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Guild Leadership Paperback – July 10, 2008
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Top Customer Reviews
The book reads more like a series of essays written by a 7th grader explaining what MMOs and raiding are. 95 pages in, you're still getting multi-page explainations of what DPS, CC, and other VERY common acronyms are. If you're someone who already knows what all that stuff is, which I suspect is the case for most people looking at purchasing this book, then you're going to be doing a TON of skimming. There's not very much information that you won't figure out yourself about 2-3 weeks into just being a member of a raiding guild, let alone being a guild leader. Additionally, the book supposedly ties guild leadership lessons to real-world or career leadership lessons, but whenever that connection is made, it is invariably extremely weak if not complete conjecture.
There are a couple of decent nuggets. The section on People and making generalizations about generational behavior is pretty on the mark. The section on strategy is somewhat interesting, albeit a bit abstract. The problem is, you have to wade through a great deal of unnecessary context and justification to find the parts that are helpful.
Overall, I think the book simply suffers from be written from a dated perspective. The author has been involved in virtually every MMO ever created, but WoW very much changed the game by bringing in a huge number of casual players. Things like initiation rituals and 8-hour raids used to be standard, but have faded in order to gain appeal to a much larger audience. If I had read this book 10 years ago, I would've found it interesting and perhaps a bit confusing. Now, I just find it to be basic knowledge, with very little insight into the nuances of running a successful, long-running raiding guild in the modern World (of Warcraft).
He does a very good job explaining what an MMORPG is and how players actually play the game. At the end of each chapter he also highlights key points he just discussed. He does a very good job especially talking about how he learned how to be a good leader from his experience leading guilds and how this helped him in the workplace.
Readers who are not familiar with MMORPGs might want to read the appendix first.
Also, all profits from sales of this book goes to Marathon Education Partners, a scholarship program to help send children to higher education who are in financial need.
I gave this as a Christmas gift to all the officers in my guild and bought one myself, we quote it all the time when faced with decisions. It provides a wealth of information on what it truly means to be a guild leader, how you should handle specific situations, what you should focus on as a guild leader and how you can make your guild successful (and in the process become a better and more effective leader) whether you are just building it up now or have been established for years.
Mr. Rezvani's writing is refreshingly concise and illuminative. Using humorous anecdotes gleaned from his seemingly limitless gaming experience, the author's advice to online clan/guild leaders is presented in a context that is easily digested by all--even non-gamers. Its surprisingly fun to read, and if you've ever played a multiplayer online game, this book will bring back old memories of your own online gaming exploits.
Perhaps most impressively, Mr. Rezvani bridges the so-often-perceived gap between online gaming and real-world people skills. Mr. Rezvani convincingly demonstrates that online gamers can also be dashing and charismatic leaders (rather than stereotypical friendless gaming geeks) with valuable insights into human psychology. Mr. Rezvani explains how he has been able to leverage people skills honed while leading online gaming guilds to victory into real world business advantages. In so doing, Mr. Rezvani has blown the door off the online gaming closet.
Bravo, Mr. Rezvani! Gamers Unite!
Most Recent Customer Reviews
I agree with Tim Lund (2-star review). There are a few throw-away useful tips slipped in between the pages. Read morePublished on November 9, 2011 by I. Katz
I only read this based on Felicia Day's recommendation, not worth the time or money, sorryPublished on March 27, 2010 by Terrence N. Tallman
As someone in charge of a large MMORPG Guild I found this to be helpful in my day to day running of the guild. Read morePublished on December 1, 2009 by Edward J. Mathews
It is important to realize that leadership is a very important component for any group that wishes to successfully accomplish a desired objective. Read morePublished on October 26, 2009 by PK review