Customer Reviews


4 Reviews
5 star:
 (1)
4 star:
 (1)
3 star:
 (2)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
Share your thoughts with other customers
Create your own review
 
 
Only search this product's reviews

The most helpful favorable review
The most helpful critical review


1 of 1 people found the following review helpful:
4.0 out of 5 stars Very good book
Ok, this is an old book now, but I keep using it from time to time. I just wrote a obj file reader in Matlab so I can take a dxf file and display it as a patch. I also used the book years ago to write a truespace reader. I used this for displaying truespace files in Direct3D.
People have complained about the Crossroads library and the examples. The truespace...
Published on July 6, 2006 by Tim

versus
6 of 6 people found the following review helpful:
3.0 out of 5 stars Some good information, but in the end it's average
I purchased this book in the hope that it would be a good reference for a 3D engine I was building that has a requirement to load 3DStudio and Lightwave format files. On the surface, the information is clearly presented and well structured. However, code is presented as examples but is taken from the authors own library, Crossroads. This has the down side that it has a...
Published on May 8, 2000 by Jim Dorvee


Most Helpful First | Newest First

6 of 6 people found the following review helpful:
3.0 out of 5 stars Some good information, but in the end it's average, May 8, 2000
This review is from: 3D Graphics File Formats: A Programmer's Reference (Paperback)
I purchased this book in the hope that it would be a good reference for a 3D engine I was building that has a requirement to load 3DStudio and Lightwave format files. On the surface, the information is clearly presented and well structured. However, code is presented as examples but is taken from the authors own library, Crossroads. This has the down side that it has a very strict copyright which practically forbids you from using it. So, no use of the code was possible - not good, particularly when you are developing an open source project!

As it turns out, the code I've generated is very similar to the authors and I start to wonder if copyright problems will arise - I guess only time will tell.

In summary:

If you want to learn how a format is built up and wish to play around with the authors copyrighted files then great.

If, however, you wish to develop your own program that reads one or more of the formats outlined in this book, then look elsewhere first. There is a wealth of information on the internet that is completely free.

Not a worthy purchase.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
4.0 out of 5 stars Very good book, July 6, 2006
By 
Tim (State College, PA) - See all my reviews
This review is from: 3D Graphics File Formats: A Programmer's Reference (Paperback)
Ok, this is an old book now, but I keep using it from time to time. I just wrote a obj file reader in Matlab so I can take a dxf file and display it as a patch. I also used the book years ago to write a truespace reader. I used this for displaying truespace files in Direct3D.
People have complained about the Crossroads library and the examples. The truespace reader and writer examples worked fine for me, and I usually just read the description of the format and write my own code.
So if you want to understand how to read or write different popular 3D formats(even today), then this is worth your money.

[Tim]
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3.0 out of 5 stars Great format coverage but limited by examples, February 8, 2006
This review is from: 3D Graphics File Formats: A Programmer's Reference (Paperback)
If you want a reference book for common graphic formats this is an excellent all-in-one book. Unfortunately the samples use the authors "helper" library code that is has copyrights and can not be used in your own software.

I have had the book on my shelf for years and it has actually been cracked open a few times for reference.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5.0 out of 5 stars Very useful and complete, November 4, 1997
This review is from: 3D Graphics File Formats: A Programmer's Reference (Paperback)
Ok, so maybe it won't win the pulitzer prize anytime soon, but if you're looking for a reference for the varied and complicated 3D file formats out there, this is it. Rule has chosen an excellent collection of formats and his source code is clear, concise, and error-free. Perhaps my one qualm is that he uses the Crossroads class library extensively in this book, which I can't say I'm exactly familiar with; but it's a moot point anyway as his clear examples can be extended to any type of project
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


Most Helpful First | Newest First

This product

3D Graphics File Formats: A Programmer's Reference
3D Graphics File Formats: A Programmer's Reference by Keith Rule (Paperback - Oct. 1996)
Used & New from: $0.01
Add to wishlist See buying options