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Most Helpful Customer Reviews
10 of 10 people found the following review helpful:
5.0 out of 5 stars
Blow up everything in existance!,
By
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Gunstar Super Heroes (Video Game)
There's a joy in old-school action games such as Contra or shoot-em-ups such as Gradius. It's in running (or flying) around with the sole purpose of destroying as much scenery and life as possible. If there's a plot, it better not be important. Play control must be beautiful, and the game must be insane.
Gunstar Super Heroes is all of those rules taken to an insane level. This is an old-school shooter done right, an amazing testament to gameplay over ... well ... everything. There's a plot, but it doesn't matter. What matters is how fun this game is. You pick two marginally similar characters, and from there you explore several levels worth of enemies of all shapes and sized. And I do mean ALL. There's no conserving ammo. You have three useful weapons that you have an inexhaustable supply of, so the best bet is to simply hold fire and have fun. If you want to get fancy, you can fight with kicks and a knife in close combat, giving you a surprisingly agile array of ninja-like moves as you jump around raining death from above. Control is tight, fast, and responsive. You press a button and you know that it will work. It's quick and easy, though the game is not. Even on easy mode you might find yourself dying once or twice, and normal and hard ratchet it up to eventually insane levels. Thankfully, the levels are short and death is always the fault of the player's skill and not the game's design. I like games that remind you that you suck, and must improve, and this game does it in spades. And yes, this game is a side-scrolling beat-em-up, but it's also got a lot of variety. How about a verticle shooting level? A horizontally shooting level? A creature-riding race-type level? A board game (complete with dice) level? Yes, all of these exist. It's crazy, but blissful in it's insanity. And my oh my, does it all look beautiful. GBA games rarely look this good. There's rotation and scaling and beautiful explosions and tons of enemies and not a bit of slowdown. It's a joy to look at, though it goes so fast you barely have time to appreciate the backgrounds before something crawls up to you and slaughters you. And the bosses! Remember way back when, when a boss wasn't gimmicky, but some uber-beast that attacks with a variety of moves and an only barely discernable pattern. But, figure it out and the boss is easy. Remember that? There are tons of those here. Impossibly huge, powerful bosses that test your skills until you figure out how to kill them. And after that? They're still hard, just because they're so powerful. In fact, there's one character who transforms into 7 different beasts. Each one a major boss in any lesser game. Treasure is a developer to be admired. Ikaruga was brilliant, but this ... this is pure gaming nirvana. Get it. Get it if you love games and want something fun and intense. Get it at all costs. It's most certainly worth it.
9 of 10 people found the following review helpful:
5.0 out of 5 stars
A must own,
By N. Durham "Big Evil" (Philadelphia, PA) - See all my reviews (VINE VOICE) (TOP 500 REVIEWER) (HALL OF FAME REVIEWER) (REAL NAME)
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Gunstar Super Heroes (Video Game)
If you're old enough to remember the original Gunstar Heroes game released in 1993 for the Sega Genesis, you'll no doubt remember just how unbelievably fun it was. It looked like a basic 2-D side scroller at first glance, but it was filled with so much frantic action, challenging gameplay, and even some mini-games thrown in for good measure, that it was easily the best game to ever be released for the system. Fast forward to today. Now, Sega and original developer Treasure have brought all the imaginitive fun and mayhem of the original Gunstar Heroes to the GBA; and the game is as flawless and fun as ever. Make no mistake, Gunstar Super Heroes isn't a re-make of the original or a direct port of the 16-bit classic; this is a whole new game. Everything that made the original so great is here: the 2-D graphics look slick and super polished, the control is easy to learn and dead-on, there are plenty of brilliantly designed action effects, and the gameplay is so fast and explosive that you'll be left with your jaw hanging. The level designs are varied and the enemies are tough and challenging, and the weapons you'll get to control cause so much mayhem that you can't help but dig this game. The only area where Gunstar Super Heroes falls short is that at six levels, the game is ultimately too short, and you'll be left begging for more. Yes, this game is as good as this review and the previous reviews have stated, but don't take anyone else's word for it, check this out for yourself. Gunstar Super Heroes is an absolute must own for GBA owners who fondly remember this classic, and if you've never played the original but you enjoy 2-D side scrollers, check this out, it's the best one you'll ever play.
2 of 2 people found the following review helpful:
4.0 out of 5 stars
Unsung Heroes,
By J. Sherman "The Critic" (New York, USA) - See all my reviews
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Gunstar Super Heroes (Video Game)
In the 90's gaming companies Treasure and Sega created "Gunstar Heroes," a superb but low-key title for the 16-bit Sega Genesis. Now both companies are at it again with "Gunstar Super Heroes," the part-sequel/part-remake of the cult classic, for the GBA.
You play as either Red or Blue, two different warriors with basically the same techniques and weaponry. With the help of pretty assistant Yellow, you must stop the nefarious General Gray from unleashing an unspeakable evil. While this game obviously doesn't have a flair for names, the story is more interesting with each level of difficulty. While it seems like your average sidescrolling shoot 'em up, reminiscent of titles like "Metal Slug" and "R-Type," the challenges players face in GSH range from the fairly easy to the freakishly hard. So you have the option of either lowering the difficulty or skipping levels. But with only 6 levels of play (2 which are inaccessible through skipping), there isn't much to skip in this game. Bottom line: if you're a gamer who's easily frustrated, forget it! Aside from the 3 inexhaustible weapons at your disposal, you can raise their firepower with the R button and perform fighting moves with the D-Pad and jump button, adding some alternatives to simply holding the shoot button. But besides that, not much else is added, not even the two-player co-op mode that came real handy in the original game. But what is probably GSH's biggest setback is that not many players bought the game despite the rave reviews, condemning it to the same fate as its predecessor. So if by any chance you still own a GBA and you come across this game, grab it! You will thank yourself later. This game is rated E10+ for ages 10 and up: Violence.
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