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Guitar Hero III: Legends of Rock - Xbox 360
|Price:||$11.00 + $3.99 shipping|
|You Save:||$18.99 (63%)|
- Realize a true rock concert experience with all new venues, incredible lighting effects, authentic instruments and sick character moves.
- Engage in boss battles, against the like of Slash from Guns N' Roses, and featuring original tracks recorded exclusively for Guitar Hero III: Legends of Rock and defeat opponents to achieve legendary status in head-to-head competition.
- Gameplay variety options including single player Training, Quickplay and Career Modes, as well as Multiplayer Co-op Career, Face-off, Pro Face-off and Battle Modes.
- Guitar Hero III: Legends of Rock for Xbox 360 features over 70 of the biggest and loudest songs ever compiled in a single game disc, as well as nearly the same amount available for download via Xbox LIVE Marketplace.
- Select and customize a wide variety of Guitar Hero characters - including three new ones - as you unlock venues featuring over-the-top stage design.
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Platform: Xbox 360 | Edition: Game only
Top Customer Reviews
GH3 continues with the same basic formula as the previous games which will keep fans of the series happy, but at the same time adds some welcome new features. One of the best additions is that of online play so that you can now do co-op, face-off, pro face-off and battle mode with a friend over the Live network.
The battle mode is a change up from the normal face-off modes in that instead of gaining star power you acquire attacks from playing certain sequences of notes. Then when you turn the guitar up as if you were going to use star power it instead launches an attack at your opponent. The attacks vary in their nastiness and while I was skeptical of this new aspect of the game it's actually a nice twist for those more competitive players.
Another addition is the co-op career mode, but unfortunately you can't play this mode online which means you'll have to get a friend over with their guitar to experience this mode.
Speaking of the guitar the new wireless Gibson Les Paul style guitar controller is a welcome change from the original 360 GH2 controller. Overall it just feels a lot more solid, especially the whammy bar. Not being wired makes a big difference in terms of convenience. There are GH3 bundles out there with the original GH2 controller in them and I would recommend passing on those in favor of the wireless bundle.
The career mode remains mostly the same as in the previous games.Read more ›
Once again you're a small time band starting off in your garage - or make that, your back yard. As you play through songs on your guitar controller, your career begins to take off. You make videos, play larger arenas, and earn money. The money lets you buy yourself new outfits and guitars. As you battle special players, you unlock their characters - like Slash from Guns 'N Roses.
In every Guitar Hero game there have been songs I've liked and other songs I haven't liked. That's going to be true pretty much no matter who you are. They try their very best to provide a wide range of music to suit all guitar tastes, and they do an excellent job at it. Some of the songs are SUPER in this set and got me up off the couch dancing around while I played along.
The new battle mode is a ton of fun. Before, you'd get a simple encore at the end of each set. This time you occasionally have to fight a newcomer for guitar supremacy. In battle mode you earn "attacks" that you can then lob at your opponent. These do things like break strings, make you play double notes, make your screen shake, and much more. It is super fun. Near the end of the game when you're down in "Hades", you have to battle the devil himself playing ... Devil went down to Georgia!
There are of course the extras to unlock by doing things like playing 100 notes in a row, the ability to play against friends head to head locally, plus the new ability to play against others online! Talk about a true challenge!Read more ›
Okay. Now, I'm a fan of the franchise. I own a lot of it. All of it, actually, and twice on 360 and PS2 for the immediate predecessor of this installment. So, hopefully you will trust me when I say that I am a fan of the gameplay and the franchise in general in this preface.
It's kind of baffling what's happened with this game. Neversoft has certainly recognized some of the shortcomings of its predecessor, but have somehow managed to not solve even one of those issues, and have, in fact, introduced new problems to be addressed. I'll do this as a sort of point-by-point thing, to keep it organized:
1. Medium-to-Hard. In Guitar Hero 2, the jump from Medium to Hard was only slightly more enjoyable than stepping in front of a speeding bus. The main reason this was such a problem was that the game was very, very poorly designed for getting players over that average-to-hard hump. For one thing, the initial two difficulty settings compel you to adapt your grip on the fretboard to leave your index finger on the green button, pinky on the blue button, and keep each assigned to its place. With the introduction of the orange button, that's no longer really a viable strategy if you want to avoid crippling the weaker side of your hand. Additionally, in 2, upon reaching hard difficulty, the speed of the notes down the fretboard doubled, the fifth button was introduced, and chords and note orders increased in complexity. Those three things were enough to make hard a no-go for a lot of people in principle where a gentler slope would have taken care of that.Read more ›
Most Recent Customer Reviews
One of the best games of the series in my opinion. Total awesomeness.Published 1 month ago by Amazon Customer
Great game. But I bought it to download a certain song, and as far as I can tell, that is no longer available to do. Only reason for 3 stars.Published 4 months ago by dghenson7720
It came nicely but I should advise you that you can't use your rock band guitar for this game like, the other guitar Heros.Published 5 months ago by Anthony Cabrera
Neversoft played it pretty safe with Guitar Hero III: Legends of Rock. It doesn’t break new ground and it didn’t need to. Read morePublished 6 months ago by Steven Sampson