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Halo 3 - Xbox 360

Platform : Xbox 360
Rated: Mature
939 customer reviews
Metascore: 94 / 100
94

List Price: $14.99
Price: $12.88 & FREE Shipping on orders over $35. Details
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  • Expands on the franchise and adds a wealth of technical and gameplay advancements
  • Unparalleled first-person shooter experience and the most compelling story of the trilogy
  • Builds upon the social multiplayer experience and innovative, evolving, online gameplay of Halo 2
  • Loaded with high-definition visuals, enhanced AI, an advanced lighting engine, new weapons, characters, and challenges
56 new from $9.49 432 used from $1.60 22 collectible from $3.99
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Edition: Standard

Product Description

Edition: Standard

Product Description

Adding to Halo: Combat Evolved and Halo 2, the epic saga continues with Halo 3, the amazingly anticipated sequel to the highly successful and critically acclaimed Halo franchise. In this third chapter of the Halo trilogy, Master Chief returns to finish the fight, bringing the epic conflict between the Covenant, the Flood, and the entire human race to a dramatic, pulse-pounding climax.

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Adding to Halo: Combat Evolved and Halo 2, the epic saga continues with Halo 3, the amazingly anticipated sequel to the highly successful and critically acclaimed Halo franchise. In this third chapter of the Halo trilogy, Master Chief returns to finish the fight, bringing the epic conflict between the Covenant, the Flood, and the entire human race to a dramatic, pulse-pounding climax.

Halo 3

Get ready. The Chief is back.
Halo 3

HDR lighting, self-shadowing, and more make Halo 3 look and feel realistic. View larger.
Halo 3

Mystery abounds with the return of Cortana. View larger.
Halo 3

Earth is conquered. The Covenant is everywhere. Halo 3 promises to be an epic journey. View larger.
Game developer Bungie announced that Halo 3 will be released for Microsoft's Xbox 360 sometime in 2007. The game was revealed to the world at the Microsoft press conference held at Grauman's Chinese Theater in Hollywood, CA in May 2006. To gamer's delight, the announcement was a complete surprise. The rumors have been abound for the past year, as everyone wondered when the next installment would be ready. Bungie and Microsoft did a stellar job keeping their lips sealed, and fans benefited from their first glimpse of the hallowed third and final installment.

The short presentation was delivered in real-time on the Xbox 360 using the current version of the Halo 3 game engine. That's right, no studio production video, Bungie and Microsoft delivered the real deal: what they showed at the announcement is what gamers will see when they play Halo 3 in 2007. The HDR lighting, self-shadowing, GPU-run particle system and many other effects are rumored to show up in full effect in the final game. Needless to say, the gaming community is salivating.

CJ Cowan, Bungie's director of cinematics discussed one of the most startling moments of the presentation: the return of Cortana. "Given the variety of character and story arcs at the end of Halo 2, we wanted to boil down our announcement to a few key threads. Cortana and the Chief being a galaxy apart is a situation we haven't seen before, and is something that is a powerful component to Halo 3. We are using her transmissions in the demo to give the viewer a few subtle clues to her situation and state of mind, without revealing any specifics we want to save for the game itself."

Graphically, the game closely follows in the tradition of Halo 2, although it has been upgraded to take advantage of the Xbox 360's more prodigious visual abilities. As art direct Marcus Lehto explained, "[The presentation] was intended to be an understated announcement of Halo 3 -- the tone is that of mystery and suspense -- the calm before the storm. I wanted to make sure that we reintroduced the Chief, showed that Earth was thoroughly conquered, with Covenant everywhere, and that there is a glorious, ancient artifact buried under the Earth's crust which will provide Halo 3 with the epic journey which we all want."

Taking full advantage of the power of Xbox 360, Halo 3 expands on everything that has made the franchise great, adding a wealth of technical and gameplay advancements. The game design has evolved with next-generation, high-definition visuals, enhanced A.I., an advanced real-time lighting engine, and, of course, new weapons, characters, and challenges. Halo 3 promises an unparalleled first-person shooter experience and, in the end, the most compelling and engrossing story in the franchise's history. Last, but certainly not least, Halo 3 builds upon the unique social multiplayer experience and innovative, evolving online gameplay of Halo 2. Rest assured, you'll still be able to run with your clan and battle with (or against) your buddies from coast to coast.


