"In the 96 pages of GURPS Fantasy, you'll find:
? Official magic rules for the GURPS system, with many different ways to cast
spells. Work alone, or gather a circle of powerful mages, for arcane rituals that bend nature to your will...
? Yrth, a world background blending the empires and faiths of medieval Europe with the wonders of magic... where the power of sorcery rules the fate of nations!
? New advantages, disadvantages, and skills.
? An extensive, well-explained list of spells - hundreds of them.
? Advice on character creation, and how to roleplay nonhuman races, including Elves, Dragons, Vampires, and more!
? Detailed rules for designing and creating individual magic items.
? Complete Table of Contents, Index, and pull-out Table of Spells for easy reference."
