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9 of 9 people found the following review helpful:
5.0 out of 5 stars
Dust off that arcade stick!,
By Benpachi (CT) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Guilty Gear XX Accent Core Plus (Video Game)
If there is one type of game that the Wii has been missing it's good 2D fighters. With the exception of the the previous Guilty Gear release, King of Fighters and Samurai Shodown collections there aren't any solid 2D fighters for the system. Guilty Gear XX Accent Core was great but severely lacking when stacked up against the rest of the series. The biggest reason was the lack of story or mission modes, the story mode has always been one of the best features of Guilty Gear. Guilty Gear XX Accent Core Plus is what the last game should have been, the definitive Guilty Gear in my opinion. Story and mission modes return, along with the mighty Kliff Undersn and Justice. Now, Kliff and Justice were taken out of this series for good reason, they are both completely unfair and ridiculously unbalanced when it comes to tournament play.....nothing wrong with beating on the computer with them of course! The rest of the characters have been rebalanced, thankfully Order Sol is still unstoppable if you know what you're doin :) On the Wii the game displays in widescreen at 480P if you have the connections, the resolution has been cleaned up a bit compared to the last one too. Even after 10 years of Guilty Gear the graphics are still pleasing, the soundtrack is great as always and the gameplay is second to none. As always, the voices are in Japanese with English subtitles...which is a turn off for some (for some reason), I can't imagine this game in English and I don't want to. You absolutely positively MUST have a classic controller or arcade stick to really appreciate this game, I'm sure that anyone reading this already has that taken care of. Guilty Gear XXACP has so much depth and replay value that it could seriously keep you occupied for months, it's great just to pick up and play too. A bonus soundtrack cd has been included for the fans, won't last forever though as it's only packaged with the first run of this disc. As Aksys has now moved on to Blaz Blue, this will almost certainly be the last Guilty Gear game, if you've been missing out for the last 10 years now is your chance.
1 of 1 people found the following review helpful:
5.0 out of 5 stars
An Excellent Fighter,
By
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Guilty Gear XX Accent Core Plus (Video Game)
This game was my first exposure to the Guilty Gear series. As someone who grew up playing Street Fighter, I wasn't sure what to expect. Many of the reviews and discussions you will find online about Guilty Gear seem to indicate that those who do enjoy this game consider it their favorite fighter. I have to agree.
The combination of speed, technique, and variety of gameplay among characters makes this a very enjoyable game that will keep you coming back. If you enjoy the 2D fighter genre, I'm positive you will like this game. The only downside to it is the controls--I tried for a while and found that it's a pain to play with the remote/nunchuk combo. I highly suggest this game be played with the classic or GameCube controller.
2 of 3 people found the following review helpful:
4.0 out of 5 stars
Excelente como todos los anteriores,
By Anibal (Puntarenas, Costa Rica) - See all my reviews
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Guilty Gear XX Accent Core Plus (Video Game)
En realidad tengo que decir, que de todos los juegos de peleas que he jugado, éste tiene la mejor animación y gráfica de todos.
Las peleas son muy rápidas y fluidas, si te duermes, pierdes... Por otro lado, si ya tienes la versión XX, en realidad lo único que obtendrás son jugadores extra... deberás considerar si ésto es razón de peso para comprarlo.
5.0 out of 5 stars
A new Guilty Gear fan's review,
= Fun:5.0 out of 5 stars
This review is from: Guilty Gear XX Accent Core Plus (Video Game)
I first played the GG series around 2007, when I got the opportunity to play one for Xbox (I wasn't really into the fighting genre then). I remember not really knowing what I was doing but I also remember how fast the gameplay was, along with fluid controls and etc...anyway, I got into fighting games late, but I loved the genre and curiously tried this game at a "mom & pop" game store called FX games, and I was really impressed. This is one solid game.
