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Gravity Rush

by Sony
PlayStation Vita Teen
4.6 out of 5 stars  See all reviews (113 customer reviews)

List Price: $39.99
Price: $33.49 & FREE Shipping. Details
You Save: $6.50 (16%)
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Gravity Rush + Persona 4 Golden + PlayStation Vita - WiFi
Price for all three: $310.96

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0050SW1WW
  • Product Dimensions: 5.3 x 4.1 x 0.4 inches ; 1.6 ounces
  • Media: Video Game
  • Release Date: June 12, 2012
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (113 customer reviews)
  • Amazon Best Sellers Rank: #1,573 in Video Games (See Top 100 in Video Games)

Product Description

Amazon.com

Gravity Rush is a single player Action-Adventure game with RPG and Platforming game elements that is specifically designed for PlayStation Vita. Utilizing PS Vita specific functionality such as the gyro motion sensor of the PS Vita, highly refined graphics and touch control capabilities, and a rich storyline rendered in a crisp comic/animation-like style, Gravity Rush provides an engrossing 3D experience in which the usual laws of gravity cease to exist. Additional features include: simple shoulder button-based controls for gravity-altering move, varied enemy and boss battles, and beat-em-up combat.

Gravity Rush game logo

Master Gravity to Save Yourself and Your World

The Gravity Rush players, quite literally, gain a new perspective on the world as you take on the role of Kat, a strong-willed girl who although suffering from memory loss, is compelled to seek the means to protect the future of the floating town of Hekseville. To do this she must follow the lead of a mysterious being in the form of a black cat, and master an amazing and growing array of gravity-altering powers.

Kat floating in an in an inverse position to the cityscape in Gravity Rush
Master gravity to save yourself and the city of Hekseville.
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Controls Tailor-Made for PlayStation Vita

The gravity-manipulating powers at the center of the Gravity Rush gameplay experience are tailor-made with the PlayStation Vita in mind, and as such to ensure ease of play for all players. Gravity abilities are easily initiated with the PS Vita's shoulder buttons - pressing one to initiate levitation, and the other to initiate a release from it. Between these two inputs, the PS Vita's gyro motion sensor allows for the aiming of Kat to specific spots in the environment by physically moving the console to reposition the onscreen cursor. It's at the center of this cursor that Kat is dropped.

Key Game Features

  • Innovative gravity control navigation allows the game's heroine, Kat, to levitate to reach otherwise inaccessible locations
  • Use the PlayStation Vita motion sensor to manipulate gravity to help you move around an open world full of dozens of missions spanning several stages
  • Rich storyline rendered in comic/animation-like style cutscenes
  • Experience beautiful cel-shaded graphics brought to life through OLED technology, delivering crisp and vivid colors
  • Beat-em-up battles against monsters of varying size using a combination of PS Vita face buttons and gravity techniques

Additional Screenshots

Kat running up the side of a building in Gravity Rush
Alter planes of movement.
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Kat manipulating multiple barrels in Gravity Rush
Control objects around you.
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Kat cornering a masked figure in Gravity Rush
Rich comic style cutscenes.
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Kat charging a large enemy in Gravity Rush
Enemies both large and small.
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Product Description

Manipulate gravity to save your world from destruction.
Gain a new perspective as you take on the role of Kat, a strong-willed girl seeking the means to protect her future in a world that’s crumbling to pieces. Tilt and move the PlayStation Vita, taking gravity into your own hands to deliver devastating attacks, uncover the secrets to your past and explore a mysterious world.

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Customer Reviews

Most Helpful Customer Reviews
39 of 45 people found the following review helpful
5.0 out of 5 stars Best Vita game so far - I'm not gonna lie. June 12, 2012
Fun: 5.0 out of 5 stars   
I imported the game a while back and have it basically 100% completed including the DLC. Honestly, there is not much to say besides what has been said already, but the chances are that you are going to love this game. It's unique, and an experience that has a lot of love put into it.

Pros:
-Smooth mechanics, basically the whole reason you play this game is to experience the gravity movement.
-Humongous and very interesting steam-punk-ish cities.
-Interesting characters and story even though a lot of questions were left over after beating the game.

