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Head First iPhone Development: A Learner's Guide to Creating Objective-C Applications for the iPhone [Paperback]

Dan Pilone , Tracey Pilone
3.7 out of 5 stars  See all reviews (30 customer reviews)


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Paperback, October 30, 2009 --  
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Book Description

October 30, 2009 0596803540 978-0596803544 1

Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catching, top-selling iPhone applications.

  • Put Objective-C core concepts to work, including message passing, protocols, properties, and memory management
  • Take advantage of iPhone patterns such as datasources and delegates
  • Preview your applications in the iPhone Simulator
  • Build complicated interactions that utilize multiple views, data entry/editing, and iPhone rotation
  • Work with iPhone's camera, GPS, and accelerometer
  • Optimize, test, and distribute your application

We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone Development provides a visually-rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.



Editorial Reviews

About the Author

Dan Pilone is a Senior Software Architect with Blueprint Technologies, Inc. He has designed and implemented systems for Hughes, ARINC, UPS, and the Naval Research Laboratory. He also teaches project management, software design, and software engineering at The Catholic University in Washington D.C. Dan has written several books on software development, including "UML 2.0 in a Nutshell" (0-596-00795-7) and "UML 2.0 Pocket Reference" (0-596-10208-9), both O'Reilly.

Tracey Pilone is a freelance technical writer who has supported mission planning and RF analysis software for the Navy. She is a licensed Civil Engineer who has worked in construction management for several years in Washington DC. She has a Civil Engineering degree from Virgina Tech and a Masters of Education from the University of Virginia.


Product Details

  • Paperback: 560 pages
  • Publisher: O'Reilly Media; 1 edition (October 30, 2009)
  • Language: English
  • ISBN-10: 0596803540
  • ISBN-13: 978-0596803544
  • Product Dimensions: 8 x 1.1 x 9.2 inches
  • Shipping Weight: 1.8 pounds
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (30 customer reviews)
  • Amazon Best Sellers Rank: #610,247 in Books (See Top 100 in Books)

More About the Authors

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Customer Reviews

DO NOT get this book, it will frustrate you to no end. Robert  |  3 reviewers made a similar statement
Books are still the most efficient way for an individual to study. Mark Hernandez  |  5 reviewers made a similar statement
Most Helpful Customer Reviews
37 of 38 people found the following review helpful
Format:Paperback
This is the book you want if you want to build applications for the iPhone, you are an experienced programmer, and if you do not already know Objective C. The only book as good as or better than this one is Beginning iPhone 3 Development: Exploring the iPhone SDK. The first two-thirds of that book guides you through iPhone OS programming in general, concentrating on the display. Later chapters cover more advanced topics. What that book has in detail though, it somewhat lacks in perspective. In other words - it fails to step back and give you the big picture. This head first book excels in the big picture as well as the details.

This head first book covers everything you need to know just as long as programming is not something that is new to you. In particular, object-oriented concepts should be familiar to you as well as programming in a procedural language such as C. The book takes it from there. If you have used the head-first series of books before then you know what you are in for. The book uses cartoons, crossword puzzles, Q&A sessions, fake interviews with devices and programs, and strange looking photographs to make your brain remember what it sees. The book is not a reference book on Objective C, and honestly, if you are going to go far with iPhone application development, then you probably should have a conventional book on that very topic after you finish this book and all of its exercises.

This book also gets you going by building an iPhone app in the first chapter. It will also do odd things that make you think about a design, such as leading you down the wrong path in the design cycle so that you remember the right path. For that very reason it is important to go through this book from beginning to end and do all of the exercises. You won't get the most out of it if you do not. Highly recommended if you are teaching yourself this subject.

The table of contents is not yet listed for this book, so I show that next:

getting started
iPhone app patterns
objective-c for the iPhone
multiple views
plists and modal views
saving, editing, and sorting data
tab bars and core data
migrating and optimizing with core data
camera, map kit, and core location
leftovers
preparing an app for distribution

None of these chapter names will probably mean that much to you until you finish the book. Highly recommended for the experienced programmer who is a novice at writing iPhone applications.
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25 of 26 people found the following review helpful
3.0 out of 5 stars Excellent, fun book to read, buuuuuut.... December 16, 2009
Format:Paperback
... there is a stupefying number of spelling errors. C'mon, Curt... Spelling errors? Big deal. Problem is, though, that this is a programming book, and a lot of the errors are in the code. Some of the errors are incorrect indicators on which file needs to be edited.

Honestly, this is the best book I've ever read for programming, but I get the impression that it was really rushed, and not proofread quite enough. Attention to detail is the hallmark of good programming practice, and the "fun, conversational style" of the book is no excuse.

