This space is for discussing whatever you want, and whoever's opinions you want. It's not a space for you to tell others what they should discuss and what they should not. Reviews are completely legitimate discussion here.
Ok Mark Twain, I stand corrected, I deleted my comment, please, by all means, do read the article in Gamespot... Reviews are a legitimate topic.
BTW, Of all the reviewers, Gamespot gave the worst ranking, Gamespy gave it 4 stars and a half out of five, IGN 8.2 to 9.0, and so on. We can start a reviews war right here, the outcom will be 82% (as it is Metacritic or GameRankings).
I'd agree with Gamespots score. A lot of people seemed to not like my review of Halo Wars, and I can see where they are coming from. It was definitely the best RTS game I've played on PC so far, but still it can't match PC. Both my girlfriend and I thought the game was remarkably similar to Warcraft III, and it came close I think to being comparable but the controls while efficient for a console, were still clumsy and couldn't allow for quick controls with the game unless you played it all the time.
What really brought my score down though was that the campaign was very short and not very well written, it seems that they are recycling story lines which makes it a bit dull. I suppose its hard to repeat the suspense from when you first encounter the flood in Halo 1, but I'd think they could make a different story line that takes place in the same universe but not use all the features of another. (I'm thinking Alien vs Aliens)
I think that Gamespot article sucks. The conclusion to the review states:
"Although Halo Wars can be rewarding and fun to play for a time, the short length of the single-player campaign and the lack of variety in the multiplayer ultimately leaves the game feeling unfinished and threadbare." -Luke Anderson (gave Halo Wars a 6.5 rating for Gamespot.com)
-Left 4 Dead 1P campaign was shorter than Halo Wars, and Gamespot gave Left 4 Dead 85%. The L4D review comments on the short 1P campaign. -After reading Luke's take on the Halo Wars multiplayer, simply put, he's completely clueless on what multiplayer is like for Halo Wars. The truth is, multiplayer is the bread and butter of Halo Wars. And the multiplayer is like a mix of Warcraft 3 and Command & Conquer.
Also, I ended up liking the cookie-cutter bases (so players can focus on unit strategy, not spammy base/turret placement). As for the lack of hotkey groups, if you were one of the Warcraft 3 or Command & Conquer players who took the effort to learn how to effectively use hotkey groups, then you will be able to still pull it off in Halo Wars.