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An Amusing Idea That Quickly Grows Tiresome, Only For Very Young Children
on October 31, 2013
When I read about the Magic Jinn game, I thought it sounded like a great deal of fun--perhaps like a junior version of twenty questions. While I didn't expect it to be a sophisticated toy, it is really quite inexpensive looking and tiny (the difference between a Christmas gift and a stocking stuffer, this comes across as more of a novelty stocking stuffer). With the assistance of three triple A batteries, your tiny blue cat is ready to challenge you. Think of any animal, no matter how obscure, and the Magic Jinn will ask endless questions until it narrows down your guess. An adult with a wicked streak might be able to outsmart the Jinn, but most small children will choose appropriate animals that the Jinn can guess. So far, sounds good.
I know that some might object to the cat's rather sassy attitude. I, however, didn't mind that it poked fun at our intellectual prowess. If your kids can't withstand the playful taunts of this plastic cat, I worry about their survival in the big bad world.
My problem with the Magic Jinn is much more fundamental. It simply isn't much fun. The kids thought it was amusing once. Once you've done it, though, it becomes unbearably repetitive. It asks the same questions, it utters the same phrases, oftentimes it doesn't hear your responses. It's a decent idea, it just lacks replay value. After two turns, Magic Jinn was left behind and there has been no interest in reviving him. Might make an interesting diversion at a party (a very quiet party) where the kids only do it for a day, but not something that will be treasured or thought of very often otherwise. KGHarris, 10/13.