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Grandia
 
 

Grandia

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Platform:   PlayStation   |   ESRB Rating:  Everyone
4.4 out of 5 stars  See all reviews (49 customer reviews)


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Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B000034DBS
  • Media: Video Game
  • Release Date: October 26, 1999
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (49 customer reviews)
  • Amazon.com Sales Rank: #6,452 in Video Games (See Bestsellers in Video Games)

Product Description

Editorial Review

If you can put up with the cutesy graphics, Grandia is one of the longest, most compelling, and most character-driven role-playing games you'll ever spin in your PlayStation. By the time we finished this massive quest, we really cared about the game's characters. (By comparison, our interest in Final Fantasy VII was focusing more on getting from one transition movie scene to the next).

The main story line is standard role-playing fare. The powerful General Baal has plans to unleash something of a Pandora's box on the world, and you can guess whose job it is to stop him. Grandia provides a world packed with colorful characters who are fun to talk to, and the unconventional combat system lets players pick and choose their fights. The characters in your party grow, as do their magical skills and weapons, meaning there's always some new accomplishment just around the corner that keeps players adventuring long into the night. Role-playing fans should be overjoyed that this conversion from the Sega Saturn classic was made, as it provides weeks of solid adventuring that never becomes a chore. --T. Byrl Baker

Pros:

  • An entertaining adventure with loads of interesting characters
  • Characters, weapons, and spells all improve with experience
Cons:
  • Quirky, cutesy graphics won't appeal to everybody


GameSpot Review

Back in the heyday of Final Fantasy VII, Sega fans around the world hailed the coming of Grandia. Now, nearly two years later, PlayStation RPG fans can finally see what the hoopla was all about. Grandia is a role-playing masterpiece that delivers in all of the ways that really matter. While perhaps a little behind in the technology curve, Grandia's innovation, atmosphere, and story make it one of the most noteworthy RPGs in recent memory.

Long before humans claimed world superiority, the benevolent Icarians ruled the world in peace. After dividing the world in half with a great wall, they used their vast knowledge to transcend the bonds of flesh and become beings of pure light and thought. After their departure, humankind and a horned, feral race developed independently on opposite sides of the world. While humans embraced technology, the other race embraced religion and magic. Humans developed a strong government, and out of that government grew the Garlyle army. Under the corrupt leadership of General Baal, the Garlyle army has been scouring the world for bits of magic and technology that will lead it to the ancient capital of Arent and its secrets. Destined to come into conflict with the army's plans, a precocious 15-year-old, Justin, and his friends, Sue and Feena, stumble on the Garlyle army's plans and begin a globe-spanning race to discover what happened to the Icarians and stop General Baal and his lackeys from awakening a deadly secret.

Grandia is more interesting, playable, and satisfying than most RPGs. To top it off, Grandia is an enormous game, requiring around 60 hours of play time to complete. But what could keep a game so interesting for so long? Three things - the story, the battle system and the world itself.

While the story isn't the most original in the world, it is well done and, like GameArts' flagship Lunar series, focuses on a handful of well-developed characters instead of on the fantastic events that surround them. The story has a charm and sense of wonder built in that makes you feel as though you've actually accomplished something upon reaching a new area, acting as a kind of pacing that rewards you for every advancement. As notable as this is, Grandia's battle system is what really makes the game shine. While many RPGs tend to string a story together with a series of battles that may or may not be fun, Grandia's battle and experience system is just about as fun and rewarding as it gets. Unlike many of today's customization-heavy RPGs, your party is determined by the story. While some would say this limits the customization of your experience, it forces you to get to know the characters that are so central to the story. Additionally, this lack of customization adds a level of familiarity with your characters' individual abilities and strategies - something customization-heavy RPGs tend to ignore.

When wandering the myriad dungeons, you can see monsters approaching to attack, similar to Square's Chrono Trigger. If your party isn't ready for more fights or you just aren't feeling belligerent, you can usually evade these attackers, reducing the frustration found in many random-encounter RPGs. This said, however, many times you will welcome or even seek out encounters to strengthen your party; the battle system is that fun. Grandia's combat system merges bits of Square's Active Battle system with pieces of Lunar's system, all presented from an overhead 2D view. Time constantly flows during battle, pausing only to let you issue a command. The handy IP bar in the bottom right corner of the screen lets you know who's attacking and when - a vital feature, considering that time is a commodity. In addition to the standard RPG elemental and weapon distinctions, you will also have to factor distance into the equation, resulting in a slightly more strategic battle system. Because every character can attack at the same time, battles are generally shorter than those in most RPGs. --Peter Bartholow
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.


