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450 of 520 people found the following review helpful:
5.0 out of 5 stars
An amazing value,
By
= Fun:5.0 out of 5 stars
This review is from: Gran Turismo 5 (Video Game)
This isn't my favorite game bar none, life changing, or perfect, but it's definitely the most bang for the buck of any game I've played this generation. But if you're considering it, you need to understand: this is Gran Turismo. It's not like other games. For better or worse, they are not attempting to make it like other games or fundamentally change their formula. Many of Gran Turismo's fans over the past 15 years liked the game because there wasn't anything closer to their tastes, but today, there is more competition. Do you want a Gran Turismo style game? If so, this is excellent. Do you instead want something that doesn't take many hours of work to open up? It's up to you. Gran Turismo 5 is excellent, but there may be other games that are closer to what you actually want. Dirt's series is much easier to dive into and has plenty of graphics punch. Blur and other more arcadey games present cars you see on Top Gear or other TV shows, but with Mario Kart style action. Gran Turismo presents a tremendous amount of content. Many cars, many tracks. With that content, you can painstakingly perfect your driving technique and develop tuning concepts while enjoying a very wide array of driving situations. The graphics, particularly the lighting, is superior to other games. Period. Forza presents the stiffest challenge, but is somewhat less realistic and has inferior graphics (at least 1-3... I have yet to play the new one) and levels of content. That said, Forza is a great game. Some will find it more fun. Some will wish it had that extra depth GT always brings. GT has added 'levels' to this game, and you build experience when you do various things. You need a certain level in order to buy cars or drive in events. The licenses are there, but are totally optional. This is my primary gripe with GT. The licenses force one to learn proper technique. I think you'll have much more fun with the game if you do the licenses. Otherwise: here's how to play. Buy a cheap car with your starter money. Race some easy races while upgrading the car. Race harder races and buy better cars, building your empire of cars and trophies. It's great fun. GT5 has an A spec mode, where you do the driving, and a B spec mode, where one of your fleet of AIs do the driving. The AI is really good, in my opinion. They track stress and mental and physical fatigue and have differing levels of skills. And in B spec, you can tune the car and enjoy the amazing graphics. GT5 has added Seasonal events, which you have to download from the internet (for free). This provides constant variety as you build a collection of cars from the three dealerships (premium new cars, standard used cars (Which inferior graphics, I should add), and online dealer. The seasonals are essential to loving this game, as there are far fewer standard offline races than in GT4. The audio in this game is a radical massive improvement. In most cases, it is obvious the audio is a real recording of the actual car. I can tell how many cylinders and the exhaust system, simply based on the car. A few times, I have heard a car passing me and realized what car it is, simply from having heard that car in real life. It is amazing, and you will love this game if you have a quality surround sound system. Even spectating is great, simply because the audio engrosses. The graphics are ridiculously good. The standard cars look good (some look amazing and would be the best except they pale in comparison to the premiums). This game has crossed the threshold of graphics. It looks more realistic than real life. Watching the shadows of trees flicker over your leather dashboard, as you use cockpit view without any heads up, it is often impossible to tell this is a game rather than a video. The photo mode is also amazing, and you should check out gtplanet's photomode forum. You actually can learn a great deal about photography from this game. For the money I paid, this game is a tremendous value. It's not perfect. In particular, the game is not evolving from the Gran Turismo formula, and some didn't want that game when they bought this. I did, and I'm thrilled. This game suffers from a degree of fanboy mentality that has plagued this generation of PS3 and XBOX 360. Don't let that bug you. This game (And Forza as well) are excellent and worth the asking price. If you love realistic racing, you should buy this game.
25 of 31 people found the following review helpful:
5.0 out of 5 stars
I wish it got enough credit for what it did do.,
By
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Gran Turismo 5 (Video Game)
I wish this game was recognized for the things it did do rather than the things it didn't do.
