- Year Published: 2000
- Publisher: University Games
- # of Players: 2 - 14
- Playing Time: 30 minutes
- Manufacturer's Suggested Ages: 8 and up
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When a player wants to score with a quaffle, he loads a quaffle ball into a miniature catapult and tries to launch it through hoop. That scores 10 points. If a seeker token finds the snitch, the team scores 150 points, ends the game, and more likely than not, wins.
This game creates a good first impression. The box is nice looking and the playing pieces are well printed.
The first problem starts to arise when one finishes punching out the one hundred fiddly little game pieces and starts to read the rules, which, although quite well written, are still very confusing.
One begins to play the game, hoping that the rules will become clearer. Unfortunately they do. As the confusion clears, the boredom sets in.
The board is far too small, and initially covered in the aforementioned one hundred fiddly little game pieces. This makes maneuvering the player pieces awkward for a grown up and frustrating and difficult for a child. There is no clear objective to the game other than to move the players aimlessly around the board, waiting either for a catcher to pick up a quaffle or a searcher picks up the snitch. When a catcher lands on a quaffle piece, the player gets to attempt to fire a plastic ball with a catapult through a plastic "goal" at the opponent's end of the board. This is arguably the most fun you're going to have this evening. When a searcher lands on a snitch piece, the game is over. Period.
As my daughter pointed out, attention to the details of Harry Potter's world is also patchy.
(1) As everybody knows, the Gryffindor Quidditch team includes several girls. As far as we could tell, all the players in this game are represented as boys. That is a huge demerit for this father of a daughter.
(2) The Searcher for the Slytherin team is depicted as a dark haired boy. Again, as every one knows, Draco Malfoy, the Slytherin Searcher is blonde.
(3) In Quidditch, a goal counts as ten points, not as one point as stated in the rules of this game.
In conclusion, good production values are let down by poor attention to detail and a confusing and boring game concept. Way over priced. Parents, save your money for the books!
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