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4.7 out of 5 stars  See all reviews (37 customer reviews)

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Product Features

Platform: PlayStation2
  • ps2

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00008BR9Z
  • Item Weight: 5 ounces
  • Media: Video Game
  • Release Date: February 4, 2003
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (37 customer reviews)
  • Amazon Best Sellers Rank: #13,938 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: PlayStation2

Amazon.com Review

Guilty Gear X2 is a simple, fun 2-D fighting game with quirky characters and a variety of options that allow for a customized gaming experience. A perfect blend of old-school 2-D gameplay (think Street Fighter) and responsive controls makes it very easy to get started. You get to control a host of oddball characters (20 different fighters are unlocked at the start) who all have detailed profiles and continually animate during the game. Some characters come with guest characters that make appearances during or after the fight. Backgrounds contain detailed animations and changes in weather. A decent selection of generic fighting-game music rounds out the title.

GGX2 offers nine different game modes: arcade, Medal Gauge, vs. 2P, vs. CPU, training, survival, mission, story, and gallery. All modes are available at the beginning of the game. Story mode adds anime-style background and unlockable cinemas that can be saved to a memory card. Mission mode offers up a fully detailed system to control all aspects of battle, and Medal Gauge allows for new combos by building up a collection of medals.

Aerial battles are similar to a Marvel vs. Capcom-style game and allow for some amazing combo possibilities. A return from Guilty Gear X is the Gauge meter, which allows for explosive attacks that will sometimes fill up the entire screen. Instant Kill is also back in this version and is similar to a Mortal Kombat fatality--but occurs during the match.

Guilty Gear is one of the premier 2-D fighting-game franchises, and GGX2 lives up to the legacy. Instead of the series entering the world of three dimensions, we are given a two-dimensional feast of options, great graphics, and gameplay. --Carlos Rodela

Pros:

  • Zany characters
  • Great 2-D graphics
  • Wealth of options
Cons:
  • Story mode a bit confusing
  • Lack of save points
  • Instant Kills difficult to execute

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Customer Reviews

37 Reviews
5 star:
 (28)
4 star:
 (8)
3 star:    (0)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.7 out of 5 stars (37 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

6 of 6 people found the following review helpful:
4.0 out of 5 stars Gameplay is still king., March 16, 2003
By 
Rancor (Frederick MD) - See all my reviews
This review is from: Guilty Gear X2 (Video Game)
Guilty Gear X2. This is an unique fighting game not seen around much anymore. A lot of kids will undoubtedly take one look at this game and go (insert sterotypical blonde voice) "ewww, that is SO 1997". This game doesn't use flashy 3D megapolygons. But it has so much style and is so well animated that it doesn't need the high polygon count. Animations are crisp, fluent and pack tons of style. This game does use pixels, along with a few CG flashes here and there. The game looks and feels like a live action controllable anime. That's what makes this game look so great! It is similar looking to the older games like Marvel vs Capcom and all those good times we had at the arcades. However, this game truly does stand out.

How so? This game has wild animation that NEVER rests in its background and in its characters. And each character is unique, adding huge variety. Everything from scary gothic-types with big scythes, to cute little 12 year old pirate girls with big anchors. Every character is either serious, hilarious, cool or just plain bizzare. Each character has their own style and will never, ever do the same things. I've noticed in other fighting games that developers like to rehash and use the same moves for characters. Look at Mortal Kombat: Deadly Alliance, where Scorpion and Kenshi have the EXACT SAME SWORD MOVES. However, in this game, every character will do something different. Each character has true styles that will take some time to learn and master. Each character is balanced and well designed. Each combo is unique in this game. Allowing for long combos, flashy and brillant special attacks, and a new thing added to the fighting genre, the Instant Kill. Instant Kill moves are moves that are hard to pull off but do as their names say. They instantly kill the opponent in one hit! Like a MK fatality, except with a purpose. It does make this game fun as it makes battles able to turn around in a heartbeat.

Controls are solid here and the moves are well designed. They are easy to learn but hard to master. Easy enough for a newcommer to pick up the basics but hard enough for players to polish their skills. Gameplay shines in this game; every single battle is fast and furious. This game is very engaging and fun. You can recover, counter, dodge, counter-dodge, and do other things in this game. Skilled players will be able to counter a 12 hit combo, but even better players will be able to counter the counter. It is fun!