Cons:
-Lag. There were parts of the game that grinded to a complete halt due to lag as well as noticeable lag in battles and sometimes in big cities, however this didn't happen too often and didn't bother me when it did.
-Difficulty vs mechanics. When the battles get difficult latter in the game and in the DLC the mechanics don't make up for it. It can get frustrating only being able to attack straight-on especially when you need to use the touch screen dodge mechanic over and over again, however I have found there are solid strategies to defeating every enemy that maybe weren't so apparent at first.
-Lack of things to do. There's story missions, leader board type side missions (races, beating Nevi for points, etc.), and gem collecting. After you finish the story missions, the game feels pretty empty. Oh yeah, there's also DLC and secret really strong Nevi to beat that were a nice addition but only extended the gameplay for a couple hours.

I know my cons section was extensive, but you can pretend it doesn't exist, because they don't significantly detract from the overall experience. If you like video games (I hate that stupid line from gamefly commercials), then you should really pick this one up.
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17 of 18 people found the following review helpful
4.0 out of 5 stars Vita's first great game. June 15, 2012
By Aku
Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
While not a perfect experience, Gravity Rush is an excellent demonstration of the Vita being more than a port machine designed for cash-in HD Collections, and goes a long way in restoring some play time to my dust-layered handheld.

After a questionably unnecessary tap or two, the game starts with your hero, Kat, groggily lifting her head, clueless to her surroundings and even her identity. She's dressed like some ornamental grasshopper, her eyes are a rabid shade of red and she's introduced to a very strange cat: this is pretty much all the storyline you get for a while.

The game doesn't give you much peace before introducing you to the core mechanic, gravity shifting. It was about ten seconds after this that I flung my character into a black hole, which was the beginning of wrapping my head around a gameplay structure I never really experienced before. You main movement is done by first defying gravity with a push of the right trigger, aiming the camera where you want to go with the right analog or tilting the Vita, and hitting right trigger again to shift downward gravity in that direction. You can sorta move your character around while "flying," but the most accurate method is always to double-tap the trigger aiming where you wish to "fall." To return to the standard gravity takes just a quick push of the left trigger. All of that plus a weird Megaman-ish gravity slide along the ground makes up your transportation methods.

This works beautifully 99% of the time, and once you get over the initial confusion, you'll feel like some sort of Spider-Man side character using your own unique way of zipping through the city. And speaking of the city, man, that place is pretty huge. I don't just mean for a handheld game, either. For giving a massive sense of scale, I haven't seen a game pull it off as well as Gravity Rush has since...Shadow of the Colossus, perhaps? And it's nowhere near as static/uninteractive as I first feared: pedestrians cower, rails and pillars collapse from your battles and each city sector you go through has a distinct feel to it thanks to a diverse, orchestral soundtrack. You really have to play it yourself to see how incredibly detailed the city structure is, because pretty much every screenshot ever makes it look like leftover footage from Superman 64.

The city and gameplay compliment each other nicely, but of course the rest of the game needs a wee bit more than that. In comes your shadowy, pink-and-black monsters called Nevi. I keep reading it as Navi while playing: I think that's what makes killing them so much more fun. But anywho, Nevi come in multiple forms and sizes, can either dominate the land or air, but their one signature weakness is the pink orb or two on their bodies. Barring your occasional armor plating, that's your bullseye, that's all you have to focus on. Very little in the way of pattern memorization or outsmarting them, just seek and destroy with the combat system.

And this is where things get a little sketchy. See, you have one basic land attack, one basic air attack, and while both can be upgraded to increase damage and complexity, neither one ever really feels efficient when dealing with enemies. Your land kick is obviously going to keep you grounded, but your aerial attack is an all-out charging bull maneuver. That charge attack works fine for a few hours, but then you get these hopping jerkfaces with orbs out of reach from the ground, and they kinda love to hop out of your way while you Bruce Lee right by without leaving a scratch. Later on, the flying enemy with its own charging attack shows up, and these fights consist of the two (or five) of you zipping by each other like a bunch of rams blindly trying to headbutt each other. True, you upgrade a throw attack to toss any spare junk lying around, plus there's the several super attacks which can devastate the horde pretty quickly, but those aren't always available options. Combine this with missions that increasingly rely on combat and less on the clever platforming, you begin to see how this is an issue. Protip: never be still.

