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Halo: Fall of Reach Bootcamp (Halo (Marvel Hardcover)) Hardcover – April 27, 2011

29 customer reviews

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Editorial Reviews

About the Author

Brian Reed is a writer best known for his work on MS. MARVEL for Marvel, as well as the writer of the video game Mercenaries 2: World on Fire for Pandemic and Ultiamte Spider-Man for Activision --This text refers to the Paperback edition.

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Product Details

  • Series: Halo (Marvel Hardcover)
  • Hardcover: 112 pages
  • Publisher: Marvel; hardcover edition (April 27, 2011)
  • Language: English
  • ISBN-10: 078515146X
  • ISBN-13: 978-0785151463
  • Product Dimensions: 7 x 0.5 x 10.5 inches
  • Shipping Weight: 14.9 ounces
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (29 customer reviews)
  • Amazon Best Sellers Rank: #127,941 in Books (See Top 100 in Books)

Customer Reviews

Most Helpful Customer Reviews

20 of 20 people found the following review helpful By Mr. E on April 15, 2011
Format: Hardcover Verified Purchase
I just finished reading this, and here is my review. As usual the art work is great, I would expect no less from Marvel. But I noticed a few errors in the story, no spoilers here. To put it plainly if you have read the book "The Fall Of Reach" you'll be able to spot the errors right off the bat as I did. But if haven't read any of the books and only played the games then the story will hold you until the last page. All and all this is a good book and worth adding to your collection if you have all of the other Halo books out there. My only problem is I wish 343 would stick to one story and stop changing it every time something new comes out.
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6 of 6 people found the following review helpful By on August 10, 2011
Format: Hardcover
I'll once again admit that I've never played Halo, though I've heard countless recollections by starry-eyed gamers, telling tales of their victories and throughout worlds that comprise the Halo universe. Anyone who has even experienced a glancing blow from video game culture probably knows this: Halo is about super soldiers fighting against an alien insurrection, and there's a relatively complex back story that spans multiple games and ties everything together. Even if you're not aware of the finer points of Spartans fighting aliens, Halo: Fall of Reach--Bootcamp is an ideal place to start.

Boot camp is, of course, the beginning of a military career, and as such, Brian Reed constructs a story that begins at the most nascent points of Halo mythology, approaching portions of this story from the perspective of a child who is abducted from his family to serve in the military and eventually become a legendary soldier. It's all a variation on the prototypical Captain America tale, but far more grim and futuristic. While other Halo collections have dropped into the middle of the action, Fall of Reach is a series that promises to appeal to those who haven't logged many game hours.

The grittiness of this world is enhanced by the artwork of Felix Ruiz, whose scratchy, scribbly style of art creates an uncomfortable, unsettling, but altogether accurately emotive portrayal of forced military servitude. While much of Halo is predicated on the ultra-science-fiction of threatening aliens known as the Covenant, they don't appear until the very last page of this collection, marking a dramatic conclusion that makes future collections a very inviting prospect.
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13 of 16 people found the following review helpful By Menma on August 30, 2012
Format: Hardcover Verified Purchase
I recently finished reading the five-star novel this comic tries to imitate. Wanting to establish a better visual picture of the book, I purchased this comic. I was disappointed by the third page. This is NOT the same story. Every scene is depicted completely different from the novel. People will meet each other in completely different ways, popular quotes are changed, and worst of all, the children in this book are drawn completely inaccurately.

Kelly was described as tall, slender, and having very long blue hair. In the comic, she has shorter brown hair, and is the same height as everybody else. Sam was described as having darker skin, dirty blonde hair, and green eyes. He is white with blonde hair, and like almost everyone in the book, you can't see his eyes. Linda had red hair, and was shown with blonde. It completely kills the image given to these characters originally.

So this comic is good for absolutely nothing. The story is completely different, so buying it for that is out of the question. Which is strange, because I can't imagine it's difficult to COPY a book. The visuals are extremely different. At one point in the book, every kid was supposed to have a shaved head and dropped into a winter forest, but instead, they all have regular length hair and there is not a single flake on the ground.

This comic is good for absolutely nothing. If you liked the book, don't even think about purchasing this. If you haven't read it and planned on buying the comic for a quick version, completely drop that idea and buy the book. This comic is a disgrace.
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3 of 4 people found the following review helpful By MyThoughtsForYou on April 30, 2011
Format: Hardcover
I think this was pretty well done for a graphic novel story. I disagree with another reviewer about the art. The art is perfect and similar to the original Halo graphic novel from years back: gritty & dirty (i.e., war). The games art/colors are bright and sharp, but ironically that's never how I imagined it when reading the book.

I think the casual fan who hasn't read the book will enjoy this. For someone who has a read the book, I would say you have a 50/50 shot; just know it is a comic, so you will not have as much narrative detail.

All this said, I can't wait for the phase II of this series (Halo: Covenant)that has just started coming out.
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By BlueStar on October 29, 2012
Format: Hardcover Verified Purchase
As humankind sets sail for the depths of space, ONI creates a team of Spartan soldiers by abducting special children and training them as battle-hardened killers. As John, Spartan 117, leads a squad of his finest, their target is a defector named Watts and it takes focus, training, and teamwork to take down the traitor and bring him to justice.

This first arc (issues #1-4) in this new series starts off by revealing, in detail, the past of the famous Master Chief. You finally get a good look at his face and see what it took to make him the one-man army that he became in the video games. This first story arc was done well recounting one of the first missions the Spartans took part in and showed the beginnings of the armor evolution that was to happen. The art was nice, if a bit sketchy, and the writing was well done and fairly easy to follow. It's been a little while since I've read a Halo book so I had to re-associate myself with the Halo universe but other than that, it was a really fun read. The ending to this arc leads right up to the second one and that one will definitely be one to look out for!
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