I've never spent more time with a game in my life, let alone a racing game. It all boils down to WHY one plays a game and, for me, one of the greatest factors is immersion. So expectations were enormous. The damage modeling is moderate, there are a huge number of "standard" model cars, there are a few jaggy shadows here and there, and some of the details in a handful of tracks don't scream PS3. BUT, the detail in the cockpits of those premium cars, those cars that I dream of sitting in but probably never will, is phenomenal. Sway your view left to right and in reverse and the sense of immersion is unparalleled. When it comes to graphics, I always ask myself, "is there enough here to keep me in the game or has the game blatantly broken my sense of immersion?" The goal of Gran Turismo 5 is realism so the minimalist approach to details on the track is actually appreciated. You won't find any exaggerations or artistic indulgences here. The result is pure focus on the vehicle in which you are seated and the driving experience--an aspect of the game that needs no explanation or defense. Tune one of the hundreds of high-powered premium cars, take a seat and hit the road. For me, this was enough.
281 of 376 people found the following review helpful:
3.0 out of 5 stars
Mis-directed emphasis; Substandard for such long development.,
By
= Fun:3.0 out of 5 stars
This review is from: Gran Turismo 5 (Video Game)
So GT5 would rate 4-stars normally, but given the fact that Polyphonic developed this for 6 years, expectations are higher, and this game doesn't meet them.
I'll start off with the good parts of the game first. Graphics: It's got outstanding graphics. The photo mode is insane. Yes, only 20% of the cars are fully scanned by GT5, but it's not a big deal, really. Asking GT5 to put that amount of work into all 1,000 cars is just asking too much for such a small improvement. The game size is already large enough as it is. Stages also look very good. Car selection: Couldn't ask for more. You can look up which cars are available on the web. I won't list them here. However, some races require used cars, and since dealers don't have a WHOLE lot of those, you'll have to wait for them to be offered on the very small Used Car lot. This could take forever. I still can't find a truck. Presentation: Outstanding. Menus are navigable and simple, races are easy and quick to restart, and everything looks very clean. Load times are OK. Content: Pretty good amount of content. You won't be disappointed. OK, now the bad parts. Collisions: One of the big things they promoted about this game was the collision physics, new to GT5. However, I'm not sure if they changed anything at all. Two cars hitting each other at any speed sounds like someone kicked a rubbermaid trashcan for some reason, and barely ever causes any physical change in the car, nor the kind of collision response you'd expect (touching a wall or another car at any angle, even just a glancing touch, brakes you as hard as if both objects were made of rubber). Also, just like in previous game iterations, computer cars are planted securely on the road no matter how hard you try to knock them off. God forbid you position yourself to run them into a wall or try to force them into a tailspin, they'll win the battle every time, knocking you across the track. I guess you could argue that GT5 isn't about such aggressive contact racing, but then why can the AI run me off the road? In 20 hours of play never once have I been able to force someone's car more than 1 or 2 feet off the road, much less spin it out, yet they do it to me constantly. Physics: Car physics and performance seem good until you get to some of the mid-engined cars, when they go nuts. The Lamborghini Murcielago LP670 SV performs far below where it should, often being unable to out-accelerate Miuras or Gallardos, and with brakes so bad they'll constantly send you spinning into walls. The Lotus Elise race on the Top Gear track is famous for being essentially impossible. Touch the brakes and you'll spin out. Touch the throttle and you'll spin out. I did the course about 70-90 times and I've only been able to complete the first lap (of two) twice. And, by the way, I use to have a Lotus Elise that I tracked, and it DOES NOT perform like it does on GT5. There are various theories on the web as to what the problems arise from (someone forgot to program down force on some cars?). Despite all this, the Ferrari 458 and the Lamborghini Miura, both mid-engine cars, perform very well. Customization: Where to begin. Customization has been getting worse and worse in GT5 games, and the pattern continues. You can upgrade about 30 different things but not your brakes. Overly-expensive turbos add a minuscule amount of power (what kind of turbo adds 20hp?). You have EXTREMELY limited amount of control over what you can adjust on cars compared to previous GT5 games. No camber, toe-in/out, splitter, brake force, or wing adjustments, among others. You have a limited control over transmission, suspension, and brake balance, but only if you buy EXTREMELY expensive upgrades, which you won't want to do usually. That's about it. The only visual customization is paint color. B-Spec: B-spec mode, another new thing they added to allow you to direct someone else while they're driving, is horrible. There's no introduction so you don't exactly know how your driver is interpreting your commands, but there's only 4 anyway. Aside from those 4 commands, there's nothing else to do. You just sit there and watch. Oh, and B-spec races are twice the length of A-spec. Music: The music is ABSOLTELY TERRIBLE. Half of it puts you to sleep, the other half just leaves your mouth puckered in disgust. I don't recognize a single song other than the zany rendition of The Entertainer that plays when you go in the maintenance shop. In the end, this game makes you wonder what they've been doing for 6 years. I mean, companies make entire universes of content if given 6 years (like MMOs). GT5 seems to have spent all of that time in the following way: 85% lets' scan 200 cars into GT5 in minute detail, 9% new courses, 3% photo modes, 3% new menus and screens, 0.0001% collision physics.