That being said, if you want to learn iPhone development, get this book; it is worth it.
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21 of 22 people found the following review helpful
Format:Paperback|Amazon Verified Purchase
Just as there are "Human Interface" concepts and techniques in wide use today, so it goes with the need for "Information Interface." Unfortunately, here in the Information Age, Information Interface just doesn't get the love and respect that it requires. It all comes at you in a big unordered tsunami and it's up to you to find your way through it. That's why I'm particularly keen on the Head First series of books, which takes Information Interface very seriously, in spite of first appearances. Believe me, this is not in any way a book for "dummies." Since Information Interface has been my field of study for the past 20 years, AND I'm an iPhone developer as well, I think that the Head First series is one of the most amazing things to ever come along! And it's a double bonus that there's one introducing iPhone development.

It's critically important that anyone pursuing iPhone development approach it in an orderly fashion, and this is why I agree with the other reviewers that Beginning iPhone 3 Development, along with Head First iPhone Development are the two most important must-have books which any new iPhone developer needs to use. It's my opinion, though, that YOU should decide based on your previous experience whether Head First iPhone Development is the first or the second book you'll go through cover to cover to learn iPhone development in the most quick and efficient way possible. I feel everyone should go through both books cover to cover at a minimum. The authors of Beginning iPhone 3 Development are no slouches either, and have paid incredible attention to your learning experience, albeit in a more traditional fashion.

Both books DO make sure you learn the things you need to know in an orderly fashion. However, Head First iPhone Development is excellent at making you think and making what you learn stick more deeply. It doesn't always hold your hand and helps you learn to fly on your own in gentle ways. It even cleverly avoids telling you some things which will make you wonder, and then later it almost always addresses what you were wondering about. The result is that you'll undoubtedly "love it" and not really know why, just as you love the Mac and iPhone. It all has to do with the fact that we're human beings, psychological creatures, and not machines.

As with ANY programming tutorial, you MUST FIRST go to the book's website and mark up your book with corrections before you even start on page one to avoid spinning your wheels and experiencing unnecessary frustration. It's also a great way to take a quick reconnaissance flight through the whole book as you correct any errors from its "errata" - a tradeoff of all printed material. Just do it and skip complaining about the errors.

As a co-administrator of an online iPhone development forum, I have answered a bazillion questions, and 90% are the result of not approaching your learning curve in an orderly fashion. Books are still the most efficient way for an individual to study. Having the hundreds of videos available to you are also important, but nothing can match an orderly self-paced introduction which delivers instant gratification all along the way that will keep you interested and encouraged, until you finally "get it" and can move ahead on your own. Head First iPhone Development is this developer's favorite programming book of all time, and finally, here in the second decade of the 21st century, "Information Interface" is finally getting some attention. There's far more to do than we realize when we decide to go for writing iPhone apps, and this is a critical piece in your "path of least resistance."
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Most Recent Customer Reviews
5.0 out of 5 stars Great book with practical examples that you can learn to start...
Prior to this book, I have purchase quite a few number of iphone programming books. I try to follow those book and still unable to start developing my own apps. Read more
Published 2 months ago by ET
4.0 out of 5 stars Great Way To Learn and Remember what you learned
This is the 2nd head first development book I've read. They definitely do a great job keeping you focused and teaching you the material from a basic standpoint. Read more
Published 3 months ago by LEO
1.0 out of 5 stars Bad instruction + bad code = bad book
I used this book as part of an iOS bootcamp that I took. I am an experienced VB developer and systems engineer, so I know good coding methodology and practices. Read more
Published 9 months ago by Robert
2.0 out of 5 stars Out dated
This is not a bad book, but it covers an older version of xcode. It covers xcode 3 and there have been significant changes to xcode since xcode 4 was released. Read more
Published 12 months ago by Mobile Developer
5.0 out of 5 stars Excellent seller
Transaction went smooth and product was in perfect conditions. Fast Shipping!! Would definitely make business with this seller again. 100% recommended.
Published on March 15, 2011 by Christian Valencia
4.0 out of 5 stars Good, could be great!
** New to both programming and iphone app development
** Have MBA and have had a few computer science classes (hated them)

If you are new to programming, or in... Read more
Published on January 27, 2011 by Lefty
3.0 out of 5 stars Outdated with some errors
The twitter example is outdated. Twitter no longer supports basic authentication. (minus 1 star)
Also, there are typos in the code which can be frustrating at times. Read more
Published on November 13, 2010 by A. Bedrossian
3.0 out of 5 stars Not Recent
I have had good experiences with Head First. It makes thing stick better than many other book series. Read more
Published on October 23, 2010 by Gerry
2.0 out of 5 stars Equivalent of a 2-day crash course
My introduction to the Head First Series was through their books on Java and Design Patterns. They were excellent and worked really well. Read more
Published on September 8, 2010 by Anand Muralidharan
5.0 out of 5 stars Get up and running quickly
I wish I'd bought this book first

- It cleverly back-fills the knowledge you need after guiding you through several amusing apps. Read more
Published on August 7, 2010 by Mark Hopkins
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