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Customer Reviews

49 Reviews
5 star:
 (29)
4 star:
 (15)
3 star:
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2 star:
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Average Customer Review
4.4 out of 5 stars (49 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
16 of 17 people found the following review helpful:
4.0 out of 5 stars Review, November 29, 1999
By A Customer
Durability:5.0 out of 5 stars Fun:4.0 out of 5 stars Educational:5.0 out of 5 stars 
Gradia is a game recently ported to the playstation from the deceased sega saturn. A great game as far as RPG's are concerned. The game offers solid gameplay, a good plot, and most of all in-depth characterization. Something not found in the current RPG's. Although it may not offer as much "eye candy" as other games (like the current Final Fantasies) the game does go farther in terms of its plot and characterization. Something that appears to have been lost with all the new playstation role-playing games. The game offers a variety of challenges, and is probably by far one of the best RPG's since Final Fantasy VI, Chrono Trigger, and the even newer Xenogears.
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27 of 31 people found the following review helpful:
5.0 out of 5 stars Not much else to add, November 19, 1999
By A Customer
Durability:5.0 out of 5 stars Fun:5.0 out of 5 stars Educational:5.0 out of 5 stars 
This is simply just a wonderful game. I actually really like the way the story starts out, so laid back. It's just some kids having fun, mostly, and that really drew me in and held me tight. I get tired of the "run around and save the world, cause your a big shot" type of RPG. This one just makes you feel like you're part of a bigger picture, rather, in a living, breathing world. Bravo. Even the translation is excellent. (The voice acting isn't, though, at least not IMO. I wish it could be turned off. This is really the game's only flaw.) Another treat is that monster battles aren't random. They show up on screen so you have a chance to avoid them and also clear an area out and explore it without getting randomly attacked every 5 seconds, which really bugs me in other RPGs. I think this game was designed top to bottom for me. :-) I love it. I'm going to replay it again and again.
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19 of 21 people found the following review helpful:
5.0 out of 5 stars An addictive RPG, January 14, 2000
By A Customer
Durability:5.0 out of 5 stars Fun:5.0 out of 5 stars Educational:5.0 out of 5 stars 
The best way to sum up my feelings on my game is this: I rarely come across a video game that makes me want to come back to it every little chance I get, and this is one of them. Before it were Final Fantasy III, Crono Trigger and Final Fantasy VII. I am so addicted to this game that I actually think about it when not playing it! The characters are very well developed and lovable (Their faces are well-drawn too), and the plot is so much fun that you get lost in all the adventures. The battle system is very unusual, but not very complicated. In fact I prefer it! The only downside is the graphics, but the rest of the game makes up for it! This is a MUST BUY for RPG fans, especially those who like a good story!
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Most Recent Customer Reviews

5.0 out of 5 stars The best Game of Grandia
Forget about all the others that came after this one. They aren't anywhere near as great as this one is! This the first one and ORIGINAL! The Best one of them all! Read more
Published 6 months ago by Joseph A. Carrier

5.0 out of 5 stars videogame review
I thing that this game is very good and is a nice collecteds piece
If you are collecting rare games that are hard to fond
Published 7 months ago by WILLIAM BOX

2.0 out of 5 stars What's so Grand about this game anyway?
I'm rather baffled by all the positive reviews for this game. I bought it a couple months ago after reading all the good reviews and thinking this game must be a shining gem that... Read more
Published 17 months ago by Feelah the tigress

4.0 out of 5 stars Classic RPG Game That Doesn't Get Old Playing It!
Reviewed for Big Boss Games by: Tim

You start out as a boy named Justin. He dreams of becoming an adventurer just like his dad. Read more
Published on August 12, 2007 by Big Boss Games

5.0 out of 5 stars Reminiscent of a lost childhood
I am an RPG player to the core. I only play RPG's and I tend to randomly pick them off the shelf at game stores and buy them. Read more
Published on April 15, 2005 by Clark K. Solo

5.0 out of 5 stars The Theme of Adventure
I heard some many things about the original Grandia that I had to get a copy. Since it was the beginning of the series, I just had to see what started it all. Read more
Published on April 7, 2005 by C. Budak

5.0 out of 5 stars this is a great game
it is a great game it's a fun and a long gameand if u think it's easy you think wrong i av completed the game three time and am not even bored and am doing it all over agen i wud... Read more
Published on June 17, 2004

4.0 out of 5 stars Simple Clean Fun With a Price
Grandia is simply a gem. The cast of characters are a little predictable, but definitely distinct and unique from one another. Read more
Published on May 16, 2004 by Jewels

5.0 out of 5 stars ^-^
Okay for starters. I am offical a member of the 1 member ABBA (anti Brain Bat Association). If you have played this game, found the optional dungeon, fought those little buggers... Read more
Published on April 21, 2003 by Silena Buckelew

4.0 out of 5 stars Not the best port, but still a fine game
Pros:
-A fun, stoyline.
-Charming, likable characters.
-One of the coolest battle engines for an rpg. Read more
Published on January 18, 2003 by Donald Brush

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