|
|||||||||||||||||||||||||||||||||||
|
52 Reviews
|
Average Customer Review
Share your thoughts with other customers
Create your own review
|
|
Most Helpful First | Newest First
|
|
36 of 37 people found the following review helpful:
5.0 out of 5 stars
Complete Guide to Swing for Serious JAVA Developers,
This review is from: Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing (Paperback)
This Book is not an introductory book, but for serious JAVA Developers who wants to know all about Swing features. It gives complete information about Swing's UI, the JComponent class, diff between lightweight and heavyweight component, Look and Feel features etc.... I would definetly recommend this book to anyone who wants to learn everything about SWING. However this book requires some knowlegde of AWT, but this is not a must. I can't wait for David Geary's book on Advanced Swing which is due in Dec 2001.
19 of 20 people found the following review helpful:
5.0 out of 5 stars
Best Swing Book,
By Roger Williamson (Usa) - See all my reviews
This review is from: Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing (Paperback)
I have five Swing books, and this book provides by far the most thorough and well-written coverage of Swing. Although it is a huge book, there is no fluff as there is in other Swing books. The writing is clear and concise and topics are presented in a logical manner.The first quarter of the book covers fundamental Swing concepts including meticulous coverage of the JComponent class and the best explanation of Model/View/Controller, including Swing's version of MVC, that I've seen in print. The last three quarters of the book discusses Swing components, with excellent coverage of Swing's most complex components: JTree and JTable. Not only does this book show you how to use Swing components, it also gives you an understanding of how Swing is designed. If you're serious about using Swing, this is the book to get.
14 of 15 people found the following review helpful:
5.0 out of 5 stars
Phenomenal,
By
This review is from: Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing (Paperback)
Others have waxed eloquent about the merits of this book. I have owned it for 2 years and I am still amazed at the depth, clarity, and scope of the information inside. Swing can be confusing, and there are frequently many ways to accomplish a task. Geary takes you through from the ground up and shows how to harness this powerful API. Long as it is, the book builds on the foundation of the AWT 1.1 coverage in volume 1. Swing is heavily dependent on the revised AWT architecture, so volume 1 is a must-own for anyone serious in leveraging the full Java GUI API. I had been a Swing programmer for almost a year before buying this book, and it completely redefined how I thought about the API, as well as the results I have obtained. My hat is off to Mr. Geary, as well as the designers of this surprisingly powerful and complete API!
13 of 14 people found the following review helpful:
2.0 out of 5 stars
Sorry - I'm going to have to disagree,
This review is from: Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing (Paperback)
I own 3 books on Swing...and I never reference this one. This book's content is badly organized, and the information is badly presented. If your skeptical, grab a really good Swing book like "John Zukowski's Definitive Guide to Swing for Java 2", and pace yourself on the speed you grasp the subject matter, and hands down you'll learn faster with Zukowski's book. It's not enough to have all the info in a book, it's how it's presented and explained. I'm a fan of the Core Java books, so I was excited about this one, but ended up disappointed.
11 of 12 people found the following review helpful:
5.0 out of 5 stars
Great book, a must for all Java UI developers.,
By Rosanne Calabrese (Plantation, FL United States) - See all my reviews
This review is from: Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing (Paperback)
If you use Swing to develop your Java UI's, and who doesn't, unless maybe you're developing an applet, you must get this book. I have several books dedicated to using JFC and none compare to this one. When you need detailed answers as to how or why Swing controls behave as they do you can rely on getting the correct answer from this book. You may read the first couple of chapters then I recommend using the book as a reference. Read what you need as you need it. This is a huge book, 1600+ pages, dense with information and code samples. I refer to this book often. I give this one a strongly recommended. I hope this helps :)
7 of 7 people found the following review helpful:
5.0 out of 5 stars
A good reference book but not for novices,
This review is from: Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing (Paperback)
If you need a good reference for Java Swing, then this is the book. The different features are thoroughly covered, and a lot of examples are provided. The covered topics include buttons, menubars, toolbars, file choosers, dialog boxes, and text components as well as many others. The book comes with a CD that includes all of the coding examples as well as JDK 1.2. Although this book is a great reference, it is not for novices. A basic understanding of Java is needed to do well with this book as it assumes you know the basics already. In all, every Swing programmer should have this book.
12 of 14 people found the following review helpful:
5.0 out of 5 stars
A Leader in the Pack,
By A Customer
This review is from: Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing (Paperback)
If you want to go farther than just plopping a JComponent into a JFrame or Japplet, then this is the book for you. Graphic Java 2 picks up where all the other Swing books leave off. The technical detail is superb and unsurpassed by other texts I've read. The examples are well thought out and exploit every possible component variation. Geary's insight to the "inner workings" (UI delegates, for instance) of Swing is impressive. Granted, this book is not for the beginner. But at some point in your Swing career you will want to read Graphic Java 2 cover to cover. Why wait!
6 of 6 people found the following review helpful:
5.0 out of 5 stars
approachable and thorough,
By
This review is from: Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing (Paperback)
I found this book to be a thorough start-to-finish explanation of Swing, with detailed coverage of each component. There is a wealth of online information about Java and Swing, and there are also other Swing books, but I never saw the big picture until I bought this book. A MUST READ for any Java GUI developer. Other reviewers have stated that this book was too complex for beginner and intermediate developers. I strongly disagree. Swing itself is complex and powerful, and to leverage its full potential requires advanced programming skill. However I do not believe it, or this book, could be made any simpler and remain as useful and powerful. If you want simplicity, get a book on VB!
8 of 9 people found the following review helpful:
1.0 out of 5 stars
It is definitly overrated.,
By A Customer
This review is from: Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing (Paperback)
I have many years programming experience including Java.After reading so many positive reviews, I bought this book. But I really don't like it much! I read it just like reading JavaDoc from sun's java API documents. When the author try to explain something, he did not explain it clearly. I have to read the code and read Java API to understand the programs. Some codes, such as those using Internal Frame and Desktop Pane don't work as they should. Read some pages this book before you order. I don't recommend this book.
8 of 9 people found the following review helpful:
5.0 out of 5 stars
!!!!!!!!!!WOW!!!!!!!!!!,
By "liquiditsolutions" (Dallas, TX United States) - See all my reviews
This review is from: Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing (Paperback)
Look at all of those computer related books sitting on your shelf and honestly ask yourself...which ones were actually well worth your investment.If you are like me only a few of those books sitting on your shelf were really truly worth your good hard earned money. Well, let me tell you what. Graphic Java 2 will be one of those books that you will look back at and say (...) I'm glad I purchased this book! I bought this book to help me on my first GUI Java Enterprise program and it has saved (me) enough times for me to say that I would pay double it's current price for this handy book. This is the most robust refrence book for the Swing API's you will find. If you are doing any GUI Java development and would like to get your code written correctly the first time then do yourself a favor and buy this book!!!! Actually even if you are currently not doing any GUI Java development I still highly recommend that you purchase this book. This is the best book I now own and I own quite a few. |
|
Most Helpful First | Newest First
|
|
Graphic Java 2: Mastering the Jfc, By Geary, 3Rd Edition, Volume 2: Swing by David M. Geary (Paperback - March 22, 1999)
$69.99 $47.01
In Stock | ||