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Hammerfall (Gene Wars 1) [Hardcover]

C. J. Cherryh (Author)
3.1 out of 5 stars  See all reviews (41 customer reviews)


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Book Description

June 19, 2001 Gene Wars 1
In this first volume of The Gene Wars, C.J. Cherryh creates a universe where two interstellar empires, scarred by nanotechnology weaponry, hover in uneasy detente. The fate of one of these worlds lies in the hands of one man - a prince and a warrior named Marak. Marak has always hidden his "madness" - voices and visions that beckon him towards a silver tower. When betrayal brings him face-to-face with the dictator of his world, the mysterious Ila, Marak is assigned a seemingly suicidal mission to cross his planet's vast desert and find that tower. Miraculously reaching his goal, he is given another, even more impossible, mission by the beings within the tower itself - lead his people to safety before the deadly hammer of the Ila's enemies falls.

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Editorial Reviews

From Publishers Weekly

In this well-done novel by the prolific, award-winning author of Precursor and Fortress of Dragons, two women with superhuman powers wage psychic and genetic war for control of a civilization. The common people remember the original colonization of their desert world in purely mythological terms as the First Descent. They're unaware that their seemingly immortal ruler, the Ila, has used nanotechnology to control their lives and modify their bodies for survival on their harsh planet. Marak Trin Tain, the outcast son of a desert bandit who unsuccessfully contested the Ila's rule, suffers from a terrifying form of madness. Like many others in this world, he sees visions and feels an almost overwhelming desire to walk out into the desert, heading blindly toward the east. When the Ila captures Marak, instead of executing him, she decides to send him (and a company of other madmen and women) on a desperate mission to discover the source of the obsession that draws them across their world. Unbeknownst to him, however, his civilization, indeed all life on his planet, is on the brink of destruction. Although this book may take place in a different universe from that of Cherryh's much praised Alliance-Union novels, it features her usual blend of gorgeous, slightly knotty prose, deeply conflicted heroes, desperate action and nicely observed cultural details. The first volume in her Gene Wars series, it leaves a number of loose threads to be tied up in later volumes, but is, in and of itself, an entirely satisfying novel.

Copyright 2001 Cahners Business Information, Inc.

From Library Journal

Brought before the powerful ruler known as the Ila, the madman known as Marak receives a command to seek out the silver tower of his mad dreams and return with the knowledge of what the tower holds. Marak discovers, however, that reaching his destination is only the beginning of a greater and more dangerous journey. Cherryh's latest novel introduces a new universe of fallen technologies and warring interstellar empires, divine madness and world-shattering weaponry. The author of Fortress in the Eye of Time begins a new series with a powerful story that features a hero marked by his visions to save or destroy his world. A good choice for most sf collections.
Copyright 2001 Reed Business Information, Inc.

Product Details

  • Hardcover: 400 pages
  • Publisher: Harper Voyager; 1st edition (June 19, 2001)
  • Language: English
  • ISBN-10: 0061052604
  • ISBN-13: 978-0061052606
  • Product Dimensions: 8.3 x 5.7 x 1 inches
  • Shipping Weight: 1 pounds
  • Average Customer Review: 3.1 out of 5 stars  See all reviews (41 customer reviews)
  • Amazon Best Sellers Rank: #2,210,421 in Books (See Top 100 in Books)

More About the Author

I've written sf and fantasy for publication since 1975...but I've written a lot longer than that. I have a background in Mediterranean archaeology, Latin, Greek, that sort of thing; my hobbies are travel, photography, planetary geology, physics, pond-building for koi...I run a marine tank, can plumb most anything, and I figure-skate.

I believe in the future: I'm an optimist for good reason---I've studied a lot of history, in which, yes, there is climate change, and our species has been through it. We've never faced it fully armed with what we now know, and if we play our cards right, we'll use it as a technological springboard and carry on in very interesting ways.

I also believe a writer owes a reader a book that has more than general despair to spread about: I write about clever, determined people who don't put up with situations, not for long, anyway: people who find solutions inspire me.

My personal websites and blog: http://www.cherryh.com
http://www.cherryh.com/WaveWithoutAShore
http://www.closed-circle.net

 

Customer Reviews

41 Reviews
5 star:
 (9)
4 star:
 (10)
3 star:
 (7)
2 star:
 (8)
1 star:
 (7)
 
 
 
 
 
Average Customer Review
3.1 out of 5 stars (41 customer reviews)
 
 
 
 
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53 of 64 people found the following review helpful:
2.0 out of 5 stars Disappointing and boring, June 19, 2001
By 
Mark Snegg (Boone, NC USA) - See all my reviews
(REAL NAME)   
This review is from: Hammerfall (Gene Wars 1) (Hardcover)
CJ Cherryh reminds me of the little girl who, `when she was good, she was very, very good, and when she was bad she was horrid.' Unfortunately, this is one of the horrid books.