I'm going to adress controls first since that's probably the most important thing when it comes to fighting games (cuz if you can't control yourself, you're pretty much dead). I tried this game out using a old model classic controller (before classic pro), and button presses responded instantly and felt solid, you could easily enough control your character without too much trouble. The only thing is that the old classic cont. has such a flat D-pad, that you may find yourself accidentally pushing certain directions at first, but with practice, you rarely have problems with it. I hear using the classic cont. pro helps eliminate that problem. So overall, controls are outstanding, in my opinion. It is definitely clear to me now that all the hype surrounding how amazing a GG game controlled has proved to be true consistentely throughout the GG series. A WORD OF WARNING: for some reason, the box only lists wiimote and nunchuck compatability, but it was not until I read other people's reviews that you could also use the GAMECUBE and CLASSIC CONT. (as I discussed earlier). Highly recommend only using either controller, and just excluding the wiimote/nunchuck deal. Gameplay: well gee, control is a large part of this category in a fighting game, so I guess I'll end up partially reiterating what I've already said. The variety of characters and various movesets and each character's abilities make for a very deep experience already, largely because the combo system in this game is practically freestyling..that's right, you don't have a static list of combinations like other series, you can practically make up your own tricks once you learn and get used to the controls for any particular character. This title's gameplay is so deep, I seriously recommend thoroughly researching this game, though I believe it's a different kind of in-depth than the Soul Calibur series, where it is a complexity of a fairly different nature. This game can range from fairly easy to insanely difficult, so when you think you've mastered the COM, the next difficulty lv. up will just make you eat your words. The fights are so much fun though becuase of how fast paced and free the game feels when controlling it. So you could be pretty frustrated at the learning curve and the COM (like I almost returned the game, I was so mad, glad I didn't though!), but if you take some time and get used to it, it's SO MUCH FUN! There is the traditional ARCADE mode and also an added STORY and MISSION mode that was not on Accent Core, not to mention 2 insanely broken characters re-added to the roster! Music: First of all, I LOVE THE GENRE OF MUSIC THEY CHOOSE FOR THE GG SERIES, it just makes the fights more epic. If only they had the rock/metal soundtrack from this game and did something like it for Marvel vs. Capcom 2 (uh huh, you fighting game fans know EXACTLY what I'm talking about). I was fortunate to actually find a copy of the game IN STORE and it was the early market run of the game that included the SOUNDTRACK CD! Love it! The music is not overdone and isn't generic, each character has their own "theme" music! Great stuff. Graphics: IMO, the Guilty Gear series probably boasts some of the best 2D graphics in any of the 2D fighting game series. The Wii version of Accent Core Plus especially has a fair graphic overhaul over the other ports of the game. I hear it is even compatible with high def progressive scan, enhancing it even further. I found it ironic for myself that this is my first real experince with Guilty Gear and the game is also the last in the series, but I love it, and I think I couldn't have picked a better time to start!
4.0 out of 5 stars
Looking for a fun fighting game?,
= Fun:4.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Guilty Gear XX Accent Core Plus (Video Game)
Guilty Gear XX Accent Core Plus is actually my first GG game that I've spent a decent amount of time with. I've played a few others in the series over the last decade, but just a few matches per game. This game is a great alternative if you're looking for something that doesn't involve Ryu and Ken or Terry and Kyo (I've got nothing against Capcom or SNK, though). It's kind of sad that most people don't even consider the Wii for fighting games. True, the nunchuck and remote are a joke when it comes to fighting games, but it's completely remedied with the Classic Controller (or the CC Pro). In fact, I prefer the Classic Controller Pro over the Dualshock and 360 controller.
GGXXAC+ has an excellent roster of unique characters and a great soundtrack (which comes with the game!). The game has a ton of unlockables (two characters, a lot of stages and a ton of artwork) to make sure you keep coming back. It's easy to learn the moves and get adjusted to the gameplay. Best of all, the boss presents a huge challenge, but doesn't suffer from SNK Syndrome (I still have nightmares of '94 Rugal and '96 Goenitz). I'd highly recommend this game to any fighting game fan.
5.0 out of 5 stars
Guilty Gear, seemingly under the radar,
= Fun:5.0 out of 5 stars
This review is from: Guilty Gear XX Accent Core Plus (Video Game)
The Guilty Gear series is one that I find is highly underrated in North America. You hear lots of news about the latest Street Fighter or Soul Calibur iteration, but Guilty Gear seems to go under the collective radar. I'm not sure why this is, but it is a mistake. Guilty Gear, specifically Accent Core Plus, has much to offer fighting game fans. I will omit the various game modes, as the majority of one's time with a fighter will likely be spent either against computers, or hopefully against other people.
