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Hacking the Kinect (Technology in Action) Paperback – March 29, 2012

ISBN-13: 978-1430238676 ISBN-10: 1430238674 Edition: 1st

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Frequently Bought Together

Hacking the Kinect (Technology in Action) + Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books) + Arduino and Kinect Projects: Design, Build, Blow Their Minds (Technology in Action)
Price for all three: $61.90

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Product Details

  • Series: Technology in Action
  • Paperback: 268 pages
  • Publisher: Apress; 1 edition (March 29, 2012)
  • Language: English
  • ISBN-10: 1430238674
  • ISBN-13: 978-1430238676
  • Product Dimensions: 9.2 x 7.5 x 0.6 inches
  • Shipping Weight: 1 pounds (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #366,349 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Builder, botter, hacker and dreamer, Jeff Kramer (@Qworg) is a Research Programmer and roboticist at the National Robotics Engineering Center (NREC).

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Most Helpful Customer Reviews

By Raphael A. Souza on May 19, 2013
Format: Kindle Edition Verified Purchase
I think it's a good reference for those who doesn't want to use the official Programming for Kinect. I think it's a good alternative.
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Format: Paperback Verified Purchase
First, the book uses OpenKinect to use the Kinect Device.
The book has some nice chapters. In special the two chapters in Point Cloud Library (PCL) , Voxelization and Multiple Kinects.
It also has good tips for the installation of some of this opensource libraries.

The problem with the book, is that goes all over the place. If you want this book as a reference, then buy it. You could also use it as your first book for Kinect.

Why do I say it goes all over the place?
One example is in chapter 7, out of the blue, opengl appears. There are many examples like this. For example, in chapter 2, while talking about the hardware, it talks about using it with arduino.

This is why I think this book serves better as an addition to you kinect library more than your first kinect book.

If you are using the Kinect SDK, I do recommend Programming with the Kinect for Windows SDK.
I'm waiting to receive Kinect for Windows SDK Programming Guide. It may be even better, but I don't know yet. I will review this book later in march 2013.
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