While the combat never really takes off, other missions stand out as surprisingly clever and memorable. From the schoolgirl mode that sends you on multiple false leads to fourth-wall-breaking fetch quests, the characters and goals are excellent. Sometimes you even leave the main city, combining the joys of exploration with an even greater appreciation for just how big the game tries to be. Bonus missions like races and combat scoring go the extra mile in adding content, mainly because they can be brutal in their qualifications and conditions.

While some games on the Vita try to be just like their home console version and fail horribly at presentation (Mortal Kombat's Johnny Cage looks like a fifty-year-old man with an afro), Gravity Rush has a look that fits the console perfectly. I even like most of the touch/motion controls. To hell with Uncharted and WipEout. THIS is the game to display the Vita as a true handheld capable of its own experiences, similar to the Pokemon or Mario & Luigi games Nintendo brings to their handhelds. Completely unique in gameplay, massive in spatial scope and memorable in character, Gravity Rush is, more than any other game so far, a reason to buy a Vita.
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12 of 14 people found the following review helpful
5.0 out of 5 stars This is the game every VITA owner should play. June 12, 2012
Fun: 5.0 out of 5 stars   
Beautiful art & graphics, a novel and unique game mechanic (manipulating gravity), good use of VITA's functionality, and available now. Do yourself a favor and check it out.
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Most Recent Customer Reviews
4.0 out of 5 stars Good game
My niece really loved this games. He says it gives him clues and he has to Look for them so it makes The game interesting.
Published 16 days ago by Carolina Rodriguez
5.0 out of 5 stars a GREAT vita game
For those who like to say the Vita doesn't have good games, I present Gravity Rush. It's not a good game, IT'S A GREAT GAME!!!
Published 27 days ago by V. Caro
5.0 out of 5 stars Game is free for ps+ subscribers
Really great game, I'm on episode 10 in it and am thinking about getting the three Dlc add ons (military, maid, and I think spy pack each at $3.99) when I complete it.
Published 1 month ago by Crispy
5.0 out of 5 stars Game for a friend
She recently obtained a new PS Vita so i surprised her with this game. Completely loves it, and me for buying this. Read more
Published 1 month ago by Taco
3.0 out of 5 stars I'm all for a new franchise but this game is in need of much...
I bought this game and went into it with so much excitement and anticipation but this game doesn't seem to deliver. Read more
Published 1 month ago by TTL
1.0 out of 5 stars Wish I could tell you
I bought the game thinking I'd be able to buy the system soon. Something happened and I have to wait to get the PS Vita. I'm sorry I can't rate the game right now. Read more
Published 1 month ago by Jim
5.0 out of 5 stars PS Vita's best game--by far
the PS Vita at the current moment does not have very many good games. Gravity Rush stands as the best of them. Read more
Published 1 month ago by Scott
4.0 out of 5 stars One of the best games for this system
On the PSVITA I normally stick to Lego Video games, I have them all, but this game is really one of the best for this console so far. Read more
Published 1 month ago by matthew britt
4.0 out of 5 stars Pretty Good.
This game was fun. It used many of Vitas features well. It wasn't perfect, but it wasn't so flawed as to detract from the fun that was had. Read more
Published 2 months ago by Beer Shark
3.0 out of 5 stars At least original
I got a PSN Plus account to get this for 17.99 and it was worth it, if i actual paid full price for this game I would be rating it much worse. Read more
Published 3 months ago by Jason
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Topic From this Discussion
Motion sickness?
Yes, it made me really feel weird because of my fear of heights.....but the more I play, I get kind of proud of myself for overcoming these feelings of falling. Especially when you start to level up Kat's abilities so you know she won't die if she falls very far, but right now I'm feeling... Read more
21 days ago by Michele Wiens |  See all 2 posts
Free for PS+ members Be the first to reply
IGN Review up. 7.5/10
I'm playing the demo right now and it's definately a day-one buy. I'm loving the controls.
May 29, 2012 by D. Hammond |  See all 20 posts
Shipping Soon?
same thing on mine (7am cali)
gona email amazon and report back
Jun 13, 2012 by nieon |  See all 11 posts
not dubbed in english
It's a made up language somewhat based off of French. Same audio track as the Japanese version.
Jun 12, 2012 by Matthew Walker |  See all 9 posts
Pre-order DLC
I believe Amazon's typical policy is that they email it within 2 business days after your order ships.
Jun 12, 2012 by Erin |  See all 11 posts
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