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Most Helpful Customer Reviews
5 of 5 people found the following review helpful:
1.0 out of 5 stars
Information is Too Old,
By A Customer
This review is from: HTML, Java, CGI, VRML, SGML Web Publishing Unleashed (Paperback)
Although this book has great content, the information is too outdated. According to this book Java and frames, are not supported by IE. This book is still teaching HTML 2 and HTML 3 (not 3.2). Don't expect to learn that much about Java and CGI from this book either because it explains what they are more that it teaches how to create applets and scripts using them.
7 of 8 people found the following review helpful:
2.0 out of 5 stars
Not for beginners,
This review is from: HTML, Java, CGI, VRML, SGML Web Publishing Unleashed (Paperback)
I bought this book after taking on the task of learning *gasp* all of the facets of web programming and design, hoping this would be current information. A lot of it is. If you're still developing and writing HTML in the 3.0 version. I was surprisingly let down by this part of the Unleashed series, which is usually known for high quality info. Not that it isn't a good book, it's just out of date. ** Wondering how to get money back now **.. My advice.. keep looking. This one is just not current enough to be useful for so much of what's new now. Sorry Mr. Stanek, et al.
4 of 4 people found the following review helpful:
5.0 out of 5 stars
Certainly one of the all time BEST Web books ever,
By A Customer
This review is from: HTML, Java, CGI, VRML, SGML Web Publishing Unleashed (Paperback)
As a true skeptic, I don't believe in a perfect 10, so I gave this book a 9. Still, there is something massively appealing about Stanek's style. I purchased this book some time ago and find that I used it every day. Recently, I also purchased the expanded Professional Reference edition. I was surprised at how well the two books compliment each other. There's lots of different material in each book. Some of the areas this book explores well are:
Setting up - covers in great detail how to set up your Web site, what you can publish on the Web, and how to plot your course to success with HTML, SGML, VRML, Java, and CGI. The publisher's tour of the Web in chapter 3 is tops. I also liked the direct comparisons of HTML, VRML, and SGML in chapter 4 - complete with easy to follow charts that tell you when and why to use each. Internet Explorer and Navigator extensions - great discussion on how to use these extensions Designing tables and frames - good coverage of the table spec and frames. Client Pull/Server Push - I finally learned how to use pull and push from this chapter that covers this subject CGI - extensive coverage of scripting, clear and easy to understand Graphic Design/Web Design - lots of tips throughout. I printed out Stanek's 14-second rule and posted next to my monitor.
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