From School Library Journal
Grade 5-7. This story of a troubled child is set in the real world of Wales, yet it incorporates strong elements of fantasy. Dinah, 11, is bright and self-sufficient but has a young, single, and somewhat immature mother. Ever since the child can remember, they have moved from one makeshift living arrangement to another, till Dinah's greatest desire is to have a stable home for the two of them. When the mother's new, wealthy boyfriend moves them into his huge dilapidated old mansion, Dinah determines to make her wish come true. That wish becomes desperate as the girl is left alone more and more by a Mum increasingly preoccupied with her boyfriend?a man who heartily dislikes Dinah. She finds a solution when she happens into a fantasy world in which the stone figures of wild animals, carved in bas-relief on an old castle wall, come alive at night. She summons them to patrol the garden of the old mansion and protect it from demolition. At first they serve her, but as her anxiety about her future mounts, they turn on her and bring her to the edge of disaster. Dinah is a strong, likable character, as are the two boys in her class who befriend her. However, several of the plot elements are muddled or unexplained, and the fairy-talelike ending is so contrived that it diminishes the story.?Virginia Golodetz, St. Michael's College, Winooski, VT
Copyright 1997 Reed Business Information, Inc.
--This text refers to an out of print or unavailable edition of this title.
From Kirkus Reviews
A neglected child's supernatural defenders turn against her in this brooding fantasy, set in modern Wales. Dinah's mother, Rosalie, has a new paramour: wealthy, ruthless Gomer Gwynne, who parks the two in a decrepit, overgrown mansion--just for a while, he says. Savvy beyond her 11 years, Dinah sees how much Gomer wants her out from underfoot, but a lifetime of being unwanted has toughened her, and the chance, however quixotic, of having a settled home prompts her to dig in her heels. She finds unexpected help on a visit to town; animated by her fierce wishes, some of the wild animals carved on a stone wall follow her home, to lurk menacingly in the shadows outside, harassing and attacking Gwynne at her command. When she tries to leave the house on Christmas Day, however, she suddenly finds them ranged against her. Nimmo (The Witches and the Singing Mice, 1993, etc.) tests her smart, strong-minded protagonist with a series of challenging situations, a powerful enemy, dangerous magical servants, and a trio of would-be allies: a battered old tomcat and two schoolmates able to see past her brusque exterior. The story has a dark, mysterious tone, but ends on a bright note... A well-told story with unusually strong characters. (Fiction. 10-12) --
Copyright ©1997, Kirkus Associates, LP. All rights reserved.
--This text refers to an out of print or unavailable edition of this title.