The soundtrack in this game is excellent. Every sound stands out and the music is wonderful. If you're sick of psuedo-temple hymns and techno bubble pop music in your fighting games, then GGX2 will be your best friend. The soundtrack rocks, with a good variety of hard rocking music fitted to the situations. There isn't any cheesy synthetic pyro-rock here either. Each song has its own hard edge and is tailored to the characters' personalities. Even the song titles fit the characters. The sound is very very catchy and some people would even consider buying the soundtrack to this game.

Now, every fighting game has its ordinary shopping list of game modes. Guilty Gear X2 delivers the list and more. Arcade, Story, vs 2p and CPU, Medal mode, mission mode, and a few others make the variety and originality in this game bleed through. Story mode allows you to get to know each character better. And it has tons of replay value, as each character has three different endings to unlock. There are 20 normal characters. That's around 60 endings in total!

Some may be dissapointed on the way Story mode is presented. It is told through anime style slides with audio dilagoue spoken in japanese with english subtitles. The stories themselves range from serious, funny or freaky. All the ends of the story spectrum are here and they will entertain you. The stories are well told. Also, the mission mode does offer a ton of challenge. This is something for experienced players to strut their stuff. The difficulty level on all modes are ranged and can be set for suitable levels for newcomers, or just plain ludicrious for those expert elite. It's a great game that does adjust to your skill level.

This is a truly great game. With its crisp anime-type style, interesting, balanced, and entertaining characters, great gameplay options, rocking soundtrack, entertaining storyline, an adjusting difficulty, and its new twists and spins on a dying genre, I would suggest this game to any fighting game fan. You will truly get your money's worth with this game. It almost makes you want to say "Forget polygons, gameplay is still king!"

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5 of 5 people found the following review helpful:
5.0 out of 5 stars The True King of Fighters, November 22, 2004
= Fun:5.0 out of 5 stars 
This review is from: Guilty Gear X2 (Video Game)
Guilty Gear X2 isn't like you're typical 2D fighter (if you wanted to call it that). The characters here aren't simply fighters aiming to be the strongest in the world,take vengence(ok one or two are), or merely test there skills. These fighters although weird have a background which suit them beyond compare and are characters with actual emotion. If you were to view the relationship between Sol and Ky as compared too Ken and Ryu you'd probably go like, "but Ken and Ryu are like best friends and share an awesome bond," yet though Sol and Ky try to kill one another every chance they get they still share quite a tight knit bond between one another which is more dynamic then the average buddy buddy or trained since youth scenario. Of course the whole, "were enemies, but we can still work together," concept has been done but rarely used. The most memorable case of this idea is DBZ's Goku and Vegeta, for anime fans to say the least. It's obvious that it's hard to comeup with some new ways of portraying characters in fighters and the reason why they fight; but here though it's done masterfully. All the characters of this game are so easy to relate to and love for their individuality and eccentricities that seem just so human in nature. To say the least each one presents their own attitude, which for all carry a cocky under tone to it. Such as Sol's classic bad ass attitude, Baiken's cold stare, and Slayer's nonchalance.

Obviously though you all want to hear about the gameplay. It's simple, it's awesome. To start just know that the animation here is the best you'll see for the PS2 without a doubt. Also this game, as I'm sure you've heard, has some of the most unique fighting techniques to ever grace the 2D Brawling World. There's Axel with his chained sickles, the juggernaut Potemkin, the amorphous Zato 1 (Eddie), the fan wielding Anji Mito, the powerful May, the dexterious Faust,and the lovely Milla Rage for starters. If this isn't a fantastic line up then I don'tknow what is. I mean you have a little girl that uses a freakin' anchor, a chick that has killer hair, and a deranged doctor with a whacked out love for poking you "where the sun don't shine." You'll just have fun learning all of their special abilities and enjoy seeing who well crafted they were. I must admit I've never loved getting beat by the same move 100 times in a row and say, "that move is too sweet," every time until this game.

One of the most intriguing qualities of this game that, which I believe sets it apart form all other fighter in general, is the Instant Kill. That is what it is and there's no need for me to explain it. For those who are a little curious let me put it this way; if your about to get you're butt beat and you have like no life while the other is at full health a well placed IK doesn't simply turn the tide, it obliterates it.