7 of 8 people found the following review helpful:
5.0 out of 5 stars
Perfect with wheel AND after tons of time getting to level 20,
By garbulky (Louisiana, USA) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Gran Turismo 5 (Video Game)
First let me start out by saying, if you dont have a wheel at least like Logitechs driving force gt at around 130 bucks you will probably be quite underwhelmed wth the game.
The game has undergone numerous updates which have gone a long way to fix the slow plodding menus, some graphical anomalies, and the terrible ai. The AI now isnt bad. They will dodge you, theyll try to find their way around you. However, the AI ISNT exciting. You dont have different personalities come through. But it's still perfectly serviceable. The graphiocs are FANTASTIC. You really cant ask for more. The engine sounds sounded nice at the start but just not quite beefy. One other MAJOR CON is that you have to get to level 20 to really get much enjoyment out of the rich graphics, or the damage etc. This takes a looooooooong time. So, if you dont have the time or a wheel, dont bother. Also, it's nearly impossible to slide an AI car out. You just cant. Now the Good. Graphics!!! Wow. After level 20, most cars you will drive are the 200 premium cars which look stunning including the interiors. PHYSICS and gameplay: Incredible sensation of control on the steering wheel. amazing handling. The different tires make a difference. Drifting isnt easy as it should be. The cars just feel like they behave right. For instance if Im taking a turn and let off the throttle the car will not steer as well as if I had momentum going. If I brake at high speeds on certain cars without ABS enabled, Ill feel the steering wheel pulling as I struggle to keep the car from spinning out in a straight line. A ferrari enzo handled very different from the 458 italia though both had great performance. The enzo was tougher to control. But the incredible bit was there was a billion subtleties in the control system that it was just sublime. The mini was a blast to drive as was the Evo and the lancia delta. The lancia delta being incredible at drifting. The mustang not as easy. All the different styles of cars behaved differently from model to model. The tires made a huge difference. Racing tires had the best grip but lost a bit of the wildness that standard tires had etc. I cant emphasize how gorgeous the models are and there is a lot of satisfaction watching the replays just because your car looks stunning and you look good driving it. When I discovered the ehandbrake button, things got much better as it allowed me to perform wilder manouvers. Throttle and breaking feel great where you need careful control on the throttle and brake. For instance if you try braking in a turn you are more liable to spin the car out. But if you do you can cut the opposite way if yo uare fast enough and try to initiate a drift, but if your speed is out of the correct range this technique doesnt work. As you can see the options are nearly infinite as are the selection of vehicles. You have TRUCKS! Mini cars! Cars! Electric cars! Karts! Dirt Cars! Incredible. After level 20 the damage looks nice but it feels mainly cosmetic and doesnt really contribute much. But the point of gt5 is clean racing. This is a realistic game (for a console) that is just not meant to be played as an ass. My friends came over and tried the steerring wheel and kept crashing constantly as they tried to steer at way too high speeds. The force feedback is great, from bumper pads on the corners, feeling your wheels spin out, the steering tensing up at higher speeds, shuddering at ridiculous speeds. Slamming that h-shifter in gear. Even using the paddles are great. With a g25 you ca even use the clutch though I havent tried this. You can tell which side is spinning out or even in sopme cases which tire by the accuracy of the feedback. Amazing. The Veyrons spoiler goes up and down with speed and the airbrake comes on if you brake at a certain speed. As you drift, lots of smoke is given off and then as the back end touches the grass dirt flies everywhere. Driving a classic benz 300 on the nurbrughring in the rain i nthe evening, the rain spray off the other cars was lit up by my headlights making it hard to