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Graphics Programming With Java Second Edition/Book and Cd-Rom (Graphics Series)
 
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Graphics Programming With Java Second Edition/Book and Cd-Rom (Graphics Series) [Paperback]

Roger T. Stevens (Author)
3.0 out of 5 stars  See all reviews (1 customer review)


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Book Description

Graphics Series July 1999
Java is becoming an essential tool for graphics programmers. This book shows how to integrate Java into a programming toolbox. For those already working in C++, the transition should be made easier and for those just starting to program, the basics are provided. The book details differences between Java and C++ and covers the latest version of Java and Microsoft Visual++. Covering everything from downloading Java to developing for the Internet, the text details the differences between Java and C++ and covers latest version of Java and Microsoft's Visual J+. It defines how to work in containers, communicate between classes and the computer, and define colours within Java. It explains all graphics programming techniques - plotting pixels; drawing lines, circles, and ellipses; creating Bezier and B-spline curves; and interfacing with the server. It shows how to view and upload GIF, JPG, and PCX files and animations. The CD (window 95) contains code from within book and a variety of software demonstrations and utilities.

Editorial Reviews

From Library Journal

Here are the latest editions of two very good manuals.
Copyright 1999 Reed Business Information, Inc.

Review

"...If you're serious about modern graphic application development in Java, you'll probably need to work with Swing. Graphics Programming with Java gives you good high-level overviews of the Swing components...Overall, this book is a good investment for any graphics application developer..." -- DEV-X BOOK REVIEW by Claude Duguay, December 7, 1999

Product Details

  • Paperback: 406 pages
  • Publisher: Delmar Thomson Learning (July 1999)
  • Language: English
  • ISBN-10: 1886801916
  • ISBN-13: 978-1886801912
  • Product Dimensions: 9.2 x 7.4 x 1 inches
  • Shipping Weight: 1.7 pounds
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #1,048,938 in Books (See Top 100 in Books)

 

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24 of 24 people found the following review helpful:
3.0 out of 5 stars Missing the Mark, April 4, 2000
This review is from: Graphics Programming With Java Second Edition/Book and Cd-Rom (Graphics Series) (Paperback)
Mr. Stevens does indeed have a deep knowledge of graphics, but less so of Java and, shall we say, the Java 'way.'

I have already seen most of the solutions and algorithms put forth here in Mr. Stevens' previous books (C-oriented). They have been somewhat updated to take advantage of Java's graphics capability.

If you are looking for a first book to help you begin to understand graphics, fine. This is for you, and Java is probably a good language for that.

However, if you are looking to become a better _Java_ graphics programmer, use other sources. Many of the programming idioms here seem like holdovers from procedural programming days.
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