"In this second volume of the HAVEN series, GMs will find detailed descriptions of over 120 shops, taverns and residences, numerous random encounters, and hundreds of NPCs, creating an ever-changing tapestry of events, personalities, conflict and intrigue. Players can join up with a mercenary company or a caravan traveling to distant lands, dare to venture into the notorious Labyrinth, the thieves' quarter of Haven, or become embroiled in the deadly rivalry between the Thieves' Guild and the sinister Black Hand. Over a dozen scenarios are outlined for the GM's convenience, to provide hours of adventuring as the players become involved in the struggle of an exiled elvish prince to avoid capture and regain his throne, or the race to save a transformed son of a noble family from a fate worse than death in the Horse Market."