see. Nice. Apparently you can turn off the lights during these events. Certain tracks have great changes in elevation which make a difference in the handling. Accelerating on an inclined cuve will give you more grip than on a regular curve etc. I dont know what magic they put in their physics system but its near unbelievable. Frame rate drops have beeen improved by updagtes. Even the upgrades dont provide the sae performance increase in different cars. And your top speed wont necessarily go exponentially up past a limit while you upgrade a crappy car. The SEASONAL EVENTS are much more balanced than most of the races in the game. So spend your time on these things as you will get a greater challenge. This game is not for you IF: You use a controller. You want to race dirty or crazy and just arent very good at doing so. You dont have an extraordinary amount of time and patience. If you liked TEST DRIVE unlimited or arcade racing games. This is not an arcade game. This game isnt like another very good game called Dirt 2 or 3. This is slower in pace and not as crazy. Is for you: If you like realism. If you have a wheel. If you have patience to get to level 20. You dont mind somewhat simplistic upgrade systems. (You still have options but they are dumbed down a bit, and you cant upgrade your brakes, though the dfferent cars braking capabilities all vary).
3 of 3 people found the following review helpful:
4.0 out of 5 stars
Best Racing Simulator So Far,
By
= Fun:4.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Gran Turismo 5 (Video Game)
Very good racing simulator. The driving physics and controls are tremendously improved since the gran turismo 4. The only bad thing about this game is the ridiculously long load times. The game gives you the option to save a large portion of the data on your PS3 hard disk, which has failed to install multiple times. I've since given up and have accepted the loading times. It takes anywhere between 45 seconds to over a minute per track even if you're just in the licensing section.
Note: The 3D is terrible. I don't count this in my rating since most people don't have 3D TV's yet anyway. I want to start by saying I have the Sony Bravia NX810, which displays all my 3D Blu-ray superbly so I don't think it's the TV. There's a lot of ghosting in the replays and menu screen. The 3D performance during gameplay is acceptable but the depth is very shallow, to the point where it's not even worth putting the glasses on for.
14 of 19 people found the following review helpful:
5.0 out of 5 stars
freaking epic,
By
= Fun:5.0 out of 5 stars
This review is from: Gran Turismo 5 (Video Game)
ok so the game has pros and cons as all games do, so to start off heres a list
PROS: 1. outstanding grachics 2. they've added new tracks not sure how many though 3. vast sellection of cars 4. good menu screen 5. car damage (but since i'm so awesome i did not notice) 6. nice and long game (seems endless at first) CONS: 1. b-spec is nearly 40% of the game and something u have to do which means unlike GT4 ur going to be doing some endurance races, in the main menu is three types of race Special, A-spec, & B-spec 2.that vast sellection of cars, many are only available in the used car showroom roughly say 79% of them 3.when u put the game in for the first time jus watch some tv or something cause the setup for the game takes about 45 min. But over all Gran Turismo is an unrivaled racing game nothing else comes close
11 of 15 people found the following review helpful:
5.0 out of 5 stars
Finally a FUN racing game!,
By MR J (USA) - See all my reviews
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Gran Turismo 5 (Video Game)
Finally after such a long wait GT5 is here sure the graphics are of standard cars are mid core and shadows are fuzzy and weird but at the end of along day bashing the game with the bad stuff , whats left is pure racing fun . I played many racing games from dirt to hot pursuit to burnout sure the games were fun in each of their own genres of racing but as racing simulator games this is extremely fun and addictive game which has something for every one . There is nothing as exhilarating as turning your traction off and hitting and drifting through a corner in a Nissan skyline which gives you Simulated adrenalin !!!
