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30 of 31 people found the following review helpful:
5.0 out of 5 stars
Excellent, August 18, 2003
This review is from: Gothic (CD-ROM)
Gothic is basically a playable version of Morrowind. You're thrown into an immense island prison fill with warring factions, orcs, mages, skeletons, and any number of other deadly monsters. Beautiful graphics and a multithreaded smooth storyline mean you can easily stay up until 4 am with this game without ever realizing it. Gothic gets just about everything right, from the storyline itself, which is interesting but never onerous, to the vast array of goodies you can loot. Everything from blueberries to a hundred different types of swords can be purchased or tracked down in the wild, and the island is filled with hidden caves, high mountain trails, and other mysterious areas that draw you in and then, well, tend to get you killed. One of the great things is that fights between humans don't end in fatalities unless you activate a special kill command once your opponent is on the ground; so you can mug or be mugged without permanent harm aside from the occasional glare. The 3D engine runs very smoothly, and there are very few bugs or glitches. Voice quality is very high; long discussions often occur but don't grate on one's nerves because they're interesting to listen to, and a robust journal keeps track of and _organizes_ the tidbits along the way so you can find what you're looking for at a glance. Replay value is extremely high given the half dozen exclusive alliances you can pick from, as well as the very customizable nature of your character. Gothic has pretty much everything; if you don't want to be some super mage or killer barbarian, you can be a thief, or a merchant, or some combination of all four. Check it out.
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26 of 27 people found the following review helpful:
5.0 out of 5 stars
Fabulous role-playing game, February 28, 2002
This review is from: Gothic (CD-ROM)
I spent waayyyyy too much time playing this game, but I just couldn't stop - the variety of quests, the choices one must make, the combination of fighting and magic...it's just a great game overall. I'm a fan of the RPG genre in general, but there are a few really awful games out there. This one truly doesn't disappoint. The beginning is a bit slow, because there are only a very few creatures you can kill to gain experience. But, once you get a few levels under your belt, and obtain a decent weapon, all is well. There are an unbelievable number of weapons available, and a nearly equal number of magical items and spells. The storyline is complex and very interesting, and is neither too short nor too long, though I was sorry to see it end. I'll assuredly run through it again sometime soon. The true charm of this game lies in being able to shape-shift, though. Through scrolls and other magical means, you're able to take on the forms of many different animals, and you gain their abilities; you can fly, run faster, slash with teeth and claws, and jump higher. The number of different creatures in the game is really nice, too; it's definitely not boring. One downside is having to run back and forth long distances between camps, until you're given teleportation runes. Apart from that, though, it's nearly flawless. It didn't crash often, the music was very nice, and the graphics excellent. I recommend it without hesitations!
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19 of 19 people found the following review helpful:
5.0 out of 5 stars
The next level of RPG, March 12, 2002
This review is from: Gothic (CD-ROM)
One complaint many RPG'rs have about RPG's is the lack of interactivity between the gamer and the action. Not so in this case. Gothic expands upon the classic vision of what a role playing game should be by allowing the gamer to actually engage in the battles which ensue throughout the fantasy world created by Xicat (the company). You are a messenger from outside the realm, which is inhabited by mercenaries, thieves, wizards, and monsters, who have taken over their magically induced prison. Who do you trust? Which camp do you join? Which path will you follow: warrior, magician, necromancer? All of these variables come into play when you must decide who to speak with, where to venture, and who to kill. There are limitless possibilities in this world and many different ways to conquer it. The only negatives: sometimes the game hangs on a pertinent decision and if you choose incorrectly, you have to start from scratch (which could be construed as a parallel to real life, some decisions cannot be fixed after they are made). Big positives: Incredible story line, innovative game play, tons of weapons, numerous magic spells, and incredible graphics. This game is one of the best I have seen in this genre. A must own for the die-hard RPG-er. Five stars.
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