Most Helpful Customer Reviews
40 of 44 people found the following review helpful:
5.0 out of 5 stars
A Great Way To Spend Your Time On A Rainy Day!, December 2, 1999
By A Customer
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: Risk (Toy)
This game has more than once helped transcend the boredom of a rainy day, putting you on the path for world conquest! Not really all that fun unless you have at least 3 players, but once you do be prepared for a game that could take you all day to finish. Using strategy and the luck of the dice you must try to conquer the world, using little plastic pieces! That's right, no one is actually hurt in this game! Attack or defend, reinforce or (depending on how you play) retreat. This has all the elements of a war on paper, the strategy and gameplay can get extremely intense. A good diversion for you hardcore chess players! If you ever need a game to get you and your family through a boring, rainy day you might want to pick this game up the next time you go to your local toy store or heck, buy it from Amazon!
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66 of 76 people found the following review helpful:
5.0 out of 5 stars
Deep down, don't we all want to rule the world??, March 9, 2002
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:4.0 out of 5 stars
This review is from: Risk (Toy)
I started playing Risk! in my late elementary school days. Now, nearly 50, I still enjoy the game immensely. Several factors combine to make the game entertaining. There is a definite need for strategy, yet much depends on luck (sounds a lot like real war, eh?) both in terms of the roll of the die as well as where you start out geographically on the board, as some areas are much easier to gain and hold than others. The game usually will involve a lot of turns of fortune, adding an interesting emotional component. And, in the end, the winner rules over the entire planet-and who, deep down in the inner sanctum of their imagination and ego, doesn't feel like that's the way it ought to be? The game has an educational component-primarily from a geographic point of view. A lot of the larger countries are broken down into regions and states within the larger national framework. I first learned a lot of the names of places from the Risk! board. There is the basic game board, armies (small pieces of plastic or wood (depending on the age of your game), a deck of cards (one for each "country") and dice. A lot of games come and go. Risk! has been around a long, long time. That in itself speaks volumes. This is a great game, especially for larger groups (6-8 players) and those with plenty of time on their hands. A typical game will last 3-5 hours. Go ahead, give it your best shot and see if you have what it takes to conquer the world!
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19 of 20 people found the following review helpful:
5.0 out of 5 stars
Move Over Dr Evil!, September 14, 2005
= Durability:4.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:3.0 out of 5 stars
This review is from: Risk (Toy)
I had looked at this game for years, blissfully ignorant of the addictive dreams that lurked within. Of course, I have always harboured secret desires leaning towards absolute power and control of the globe, so it was no surprise that "Risk" turned out to be perfect.
Basically, the game is played out between up to 6 players with various territories that are under their control. As players dominate entire continents, they gain bonus units for their forces. As they take over territories, they can collect cards for even more units. In this way, you can try to build up for using pure, brute force to achieve dominance.
However, one might like to get into some intrigue and conspiring. This, in my opinion, is where some of the best features of gameplay come out. Just the delicious opportunities to ally yourself with other players to crush a mutual enemy, and then turn on each other when the deed is done. The fluidity of gameplay is greatly enhanced, and the tension mounts with not really knowing who to trust. It is a very important part of the game's appeal and enjoyment, in my opinion.
There are lots of little pieces to the game, so that may be an issue for those with younger children in the house. It is a bit easy to lose pieces. Other than this issue, the pieces and board are quite durable and you should get years of enjoyment out of the game.
For the taste of strategy, crushing opponents like bugs, double-dealing and treachery, all spiced up with pure war, "Risk" is a very addictive and extremely cool game. It will entertain your for hours, and is a great way to spend an evening with friends.
Although, how long they remain friends is open to debate!
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