13 of 18 people found the following review helpful:
2.0 out of 5 stars
Not Complete,
= Fun:3.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Gran Turismo 5 (Video Game)
I love driving games. So I was excited to hear about GT 5 I even pre-ordered the game ready for a good time. Well, the game isn't complete yet. Or, if it is, it is a sad supplement to the series for the PS3.
GamePlay: What a lot of people are going to hear are the physics. I will admit, against competitors like Forza 3 and NFS GT has the edge in car handling and actual physics. However, there is still some work to do. Some cars feel clunkish, as if they are not quiet done yet. But, the handling for most cars is neat and clean. That is the only thing going for the game. Visual: It is not really that great in the visual department. GT cheated only giving two hundred cars the "full" detail. However, if those "premium" cars get in tire smoke, be prepared for a lot of blocks were your car used to be. This is with all cars. The scenery is okay, I wouldn't mistake it for the real thing. It is actually comparable to Forza in that area. The people you see around the track are not well done, added as an after thought. But the game is not horrible to look at. Sound: Hint, turn off the sound. The cars are not recorded to sound like they are supposed too. One key thing that annoyed me to great ends was when placing the "titanium racing exhaust" to any car it would sound tinny and well, like a japenese car with a coffee can on the back. No matter what car, this include the 62 Buick, Lamborghini, Pagani Zonda, Camero, and Corvette. It was so bad that I had to turn down the game sounds to tolerate it. For the most part I simply ignore upgrading the exhaust. The stock exhaust sounds a lot better in comparison. Also, the soundtrack is very odd. Racing to a mix of techno, then soft rock and then who knows what else was unpleasant. The music in the "lounge" is fitting I suppose, it is soft jazz. Not exactly what I would suggest to pump a person up to race. Which leads to the next point: Upgrades. There are not that many, and they are all the same for every car. They also cost the same for every car. That was problematic if I wanted to be competitive with a cheaper car. Especially starting out. You cannot upgrade the brakes, which was almost impossible to believe. The suspension has three upgrades, that is it. Differential upgrades are limited to limited slip, and a differential processing computer for four wheel drive units that is almost required to keep the car under control. Engine upgrades are a joke, you have a chip upgrade and then three "engine tuning" options. I felt a serious lack of thought was put into upgrades. Worst of all, once installed on a car, it can never be used on another car. That means you are stuck with them. They also do not improve the value of the car for resale. You are stuck with it. Sad considering a lot of races require you to upgrade a car to be competitive. As a final kick in the proverbial groin, you cannot remove the upgrades off the car if you want to sell it, if you sell the car, the upgrades go with it. Races: Annoying. You have no standard races in the GT mode. Everything has a specific restriction of some sort. Whether an all italian, japanese, or european, maybe a classic race, or a specific maker race. This causes the player to buy a specific car for that specific race, you cannot earn the car you need. To add insult to injury if you beat the race event with all gold trophies you get a car you don't need, specifically a car that is specific to that race restriction. Case in point, racing the Lamborghini event, I had to buy a 400,000 dollar lamborghini. Upgrade it with 100,000 dollars, then race the one race for that competition, as a reward for getting first, I got, as guessed, another lamborghini. Something I don't need as I already have one, and having a 72 Countache (sp) doesn't compare to the Lambo that I used to win the