Although Cherryh's writing style has become ever more polished and skillful with time, the quality of her characters and stories are not always as consistent. In this case they are positively bad. Approximately 80% of this book is taken up with interminable descriptions of primitive tribesmen crossing a desert. The amount of science fiction is minimal, and there are no new or interesting ideas. The characters are flat, bland, humorless, and cloyingly politically correct. The story is boring, linear, and predictable.

There is a major hole in the plot you can drive a caravan through: A huge starship belonging to a sophisticated civilization has landed on one side of a desert. The people on the starship need to send a very urgent message a few hundred miles to the other side of the desert. Inexplicably, instead of using advanced technology, they entrust this urgent message to a caravan of primitive tribesmen, who must travel for weeks to deliver it. They practically drive the tribesmen (and the reader!) insane with continual fatuous mental messages to hurry up. Finally it's revealed that the starship had small `fliers' all along.

If a ten year old thought up a plot like this, I would laugh and gently point out the inconsistency. When a Hugo and Nebula award-winning author uses this as a central pillar of her story, I am left aghast by the magnitude of her self-indulgence and her contempt for the reader.

What happened to the believable characters and the powerful, original, fast-moving story of Downbelow Station? The layer upon layer of political intrigue of Cyteen? The unbearably poignant loneliness of Merchanter's Luck? The philosophical questions raised by Voyager in Night? The complex, delightful three-dimensional characters and zany humor of Hellburner and Tripoint? The nail-biting tension of the first Chanur book? Even the early Morgaine stories have a dynamism and humor that Hammerfall lacks.

This book is all style and no content. If you enjoy minutely detailed and repetitive accounts of tribesmen crossing deserts, you may enjoy this book. Otherwise don't bother - rather read one of the good books by this author listed above. Please, CJ, don't waste your own time writing inane and disappointing drivel like this, when you can do so much better. The hammer should have fallen on this book before it was written.

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9 of 10 people found the following review helpful:
4.0 out of 5 stars This is not a bad book, March 14, 2002
By 
Mfitz... "Mfitz..." (Cincinnati, Ohio USA) - See all my reviews
This review is from: Hammerfall (Gene Wars 1) (Hardcover)
From the reviews I'd read for this book I went in not expecting to find it very enjoyable, but I was pleasently surprized. This is not a bad book. It may not be on a level with Cherryh's best work, but it is a good read. Cherryh is know for her complex plots, and well drawn aliens, this book does not have either but it does not miss them. It is a simple straight forward story with a simple almost everyman hero. It pulls you into it's world and makes you care what happens next. It was a nice change of pace from the huge complex multi volume sagas that seem to be dominating the genera lately.
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8 of 9 people found the following review helpful:
1.0 out of 5 stars C. J., Tell Me It Isn't So!, July 27, 2004
I can't believe it. Prior to my reading this novel, I've loved most everything Cherryh has written. This is the first of her works that I haven't at least liked. It started out well: I was fully engrossed in the protagonist's trip through the desert. But then, after that, Cherryh had them travel back (with a probable trip back, again). Half way through that first return trip, I said enough was enough, nothing's happening, and put the book away. Aside from the utter lack of a meaningful plot, I just couldn't fathom WHY this was happening: one group of galactics needs to contact another, apparently fugitive, galactic and they take 30 years to do it via nanobots in the general population who then have to walk across the desert and die in droves to even find out that someone wants someone else to receive a message? Huh? Why didn't those galactics use some equivalent of a radio? At the very least they could have tried walking up to the front door and talking. How about skywriting? Dropping a message capsule on the city? Literally anything would have been more efficient than what they did. I don't know why Cherryh wrote this the way she did, but I hope it's not repeated.
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Inside This Book (learn more)
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First Sentence:
Distance deceived the eye in the Lakht, that wide, red land of the First Descended, where legend said the ships had come down. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
mounting loop, caravan master, pack beasts, two freedmen, storm flap, caravan track, riding beasts, bitter spring
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Marak Trin, Kais Tain, Tain Trin Tain, First Descended, Ila's Mercy, Besh Karat, Kais Kurta, Kais Thin, Ila Jao
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