Product Details

Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B000FRU0NU
  • Product Dimensions: 7.5 x 5.5 x 0.8 inches ; 5 ounces
  • Media: Video Game
  • Release Date: September 25, 2007
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (939 customer reviews)
  • Amazon Best Sellers Rank: #473 in Video Games (See Top 100 in Video Games)

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Customer Reviews

Most Helpful Customer Reviews

124 of 156 people found the following review helpful By Lisa Shea HALL OF FAMETOP 500 REVIEWERVINE VOICE on September 30, 2007
Edition: Standard
Halo 3 was, in a way, doomed before it was released. No matter how well it did, people are going to judge its "wow factor" against how amazing the original Halo felt to play back when it first came out. Now that we are used to the weapons, races, environments and plotline, nothing is as cool as it was that first time. It's the same issue that plagues any series, be it Dune, the Matrix, Star Wars, etc.

Halo 3 does get a boost in that it is released for the 360, so you get an automatic upgrade in abilities there. We're playing on a high end HD TV, and yes, it looks really nice. The backgrounds look like a painting in motion, with swirling clouds and dancing dust storms. From the light glinting off the metal surfaces to the detailed shadows in the rocks, it can be really gorgeous. Is every detail as beautiful as every detail in, say Gears of War? Maybe not. Different developers focus on different items. There are always trade-offs for speed and visual appeal reasons. For a Halo world, I think they did a good job.

The sound and dialogue are really great. I like the background music, and I find much of the dialogue hilarious. There are some conversations that have me laughing out loud. This is a good game to play with your surround sound stereo system hooked up, and of course the subwoofers.

I hated the ending of Halo 2. I dislike it when a story finishes with a "and now wait a few years to find out what happened." They can at least have you feel like you achieved something, and ended a chapter. For that reason alone it's good to have Halo 3 here to wrap everything up.

Unfortunately, with all the time they spent in development, this third outing is a bit predictable. I really enjoyed the multi character play in Halo 2. I thought that was a great touch.
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101 of 127 people found the following review helpful By Greeper on September 27, 2007
Edition: Standard
I'm not a gamer, just a regular 30something who wants an easy way to take out my frustrations. This review is probably most helpful to middle aged men like me, not hardcore gamers.

I have tried many other games but Halo is the only one that doesn't tax me too much with choices and complicated controller requirements. I give the Halo franchise 5 stars because it is so simple, one mission, kill everything in sight. You don't need to investigate, open your pouch, choose between a million weapons, read maps, or think for even a second. It's the only game I've found which I can stand for more than 5 minutes and which is completely uncomplicated. And you can skip the story and all that nonsense by just hitting the main button.

As compared to other Halos: I'm not crazy about the weaponry. The needlers run out of ammo and the other guns don't do much. You also need to press a button to reload some weapons, it seems, whereas before they would reload if you walked over the same kind of weapon. THere are 3 kinds of grenades, which is unnecessary and just harder to switch between. You can also only carry 2 of each instead of 4. Since the new grenades stick like the plasmas, they don't add much and just add another layer of choice and button-pushing. Too complicated. Also, the little bonus things like flares and landmines are gimmicky and add too much comlpication. Again, advanced gamers probably love it, but I'm too old to learn all this new stuff. Just give me a gun and some grenades.

In previous games you'd come across more types of things to do, like a lot of sniper rifles so you could sit on a hilltop picking off aliens or use other strategy.
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20 of 25 people found the following review helpful By Michael Corona on September 25, 2007
Edition: Standard
Halo 3 - Circa 2007

GOOD:
- Four-player online (or offline) co-op Gameplay allows two; three, or four players play through the game from start to end. A co-op player can come into the game at any time and leave at any time (note only one of you will play as the Master Chief, while another will play as the Arbiter, and the other two players will be Elites that work with humans)
- Great looking graphics and animation, that look even better then Halo 2, F.E.A.R. and just as good as Bioshock, while these graphics might not look as good as Gears of War do to some people these graphics still are some of the best seen to date.
- Intense multiplayer action online through Xbox Live with matches as small as one on one and as big as 16 players (and offline with out using Xbox Live using either spilt screen, or system link). Halo 3 is set up similar to Halo 2 in the sense that you're given a rank when you play multiplayer (this rank can go up or down at any time) this rank is representative of your skill and your matched with others of your skill type, that way new unskilled players and hardcore veterans will not often play against one another, unless they make a special match themselves that ignores rank.

BAD:
- Confusing plot to new players of this franchise - Playing Pervious games and read the Halo Novels will fill you in on the details, if you are incline to learn them.
- No Clan Support (like in Halo 2) - This might get fixed in a future patch
- Game is considered short to some (Campaign Story Mode).

IF IT FITS YOUR TASTE:
- A Sci-Fi First Person Shooter with quick pacing and vehicle combat.
- Co-op and online versus/team games is the big draw here.
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