race. It is like this for every event. Which wouldn't be so bad except... Devaluation: If you buy a car, prepare to have it instantly lose 3/4 of its value. So buying a car for an event, racing it and then selling it back will automatically lose you 75% of the money you paid for the car. And as stated before, the upgrades to not increase the cars value, even though they are lost to the player forever. Navigation: The menu's aren't impossible to deal with, but they are not well thought out. Instead of a simple list to get from place to place they give a powerpoint presentation spread across the screen. Not helpful, and not really wanted. I didn't buy the game for the "great looking menus" I bought it to race cars that I will never own in real life. Useless additions: B-Spec racing is boring. You are in "control" of your driver, your control is as follows "Decrease pace, Maintain Pace, Increase Pace, Overtake." That is it, the rest is the driver. Sadly, the driver shares the AI "brain" that you race against in A-Spec, something that will be addressed next. Licensing is another head scratcher. Not needed for your actual career, it does give you cars depending on how well you do. Completing each grade of license with a Bronze, Silver, or Gold for all events will release a car for each respective placing. The cars suck. The challenge series was a gimmick to allow them to sell the game as "an all around racer". The challenge series is where the rally, nascar, and kart series reside. You are stuck with strick limitations on the type of race and vehicle choice and you have to do a lot of "learing" lessons before you actually get to race a full circuit. The damage is a gimmick, it isn't unlocked until driver level 20 and even then you have to be level forty to fully unlock it. It doesn't do anything. AI: It hasn't changed. The AI still races in the racing line and will till knock the player out of the way if they are in said racing line. Something also of note is sometimes you will get a black horse AI. A car that literally leaves every car behind. It will have a ten second lead on the rest of the pack, I don't know why. As a racer you can still knock them out of the way, or power slide into them to get around a corner. It is disappointing. They don't learn. All they do when they get "harder" is that they go faster, with the same cars. I found that interesting, but skill wise they do not change. Customization: There isn't that much. You don't get to mix and match paint, rims, body parts, or decals. The only paint jobs that can be done (for a price) are the ones that are unlocked from the cars that you buy or earn. I wasn't really one for car customization, but I did like to paint them. Even NFS Shift had a far more comprehensive customization than GT. Forza is also stronger in this category as well. Tuning: Forget about it. There is little to no tuning ability in the game. Something I was shocked about knowing that Forza literally lets the sky be the limit when it comes to fine tuning your machines. The only time you can "tune" a car in GT is when you buy the "upgrade" that allows tuning, and even then it is very limited. Overall: Disappointing, even without having such a prestigious legacy. As an actual racer it doesn't hold up. The actual racing is great, but being forced to use certain cars that have to be bought for a high price, never to have any chance of full value reselling, the inability to customize them, unable to tune them, just makes the game not as fun. The racing itself is great, you really do feel the physics of the car, the shake of the controller as your front wheel drive honda struggle with under steer. The kick out of your Mercedes as you apply to much power, the roll and fight of the car. But having to jump through so many hoops and ladders to get there just sucks the fun out of it. I wouldn't recommend this game. If you are lucky enough to still own a PS2, get GT 3 or 4, they leave their progeny in the dust.