The fighting system in Guilty Gear is incredibly deep. On the surface, there can appear to be either a small range of options, or a dizzying array of them, depending on how deep one looks at first. The basic controls are rather simple: There are five attack buttons, and a direction pad or stick, depending on preference. Each attack button performs, well, an attack. These can be modified by being airborne, crouching, or moving forward, or by a series of directions for special moves. The stick controls movement and blocking. From here, it sounds somewhat typical for a fighter. However, there are many things that set Guilty Gear apart. The first and foremost of these is maneuverability. Compared to most popular fighting game franchises, Guilty Gear characters move at a lighting pace. Dashing and running are fast enough, but there comes also the ability to air dash and double jump. However, when you make a single jump, you may then either air dash or make a second jump, but not both. Secondly, there is the tension gauge. Similar on the surface to Super Street Fighter 2 Turbo's super gauge, it has a much greater depth to it. The customary super moves are there, but so are a host of other options. For example, Blocking can be enhanced into Faultless Defense to negate chip damage, any moves can have their recoveries canceled by Roman Cancels to continue combos, and Dead Angle Attacks can be used to get out of a tight situation while blocking. Most of the tension related maneuvers can be performed either for a gradual loss of tension, or for a tension loss equal to that used for a super move. Despite the temporary loss of a super move, the results from the use of a Roman Cancel or Dead Angle Attack can be far more useful for actually winning the game. The only things I've seen some people have issue with are the heavy use of combos, the super-high speed, and the lack of an English translation. The first one is something that seems to have been minimized in most recent fighting games, but is alive and well in Guilty Gear, for better or worse. In my experience, and from what I've seen online, the combos are not game-breaking. They do a lot of damage, but since there are many ways of blocking, and a handy Burst system for getting out of combos, there is still a great deal of strategy to it. Generally a single combo will not deal enough damage to go from full health to none, and usually only deals about 1/4 to 1/3 of the health down in damage, so there is much comeback potential. The speed is a matter of taste. I would recommend trying this game anyway, you may find the speed and maneuverability enjoyable. Lastly, the Japanese. This is one of the few games I've seen imported without translated voices. This is not a bad thing, and is something of an endearing quality to many players. All of the written information within the game is in English, with the exception of two or three of the character names. If this is your reason to not play Guilty Gear, I call it out as being shallow, and add that you are missing out on a very deep game. As I said at the beginning of the review, Guilty Gear is a series that could do with more love, and now that Arc System Works has released BlazBlue to North American appeal, perhaps people will decide to look back and give Guilty Gear a try as well. A final note: For anyone who has purchased this game and want to get more information on what moves do, when they should be used, or just want to know more about the game, definitely check out the Dustloop forums at [...]
5.0 out of 5 stars
Same Good Old Guity Gear.......,
= Fun:5.0 out of 5 stars
This review is from: Guilty Gear XX Accent Core Plus (Video Game)
Good old 2d fight just like I like it
I'm not going to put pros and cons on this one but I am going to say dont use the wii mote and nunchuck anyone saying this game is horrible because of controls most only have wii mote and nunchuck its compatible with the classic control gamecube control arcade control playstation 1/2 control "if want to know just ask"
2 of 8 people found the following review helpful:
1.0 out of 5 stars
Excellent high-octane 2D fighter... IF you can play it, that is.,
By A. Toozee (USA) - See all my reviews
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Guilty Gear XX Accent Core Plus (Video Game)
As a long-time Guilty Gear fan, this game is something of a dream come true for me. Take Accent Core, the latest and most balanced installment in this long-running fighting franchise, add in new characters, modes, options, gameplay tweaks, and extra material, and you've got not only what is arguably the best installment in the entire GG series, but one of the deepest, most polished 2D brawlers of the decade. Every fighting game fan should own a copy of this game, pure and simple.
That having been said, proceed with caution before you invest in the Wii version of this game. While the majority of Wii owners who have purchased this game seem to be able to play it without any problems, a handful of buyers (myself included) have encountered a bizarre system incompatibility issue that effectively renders the game unplayable. For some reason that even the manufacture's tech support team has thus far been unable to identify, certain Wii consoles will corrupt this game's save data after the system is rebooted and prohibit it from loading unless you first delete the old save file. This makes accomplishing anything within the game an exercise in futility since you literally have to erase all of your progress each time you want to play it. In other words, forget about ever experiencing any of the unlockable content or completing any task you can't finish in a single sitting. Again, the problem only seems to affects a small percentage of Wii owners, but because the error is within the system itself and not the software, playing this game will be virtually impossible if you happen to be one of the unlucky few who experience this glitch. I personally went through three separate copies of this game (two of which I tested and found worked fine on a friend's Wii), and all of them had their save data files corrupted and refused to load after playing the game once. I've been in contact with two other individuals who experienced the same problem, and none of us ever found a permanent solution, even after consulting the tech support teams and both Nintendo and Aksys Games. While Guilty Gear XX Accent Core Plus is a game that I can confidently say is worth every penny, those pennies will go waste unless you get a copy of the game that WORKS. My recommendation is to hold off on a purchase unless you are certain that you can get a full refund if you happen to run into this annoying save data error; as I stated before, exchanging a "bad copy" of the game for a new one will do you no good since the problem lies in the Wii hardware itself and not the actual game disc. If you're unable to get a money-back guarantee and unwilling to gamble a piece of your paycheck, I recommend instead buying the PS2 version of this game, which is more or less identical to the Wii version except for the lack of a motion control feature. If you don't mind losing that, then the PS2 version is definitely a safer buy. Ditto the PSP port if you'd prefer to play this game on the go. |
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Guilty Gear XX Accent Core Plus by Aksys (Nintendo Wii)
$49.00
In Stock | ||