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  • Growlanser: Wayfarer of Time - Sony PSP
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Growlanser: Wayfarer of Time - Sony PSP

by Atlus
Platform : Sony PSP
Rated: Teen
18 customer reviews
Metascore: 67 / 100
67

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  • Wayfarer of Time tells of a land-once rich with culture and technology - long ago nearly wiped out by evanescent divine beings.
  • New characters, scenarios, and events are complemented by a host of visual and technical improvements, dramatically improved loading times, and a message skip option that lets players rapidly advance the story.
  • Players can spend time getting to know the characters in their party, even going on a vacation with them apart from the game's main quest.
12 new from $49.98 23 used from $19.95 1 collectible from $34.99
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Product Description

Never before released outside of Japan and widely considered the best entry in the long‐running franchise, this PSP system iteration of the fourth chapter in the Growlanser saga delivers visuals remastered for PSP system's 16:9 widescreen, a vastly expanded script with tons of new characters to meet and quests to complete, a wealth of new ending possibilities, and much more, making it the first and only version of the game North American fans will ever want!


Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B006YMG92G
  • Product Dimensions: 6.9 x 4.1 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: July 31, 2012
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (18 customer reviews)
  • Amazon Best Sellers Rank: #23,008 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

31 of 32 people found the following review helpful By EmTea on August 6, 2012
Verified Purchase
For those considering getting the game, but only have/want to have it on the PS Vita, you can purchase it from the PSN store on a PS3 and transfer it over to the Vita.

Growlanser as a series has been pretty good, its a shame that it took this long for this entry to reach the US. My favorite part about the series has been the fact that you get to choose pretty much everything the main character says, it moves the whole experience from a third person perspective, closer to a first person experience. That has been one of my biggest issues with RPGs as of late, it always felt like I was just watching someone else's story, instead of playing into my own.

The battle system is very addicting so far, there is a lot of skills out there to learn, and plenty of opportunities to grind and customize your characters into walking weapons of mass destruction.

There is just so much about this game that it does right with the genre, its hard to find for me to find fault with it. Well, aside from the fact that it is only available on PSP and PS Vita (you have to transfer the game from a PS3 to get it on Vita currently).

The PSP is ending its run soon, and console RPGs have been less than satisfying since PS2 ended, so I really hope this series gets picked up again.
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18 of 19 people found the following review helpful By Maya Bach on September 5, 2012
I had never played a Growlanser game before, but I was excited to get another JRPG for the PSP before everything moved over to the Vita. Although I was looking forward to playing it, I really wasn't expecting anything above average. Man, was I blown away when I realized I was playing a game easily on par with some of my favorites of all time!

Good:
-Excellent story where every character has their own part to play.
-All characters are interesting and there weren't any party characters I didn't like.
-Gorgeous anime art-style.
-Fun Battle system: When I read something on the box like "Battles aren't just about winning or losing", my first thought was "Yeah, that's what they all say" lol. But it's true. The battle system is similar to traditional Final Fantasy games, with a wait bar for each character showing how long before they can attack, use a special move, use an item etc. But in this game you also control where your characters move around the map, kind of like a strategy rpg but with no grid. Anyway, each important battle or mission will have some objective that you need to accomplish in addition to or even instead of defeating all the enemies, such as retrieving an item and escaping or protecting a certain character from harm. There is some trial and error involved (especially in certain missions where you pretty much HAVE to have a certain skill to be able to succeed), but when you do figure out how to win you feel a real sense of accomplishment.
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15 of 18 people found the following review helpful By Brian Cheek on August 5, 2012
Dear JSRPG fans,
This game is a love letter to you. I am enjoying this lost gem to the fullest. Everything I loved about the original Growlanser series is preserved and serviced in this PSP retread. I love it. Some people may think it's dated graphics and turn based/ action hybrid combat is archaic. However, those people wouldn't pick up this sort of game to begin with. This is for the fans. People who have already fell in love with this timeless series. I purchased my PSP for one purpose. There are MANY rpg's on it. This is not just another. This is one the best. I love the story. The slow pacing that takes time to introduce characters and motivations. The anime rendered cut scenes. This is everything we enjoy about JRPG genre games in one. If you're a fan and on the fence. Fear not, this is worth it. If you hate JRPGs and love making fun of these games. Why waste your breath bashing them...? This is for the fans. Love it or hate it. Haters need not apply.
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8 of 9 people found the following review helpful By Christopher Barrett TOP 1000 REVIEWERVINE VOICE on October 4, 2012
Verified Purchase
I've actually not played Growlanser before this title. I am a huge fan of JRPGs in general, especially those with an element of strategy. While this game is not as strategy oriented as Final Fantasy Tactics, Jeanne d'Arc, or Gungnir (which was an amazing game), but it does have a little bit of strategy to the battles beyond the normal ATB style hack-fest battles popularized by Final Fantasy.

So speaking of battles, they are actually quite enjoyable. You have the ability to set your allies on AUTO attack, but you can also give them various commands. What makes the system work is that when an ally executes the commands to the point that command is no longer valid, the queue pops open for you to give the next command or set auto. So if you have someone attacking one specific enemy, and that enemy dies, then it queues you to enter a new command (unless on auto). The same goes for if you are moving and you reach your target. Also, when moving, your ally will automatically attack those in his/her way. Makes battles fluid and fun. There is an ATB style gauge that fills when attacks are executed then winds down, when down to zero the next command is executed. Think a cross between Final Fantasy Tactics and Final Fantasy 7 during the Fort Condor battles and you get the rough idea.

The storyline is where this game shines. So many modern RPGs sacrifice story for gameplay (not necessarily a bad thing), but rarely nowadays are there great stories in a game with solid gameplay. Perhaps because this was actually a December 2003 release on PS2 originally? (But the port from PS2 to PSP was well done.) And the story is very interesting and complex: basically the Angles come in to thin out humanity's numbers when they get too powerful.
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