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Guild Wars 2

by NCSOFT
Platform : Windows
Rated: Teen
3.8 out of 5 stars 686 customer reviews
Metascore: 90 / 100
90

List Price: $39.99
Price: $21.34 & FREE Shipping on orders over $35. Details
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  • Guild Wars 2 provides a massive, online persistent world.
  • Free online play. No monthly fee.
  • Players have the freedom to play together even if their friends are at a much higher (or lower) level.
  • Players will be able to engage in organized, balanced PvP (similar to GvG in the original Guild Wars) without needing to first level up characters, find equipment, or unlock skills.
  • You will be able to advance your character to the maximum level without ever joining a group if you so desire.
110 new from $17.30 69 used from $0.01 1 collectible from $8.00
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Product Description

Enter the ever-changing fantasy world of Tyria#44; where you control the story and your actions shape the world around you!Heroes from the five great races charr#44; asura#44; norn#44; sylvari#44; and humans must set aside their differences and unite against the Elder Dragons who have woken from their slumber#44; reshaping continents and corrupting the land and its inhabitants. Together these champions are the last#44; best hope for Tyria.Guild Wars 2 is redefining the future of online roleplaying games with intense#44; action-oriented combat#44; personal story#44; innovative dynamic events that have a real and persistent effect on the surroundings#44; world-class PvP#44; and no subscription fees.The original Guild Wars series sold over seven million units across North America and Europe#44; and continues to enjoy an active#44; loyal player base. Guild Wars 2 builds on the rich lore and groundbreaking gameplay developed in the original games#44; but takes players 250 years into the future to a radically different world of Tyria.Guild Wars 2 is developed by ArenaNet in Bellevue#44; Washington#44; USA. This 250-person-strong game studio has a proven record of innovation and accomplishment creating online worlds.Key Features:. Dynamic Events. Explore an ever-changing fantasy world where your actions have a real and persistent effect on your surroundings. Dynamic events respond and change based on how you react to them. Will you defend that village from rampaging centaurs#44; or let it burn? The choice is yours!. Personal Stories. Your personal story begins with key decisions you make when creating your character s biography#44; and then evolves with each fateful choice you make in the game. You decide who lives#44; who dies#44; and what path you ll walk in life#44; and those choices have a lasting effect on both your personal story and your private home instance.. Action-Oriented Combat. Experience a new kind of high-impact#44; fast-paced combat. Attack on the move#44;

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B001TOQ8X4
  • Product Dimensions: 7.5 x 5.4 x 0.7 inches ; 2.4 ounces
  • Media: Video Game
  • Release Date: August 22, 2012
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (686 customer reviews)
  • Amazon Best Sellers Rank: #8,503 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


From the Manufacturer

Customer Reviews

Top Customer Reviews

Format: Video Game
My MMO history: WoW for 5 years, SWTOR for about 9-10 months, GW2 for 3 days.
I started playing GW2 Saturday night during pre-release. At this time I have only played one race and one profession: Sylvari Elementalist. I have her up to level 22.

I expect this MMO to do well for several reasons: 1) GW1 has been online for a while now, which makes me feel more confident in the ongoing care the developers will give GW2. 2) It's not a "grinder." 3) No monthly subscription fee.

I have not played arena PVP yet. I have played WvWvW once. It's a great idea, but I didn't have fun in it, despite everyone else's glowing reviews. Reasons being: 1) huge maps = lots of running around to find a fight, 2) my PC had performance issues when more than 25 people were on screen, effectively ruining the gameplay for me. I love PVP, so I will definitely be giving W3 several more chances.

My Likes:
- This is not a WoW clone like SWTOR was. Mind you I LOVE WoW and enjoyed SWTOR, but when I buy a new game, I don't expect nor want it to be a clone of the last game I played. I am looking for a new experience, which GW2 has in spades.
- The achievement system offers XP in a way that equates it with daily quests in WoW. This is awesome because almost everything you do gives you XP or counts towards an achievement. The result is a sense that whatever you choose to do in your playtime truly will advance your character. In my opinion, this is extremely refreshing after doing repetitive dailies in WoW for so long.
- The Dynamic Events and Area Quests lend to a feeling of openness of world and promote exploration. I haven't had a feeling like that since my first days of vanilla WoW.
- I've heard mixed reviews on the use of Waypoints instead of mounts/flight paths.
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33 Comments 450 of 498 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Format: Video Game
I finally broke down on impulse and bought Guild Wars 2 to try and it and, boy, was that a good decision. I don't know if I will convince any of you to partake, but I really hope you do. This is my favorite game of all time, displacing Skyrim, World of Warcraft and Final Fantasy VII, and it's now all I do during my gaming time. In my review, I will also hit on some WoW comparisons, because if you're like me, there will be some audience overlap. Here goes nothing:

Class Selection and Definition
The game calls classes "professions" and, from the beginning, each one is differentiated and engaging. I won't write about each one, but I have mostly played an engineer for now. He gets a blend of bombs, grenades, turrets to help him and allies in combat, toting a rifle or a shotgun for his own protection. The magic classes have vast arrays of spells. Every class has some type of heal, even if it's minimal, but for each class your gameplay gets you into the character you are. Warriors are rewarded for staying in combat. Engineers and ranged classes WILL get killed if they don't move. There are eight focused classes, I've tried three, and I've heard they are all great. People have not complained of an "OP class", which I'll help explain by hitting on combat.

Combat Dynamics
Battles are much longer than in Warcraft and you can't really one-hit kill people. It takes a while to beat a person into submission. When a player runs out of health, they fall onto the ground and get a last chance to fight back, or call for help from allies. If you see a wounded ally down, you can pull them up. Also, if a wounded enemy is making their last call for help, you can do a finishing move to kill them for good.
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5 Comments 50 of 53 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Format: Video Game
It seems like the past few years have been dreary for the MMO market. Even games that I was excited about due to the premise and my history with the series (SWTOR, I'm looking at you) have failed to deliver a fun, polished, innovative experience. I have seen truly interesting games pushed out far before they were ready, I've seen almost direct ripoffs of Warcraft, and I've also seen a lot of games that simply have no heart. Because of this, and perhaps because I was only a mild fan of the original Guild Wars, I followed the Guild Wars 2 hype with a fair amount of skepticism. The energy and the passion of the developers began to intrigue me, though, so I pre-purchased the game in order to have access to the beta weekends -- and there was no turning back. The most important thing I should say is that you should throw out any pre-conceptions you have about the game based on the original Guild Wars. While there are certainly some familiar aspects this is a complete redesign of the Guild Wars experience.

The first thing that struck me about the game was the sheer size, level of detail, and outright beauty of the world. This is the first game where I have walked into a main city and could actually imagine thousands of people living there. It is a great deal of fun to explore, and this becomes a key part of the game. Rather than simply being pointed to a town where you talk to a handful of NPCs, pick up a handful of quests, trot off twenty feet to handle the quests, return, rinse and repeat, this game encourages you to get out and take a look around. When you need direction you can look at your map and there will be hearts indicating someone in need of help -- but the true purpose of these hearts is to get out you into that area to be exposed to the events that happen there.
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10 Comments 227 of 287 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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