Also another great point about this game is the various game modes. There's MOM ( Master of Millionares ), the classic survival and story mode ( which both are quite nice ),and mission mode( probably the most challenging part of the game and at the same time the most fun. That is if you have the courage to lose a lot of hours of your life). Ok so it's like only four, but they're all really good modes and reflect the time and effort put into the production of this game and it's assured A ranking quality. In the old days survival was a great way to showoff how awesome you were, but after losing the 20th round again and again to the same bastard, it gets kind of boring and sets the bar for you not to bother trying anymore, unless you're just that good (DOA 2 Ultimate online scores especially). Though with this game you simply want to come back to it again and again. The reason is because after defeating the boss that shows up every 10 matches you unlock a new version of the characters such as EX, Black, and even Gold versions. I'll admit I was only able to unlock the EX versions for most characters,but it leaves you too wonder. Even more so the moves for the alternates are different as compared to the originals which can play a big part in your strategy that will either make or break you. Along with this is the great story mode set up which provides you with alternate endings which proved to be funny and emotional all at the same time. It's a little tricky at sometimes though for you have to play through the story with a character once or twice before you can unlock another route to an ending for a different person. To sum this part up the unlockables from these modes are purely awesome, with the extra characters, alternate fighting versions,and a really cool art gallery which comes to being as good as Dark Stalkers 3 ( for those who've played the game should know what I mean ).

I'm sure you're tired of reading this by now if not simply quit and gave it a bad rating,or just didn't bother with it at all. So I'll just some it up; this game is "Spellbinding" and a must have for any person who loves fighters. Of course by the time I've written this review the Xbox version is out, and for those of you lucky enough to have "the box" then get this game.

Hope this review was helpful.
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9 of 11 people found the following review helpful:
4.0 out of 5 stars Sammy Studios Rocks Out Guilty Gear X2, January 28, 2003
This review is from: Guilty Gear X2 (Video Game)
Sammy Studios has recently released the follow up to Guilty Gear with Guilty Gear X2 for the Playsation 2. The 2D fighter now contains 20 different playable characters and a metal soundtrack that sounds absolutely amazing. Stunning visuals, outrageous fighting styles and several levels of play are what you can expect from the title. The story of focuses on war between humans and the bio-weapon Gears. Thought to be finished in Guilty Gear X, they are back and bigger and stronger than ever!

Is this 1985, 2003 or 2180?
Looking at the names of some of the characters and a listen at the soundtrack might have you thinking you time-warped back to the day when groups like Guns N' Roses and Testament were in vogue. That would be because the soundtrack sounds like it came right off the record of Japanese guitar idol Kuni or maybe the band Loudness. Also, the names of the people you'll match up against include Axl Low, Eddie, Zappa, Slayer, Testament, Venom and Chipp Zanuff!

Guilty Gear A La Mode
Each character has some pretty dazzling moves and attacks and it's up to you to beat the living tar out of your opponent before he/she does it to you.

You can practice your combos and perfect your attacks in the training mode. You can also set up the characteristics of your opponent for maximum skill enhancement.

Arcade Mode - finds you matched up against a series of computer opponents until you finish the game. A second player can enter the fray at any time.

M.O.M Mode - enters you into a one-fall match where medals are awarded to you as you utilize your combos on your opponent. The greater the level of the medal the more points you'll get.

Vs 2P Mode - finds you on the battlefield against another live player. You can battle as long as you like and after every victory you can choose different fighters.

Vs CPU Mode - takes you on a wild ride against computer controlled enemies. Again at the end of each battle you can choose a different matchup.

Survival Mode - matches you up in a race to beat all of your CPU opponents in consecutive order with boss characters appearing at fixed intervals.

Mission Mode - sets up specific tasks you will need to accomplish before awarded the victory. By far the most fun and challenging mode Guilty Gear offers.

Story Mode - Pick a character and follow a small story arc until you have lived your destiny.

As you can see there is a lot of fighting to do and many characters to allow you to kick butt now and take names later. The only flaw I had with the title is the lack of an English translation. The game contains subtitled dialogues and is spoken fully in Japanese. I found myself rocking out to a killer soundtrack and skipping all of the text screens. I understand that it's staying true to the original but with all the disc space allotted on a Playstation 2 title, English overdubbs might have made me a little more interested in listening to what the characters had to say.

Still, that doesn't take away from the spectacular graphics, diverse character selection and endless game play you'll encounter with 9 totally different game modes. You can customize the game's features too, adding and subtracting powers and skills, the timer and the toughness of your opponent so that when you become the master of all that is evil, you can try again with increased difficulty.

Publisher: Sammy Studios
Developer: Arc System Works, Co.
Release Date: Available Now
Genre: Fighting
Number of Players: 1-2
ESRB Rating: Teen (Blood, Mature Sexual Themes, Violence)

Graphics: 5.0
Sound: 5.0
Control: 4.0
Overall Fun Factor : 3.75

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