Both youngsters and adults will enjoy taking this computerized tour over the planet Earth and even venture out of this world. In this vibrant, graphically illustrated puzzle program, the reader is presented with the basic tools to navigate Google Earth. . . . This global puzzle has a dynamic design that will captivate youngsters and challenge them to explore the endless possibilities enabled by this program. It is incredibly awesome. It should be sitting beside the computer as the computer operator navigates throughout the world. (San Francisco Book Review
This book brings together the intricate searching of print and computer sites to expand the reader's understanding of the world. By combining with Google Earth, this book takes the search format to a new level. Readers who have enjoyed searching for Waldo will have fun with this. (Library Media Connection
Integrating print with electronic media, each spread of this interactive time-jumping, globe-hopping book contains digitally rendered illustrations of a world location, along with corresponding Google Earth coordinates. . . . In addition to browsing the locations online, the book offers numerous puzzles, games, and seek-and-find questions. (Publishers Weekly
Gifford's language is crisp and engagingly friendly as he proceeds to explain the book's game format . . . The canny sense of place the book imparts and its encouragment to let Google Earth guide you to other realms (both terrestrial and celestial) [is overwhelming]. (Kirkus Reviews
About the Author
Clive Gifford is an award-winning writer for children whose first book was published at the age of seventeen. He has written over 80 non-fiction books including Robots (Carlton), Spies (Carlton), The Kingfisher Geography Encyclopaedia, and the Kingfisher Book of Living Worlds. He has received commendations from PBS and the Smithsonian Museum and received a Times Educational Supplement Information Book of the Year award.
William Ings graduated in Graphic Design and Illustration from Central St Martins, London, in 2002. He spent three years as a graphic illustrator with world-class architects where he developed a passion for buildings. Since 2002 William has worked continuously on illustrations for various high-profile publishers, including The Independent, The Guardian, Penguin and OUP.