2 of 2 people found the following review helpful:
4.0 out of 5 stars
Excellent game (a little flaw here and there),
By Vince "V" (Seattle, WA) - See all my reviews
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Gran Turismo 5 (Video Game)
Points:1.) A large selection of cars, but there are only as much as 170 always available premium cars (cars that you can buy at the New car dealership when you need them), and the 830+ rest of the Standard Cars (cars on the Used Car Dealership) only appear at least... 24-32(?) at a time. So if you're looking for a specific car or type of car, you might need to come back again and again to refresh the car list - at least 100 times. I still can't find the Lancia HF Integrale Evoluzione Rally Car '92, I saw it from the beginning, but I didn't have enough money to buy it (darn). 1.2.) ...For a LARGE selection of Cars (1,062 cars all in all) they DIDN'T have ONE Porsche... What's up with that? They don't even have the Gumpert Apollo or the modern Ford Shelby GT500's (2005-2012). 2.) Graphics are very well done. 3.) Photo Mode is one of the most Magnificent features of the game. 4.) Physics: here's the thing, they claimed the physics is good; yes, the driving Physics is pretty okay, but the collisions and damage are POORLY DONE--I think Need For Speed PROSTREET did a better job on Collisions. When you're running a car at 250 miles per hour and hit the wall without stopping, you should be totaled; the hood, wheels, and glasses are flying off everywhere, and you shouldn't be practically racing anymore (and some slight damaging should degrade your car's performance). It doesn't happen on GT5. Instead, you only get a minor dent, no significant loss of performance, and all which will be fixed after the end of the race. 4.2) Personally, I preferred the the development team to have made an effort to make it more realistic in every aspect, instead of thinking the "it's-just-a-game-make-it-enjoyable-for-everyone" mentality. Maybe they thought so of the latter, because real damages and performance degradation/instant-lose-race-at-Totale will make the game not fun for the majority. But no, Personally, I prefer the maker not give in to the majority's demands. 5.) As for Music, again, personally, I think they have made terrific choices. I liked how only a few, or almost no songs at all are that too Angsty, Street-racer-y, and immature. I like it when the music tends to please the "mature-minded" people. I don't think it makes you want to sleep, I think it's more relaxing and not annoying to the neighborhood. Classical music and Jazzy lounge type music is for Grown-ups - and most authentic car aficionados. 5.2.) There are only a few songs I get a grind with: the Beat for the "start race" song is nice, but, as an intelligent freethinker, I find it disgusting that the lyrics mention "...god made me this way" (eww). And as for the GT Auto Shop, they featured the Classical music "The Entertainer" --played by an amateur. I think whoever played the music could have made his key note timing a bit better. ==================================== (UPDATE) - I Finally got my Lancia DELTA HF Integrale Rally Car '92**** 1.2.1) They also don't have the Koenigsegg Cars (CCX, CC8S, CCR, CCXR, Trevita, etc.) and those are Popular for more than 5 years now. 1.2.2) No Rolls-Royce, those cars are magnificent. 2.1) Although the graphics are very-well done in some areas, some shadows appear low quality during a race game. 2.2) The Standard Cars (Used Cars) don't have Interior modeled in them. THey're just black patches of 3D Normals.
2 of 2 people found the following review helpful:
5.0 out of 5 stars
I wish every racing game drove like this!,
By
= Fun:5.0 out of 5 stars
This review is from: Gran Turismo 5 (Video Game)
Along with the other good to great reviews for this game I'm going to add that this game is just great racing fun. I have the Logitech Drive Force Pro GT along with NFS: Shift, Formula 1, and Grid. Unlike the games I just mentioned, the wheel works flawlessly with this game without any tweaking. As it should since the darn thing was designed in anticipation of this game. It's just SO much easier to drive. If words could convey just how frustrating it is to drive with this wheel on games such as Grid and Formula 1 compared to this phenomenal game I would. It was extremely refreshing to be able to just pop in the disk and just race without having to mess around with the wheel settings for five hours like my other racing games (I still don't have the settings right for Grid). The AI could be better I guess, and it's annoying that the real damage and all that realistic stuff doesn't happen until later in the game, and the update that had to be applied to the game before I could even play it was about an hour wait, but if that's all I have to complain about I think I finally found my racing game of choice for PS3. The selection of cars is great. Tuning and upgrading your cars are easy and simple yet somewhat detailed, but not so detailed that it leaves you feeling dumber for having tried. The amount of stuff to do in this game is ridiculous. From NASCAR to Rally to good old fashioned nostalgic Gran Turismo style racing fun, this game has it all. If you want to go the boring route and manage some drivers you can do that to. I don't foresee myself playing B-Spec (that's what it's called) but it's there if that's your cup of tea.
All in all I love GT5. If you have a racing wheel and you enjoy racing games and you don't own this game then I STRONGLY recommend you do. It's challenging and rewarding enough to keep you going, while not being so difficult that it frustrates you to no end (I'm looking at you Grid!). GT5 > NFS Shift > Formula 1 > Grid. |
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Gran Turismo 5 by Sony Computer Entertainment (PlayStation 3)
$43.95
In Stock | ||