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Clue Mysteries

by Hasbro

Price: $49.99 + $6.49 shipping
Only 1 left in stock.
Ships from and sold by joycesmithbooks.
  • 2 to 6 players.
  • Ages 8 and up.
12 new from $40.54 45 collectible from $7.75



Product Details

  • Product Dimensions: 2.3 x 11 x 15.8 inches ; 3.7 pounds
  • Shipping Weight: 3.1 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: Made in USA or Imported
  • ASIN: B0006I5G3M
  • Item model number: 42404
  • Manufacturer recommended age: 8 years and up
  • Amazon Best Sellers Rank: #54,076 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (15 customer reviews)
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Product Description

Amazon.com

Who stole Colonel Mustard’s pistol and where is the thief now? Who pilfered Mrs. Peacock’s diary and where can the culprit be found? In this spin-off of the enduring whodunit game, amateur detectives travel through the countryside of Hampshire, England, to answer these questions and more as they assist Inspector Brown in cracking 50 different cases. Players each receive a notebook of potential suspects, in which they can record important clues gathered on their journey around the board. Landing on one of the eight building spaces entitles players to question the character who resides there. Sleuths use one of the secret decoders (a mirror, a spyglass, or a location key) to divulge each character’s secret clues, which are hidden on rotating wheels that fasten inside the game board. To spice things up along the way, there are vehicle spaces that offer shortcuts, open road spaces that require players to draw a Clue card and follow its directions, and movable scene spaces that allow players to block opponents’ paths. Players may make accusations at any time, provided they are resting on the scene space where the offender is hiding. A correct accusation wins the game, but an incorrect guess sends the player out of the game and leaves the crime up to the remaining detectives. --Cristina Vaamonde

Product Description

With Clue Mysteries, you get all the usual suspects, plus six new characters - Rusty, Miss Peach, Lord Gray, Mrs. Meadow-Brook, Prince Azure and Lady Lavender. As armchair Scotland Yard Detectives, you can solve one or more of 50 compelling new crimes before this game is played out. Use your tool kit to decode and investigate each case. The secret mirror tips you off if anyone is lying. If you make the correct arrest, you've won!

Customer Questions & Answers

Customer Reviews

3.7 out of 5 stars
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Most Helpful Customer Reviews

50 of 56 people found the following review helpful By J. Enszer on September 3, 2005
Clue Mysteries is almost Guess Who meets Clue. Players walk around the board visiting the police office, Mr. Boddy's Tudor Mansion, and the residences of the the six original Clue suspects, all to determine the culprit of a crime. The eight locations on the board provide a clue as to the guilty party and his or her whereabouts. The suspects provide hints such as the guilty person wears glasses, or has gray hair, and you use these clues to narrow down your list of possible culprits. One twist is that one of the suspects could by lying.

Overall, this game plays much differently than the original Clue. The setup involves setting each suspect's "residence" to the correct clue for this game--a process that is guided by the playbook that comes with the game. Then a brief introduction to the mystery is read, and the game begins. The players only really need to deduce who is guilty, since landing on Tudor mansion in any given turn gives away the whereabouts of the culprit. Every roll of the die results in either a visit to one of the eight main spots on the board, or the drawing of a card that usually lets you visit one of the eight main spots on the board. The game moves much more quickly than Clue or Clue FX, but mostly because it's so easy to win.

In the end, this game is much simpler and less challenging than other Clue games. Add in the fact that there are only fifty mysteries total, and you drastically reduce the replay value of the game. It's an interesting spin on a classic, but the classic proves to be more entertaining.
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9 of 9 people found the following review helpful By A. Kulcsar on July 28, 2007
This certainly is an intriguing game. I have played it a couple of times with family and have found it to be quite entertaining.

The gameplay is nothing like Clue. Instead, you are presented a mystery. You travel around the board retrieving clues that lead you to the solution to the mystery. The gameplay is pretty straightforward.

The execution, however, is a bit difficult. The various tools used to decode the clues, I found, add an unnecessary level of difficulty to the game. Getting the mirror in just the right spot, using the magic red filter...all cute but unnecessary tricks that add little to the gameplay. The cases themselves are of moderate difficulty.

The game is well-suited to a mixed group of adults and older children. Adult-only crowds probably will not enjoy this game terribly unless the group has some affinity toward Clue itself. Those familiar with 221B Baker Street will find an uncanning similarity, but the 221B game, I find, has a much better execution and plays much better in an adult-only setting.

This is not a bad game, but play 221B Baker Street if you want more of a challenge.
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20 of 24 people found the following review helpful By Robin E. on December 25, 2005
I bought The Clue Mysteries thinking it would be better than the original. I was so wrong!!! It took longer to set up, was more complicated (yet less fun to play) and once you have solved all 50 mysteries (easier to do than you would think), it is worthless. The decoder clues are hard to read, the code wheels are hard to move, and the decoder pieces are easy to lose. My kids are eight and ten and found this game frustrating, boring and not worth the extra time to set up. This was a Christmas flop! Do yourself and your kids a favor. Buy the original, it is more entertaining.
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3 of 3 people found the following review helpful By C. K. Long on January 18, 2007
My sons and I gave this game to my husband for Christmas. We spent New Years Eve as a family playing this game over and over. It was not too easy for the adults and not too hard for our 8 year old and 11 year old boys. Great family game!!!
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7 of 10 people found the following review helpful By C. Rivers on November 3, 2006
Verified Purchase
Very interesting spoof of the original game. I found the first one boring after a few plays, but this one still interests my kids and I after 10+ plays. It's a bit convoluted to put it together initially, but well worth it.
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9 of 13 people found the following review helpful By Melissa Lewis on May 31, 2006
Excellent product! I really appreciate the option to choose any of the 50 given mystery cases to solve. After playing all 50, you can just start all over again! Fun, fun, fun game! THANKS!
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6 of 9 people found the following review helpful A Kid's Review on February 14, 2006
I'm a huge clue fan and I'll play that game every day if I could.

This game is even better.

In CLUE MYSTERIES, there are 50 different cases for you to solve in the rule book included with the game. Each case you must prove someone guility, like in the main game CLUE.

Once you get the idea of the game it is very simple to play. My family and I play this game all the time and you'll want to too. It's just a very fun family game.
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Basically you get a book with 50 mysteries to solve. Each has a little story to go with it which my kids enjoyed reading. There are numbers that are given for each mystery. You have to set each character's wheel to that number. Then the game begins. Roll a die, move the amount rolled. Try to get to the houses and learn clues from each player. As you learn the clues you can start to cross people of the list of suspects based on if they have gray hair, wearing a hat or they have glasses. Soon, you will be down to one person and that's your guy (or girl). The game is a little difficult for younger kids (like less than 6 I can see them having issues). My son is almost 14 and he still likes to play the game.. in fact we played it last night for about 1 hour and solved 5 mysteries.

The game comes with a red plastic reading glass that you put over the clues to read them. It also has a mirror because some of the clues are written backwards so you have to read it in a reflection. The last object is a key with holes in it and you have to put it over the card to show you the right letters that spell out a place where the suspect can be found.

I give the Clue people a lot of credit for being bold and stepping outside the original game play to try something different. I'm 42 and I think it's a very clever game. They also make a card game for clue which is also fun but has a learning curve.
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