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Ed Greenwood Presents Elminster's Forgotten Realms: A Dungeons & Dragons Supplement Hardcover


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Ed Greenwood Presents Elminster's Forgotten Realms: A Dungeons & Dragons Supplement + Menzoberranzan: City of Intrigue (Dungeons & Dragons) + Halls of Undermountain: A 4th Edition Dungeons & Dragons Supplement
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Product Details

  • Series: Dungeons & Dragons
  • Hardcover: 192 pages
  • Publisher: Wizards of the Coast; 4th ed edition (October 16, 2012)
  • Language: English
  • ISBN-10: 0786960345
  • ISBN-13: 978-0786960347
  • Product Dimensions: 11.1 x 8.5 x 0.6 inches
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Best Sellers Rank: #126,464 in Books (See Top 100 in Books)

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Customer Reviews

4.2 out of 5 stars
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Great content, surely will help me to bring the campaign I run to life.
Ido Tamir
If you've never explored the realms, this book is a great introduction to the world created by Ed Greenwood.
Christopher Wortham
It is more like an encyclopedia of the Realms, as paraphrased by their creators source campaign works.
Tj

Most Helpful Customer Reviews

26 of 27 people found the following review helpful By lucho_leche on October 17, 2012
Format: Hardcover Verified Purchase
I just received my copy today and being a long time fan and DM of the Forgotten Realms this is a great book for anyone devoted to playing in the Realms. You are not going to find any classes or stats in here. What you will find is day to day Faerun, what people eat, what they drink, how they speak and what they believe.

The book is well organized, the table of contents can lead you to what aspect of Realms life you want to focus on. Once there, the pages are packed full of details that will send your imagination into overdrive. For example, the section on wines could have been a boring restaurant wine list, instead not only does it tell you about wine it paints the picture of of what the adventures might see when they pass through a city gate. Or the section on tea which makes you question every traveling tea merchant you see.

Something else to note that was not listed in any description, it is a book full of new artwork with excellent descriptive text below it AND images of original hand drawn art/typed manuscripts that Ed had made countless years back. A real treasure trove.

This is a must have for any Forgotten Realms DM or hardcore player. A pass if you are looking for prestige classes and stat blocks.
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37 of 42 people found the following review helpful By Sheepy on November 1, 2012
Format: Hardcover Verified Purchase
Let's face it, if you're a fan of the Forgotten Realms, you know there has been a lot of material released for the setting.

None of it has been like this.

We've had books detailing areas of the Realms. We've had histories of nations, lists of rulers, and broad overviews of towns within those nations. We've had maps of castles and dungeons. We've learned the secrets of innkeepers. We've learned about the plants and critters found in a region, and the magic used in that area.

That's not this book.

We've had books detailing power groups of the Realms. We know about avatars. We've read about trading companies, churches, power-hungry mages, knightly orders, xenophobic elves, noble houses, and adventuring bands.

That's not this book.

We've had books detailing the magic of the Realms. We've learned about magical tomes, powerful spells, wondrous items, and the magic used by a noteworthy group of female siblings. We know about mage sigils, flying ships, gemstones that can be turned into ioun stones, and of a magical hangover cure.

That's not this book.

What we've never really had is a book about *living* in the Realms. We've never had a book that listed Realms-specific common words. We've never had a book that discusses how temples earn money. We've never had a book that discusses elven cuisine. We've never had a book that discussed the flow of trade and those who facilitate this flow. We've never had a book that discussed hygiene in the Realms.

In other words, we've never had a book that shows us the Realms from the perspective of the common 0-level NPC.
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9 of 9 people found the following review helpful By Kevin W. on October 19, 2012
Format: Hardcover
If you're looking for statistics here, you're going to be disappointed. This is not the charts-and-tables compendium that many DM's will be looking for. It's the other kind of exhaustive resource. It's more like an encyclopedia. It covers everything from social ritual, to geography, to politics, to economics. You'll learn about the material culture -- clothing, building, handiworks -- of each region.

This will be extremely useful if you are designing new campaigns in the area. One group that may run into trouble is DM's who have already imagined their own details -- now all that has been "superseded" by "canonical" info. Also, you may find snarky players pulling the book out to show you why you are DMing wrong. In either case, as DM you are free to decide that your (hopefully consistent) rules and details ARE canonical.

Highly recommended as the ultimate resource for Forgotten Realms data. Just don't be disappointed when you find out that your favorite region isn't how you imagined it.

A few other (non-D&D) compendiums may be of interest. Parlett's THE Book of Word Games contains an excellent "Alphabestiary" section of verbal play found in real life. Then there's Borge's The Book of Imaginary Beings and Calvino's Invisible Cities -- compendiums of imaginary creatures and of imaginary cities, respectively. All are highly recommended.
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12 of 13 people found the following review helpful By Killraven on October 25, 2012
Format: Hardcover Verified Purchase
This book is Ed rambling on about many subjects as relates to the Realms. It is pure fluff, full of lore and minor details of day-to-day life in the Realms. More importantly, it is edition neutral. As someone who absolutely loathes 4e, I am pleased to say that this book mentions atrocious nonsense such as the spell-plague only a few times.

If all you are interested in is new "daily powers" or "epic destinies" or "prestige classes" or even silly/wasteful npc write-ups, then you will be dreadfully disappointed.

However, if you are a fan of RealmsLore, and you enjoy reading Ed's ramblings, then this book is a buy.
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16 of 23 people found the following review helpful By J.D. on February 18, 2013
Format: Hardcover Verified Purchase
I have to say, I was really torn on whether or not to write a review for this. I'm some people will say that I'm just irked with the current 4E Realms (and I -do- hate what was done to the Realms in 4E), and that it's "just edition-change grumpiness" carrying over into many of my recent reviews. But this really isn't about 4E Realms, and this book doesn't have really any 4E content at all. All the same, I'm quite disappointed with it for a number of reasons, which I will go through below.

First, this isn't a Realms campaign guide. I'm not disappointed because of that, but it should be mentioned in case you are looking for a campaign setting book. It's not advertised as a campaign guide, and has no regional, national, or geographic details. It's just not intended to be that kind of book at all. This is meant to be a flavor and stylistic guide, and a bit of a nostalgic look back at how the Realms got started. It's much more of a Realms tour - but not a classic tour of places or points of interest. Rather, it delves into what life in the Realms feel like, in an atmospheric, tonal way.

There are tidbits on how life is lived (attitudes, slang, festivals, medicine, drugs, poisons, gossip), laws and orders (legal codes, with a section on the Zhentarim), hearth and home (foods, inns, drinks, fashion), money issues (guilds, trade, coinage, slavery), gods and their followers (how people worship, charity, priesthood activities), and magic (bloodlines, alchemy, spellsong). At various points, we get spliced in "nostalgic moments" from Ed on how it was working with TSR on the Realms in the late 1970s. This is all interesting, and it's presented and styled in Ed Greenwood's usual fun Realmsian tone and flavor.
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