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Heavy Fire: Shattered Spear - Playstation 3

by Mastiff
Platform : PlayStation 3
Rated: Teen
22 customer reviews

List Price: $19.99
Price: $9.99 & FREE Shipping on orders over $35. Details
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PlayStation 3
  • 4 player co-op mode
  • Online Leaderboard
  • 24 missions, 60+ Trophies, Ranks, and upgrades
  • Sequel to Heavy Fire - Afghanistan
  • T-Rated, super fast playing on rails shooter
38 new from $9.99 13 used from $5.74
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Product Description

Platform:PlayStation 3

24 Missions, 60+ Trophies, Ranks, And Upgrades / 4 Player Co-Op Mode / ESRB Rating T Teen

Product Details

Platform: PlayStation 3
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • Product Dimensions: 5.3 x 0.6 x 6.7 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: January 29, 2013
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (22 customer reviews)
  • Amazon Best Sellers Rank: #19,602 in Video Games (See Top 100 in Video Games)

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

12 of 12 people found the following review helpful By Louie the Italian Jew TOP 500 REVIEWER on February 4, 2013
Platform for Display: PlayStation 3 Verified Purchase
I could already predict future reviews of this game. Subpar graphics, no story, etc. etc. Both of those are true, but personally I've never been much of a fan of any of the stories in many video games. If you're like me, you'll enjoy this. If you've enjoyed lightgun games from the 80's at the arcade, you'll enjoy this. If you're a hardcore gamer who is in their teens or twenties, you'll probably have a lot of complaints. One thing I can say is that I was really impressed with the fun factor of this game. The environments are all different, the scenarios are all different. You fire different kinds of weapons which all feel fun to shoot with the Move controller vibrating. Let me warn you now though, if you don't have a Move, don't buy this game. Most likely you won't like it (Shattered Spear is on rails).
The Navigation Controller- You'll use the navigation controller to throw grenades, reload, and to take cover. You can use the standard controller for this, but it feels a little awkward, although can be done. When I first started I used the Playstation Move controller along with the standard (Sixaxis) controller, and then tried to use the Navigation controller. Although it showed me using the navigation controller, the controller wasn't working. I had to restart the PS3 and start over using both controllers to restart the PS3. I think this was a flaw overlooked by the developers.
The Game- Every mission is different, and it doesn't get stale like I thought it would. You can go to the armory and carry an extra rifle, reload faster, or carry more grenades as you go through the levels. The checkpoints are fair, and don't make you go back too far if you die. When I first played I died a lot because I was just playing with the Move controller, and realized I couldn't take cover like I wanted to.
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4 of 4 people found the following review helpful By Jamen on September 9, 2013
Platform for Display: PlayStation 3
Among a bunch of what looks like fluff reviews on here (and one real one), I can comment honestly that this game is worth the price for people who have the PS Move and Navigation controllers. I bought the Move to play some light gun style games (e.g. Time Crisis) and I took a chance on this game since there are very few actual reviews of it and most of those are people giving it 1/5 star reviews because they tried to play with the controller, which never works for any light gun/on-rails shooter game. Once you have your Move/Nav set up (and this thing plays really well with the Sharpshooter attachment since your default weapons tend to be assault rifles), you have a classic style on-rails shooter with some interesting innovations to the genre to set it apart from games like Area 51 and Time Crisis. One thing I liked was the cover mechanic was much more dynamic that Time Crisis, wherein if you take cover, you are not 100% safe from enemy fire since one or two enemies might still be able to do damage. You can duck left, right, or down and sometimes more than one. Cover is really important here since if you are exposed, you will take damage quickly. Taking cover correctly and popping out to fire a couple shots before going back into cover makes the combat feel more visceral and in line with a game like Gears of War than simply having shooting gallery style stages. There are also health kits, ammo, and even enemies that you won't see unless you are taking cover and checking all your side. Then there's another element of a finite amount for your rifle before you go to using your pistol backup. It makes you shoot carefully and conserve ammo modestly.Read more ›
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3 of 3 people found the following review helpful By Bobby W. VINE VOICE on November 13, 2013
Platform for Display: PlayStation 3 Verified Purchase
Maybe there's a patch for this game I don't know about?

Seems like everyone else here has had much better luck using this game with the Move than I have.

First, for whatever reason, I couldn't get it to work with my pistol accessory - checked everything, and the accessory works fine with other games.

Second, even with the Sharpshooter, I get calibration issues. Specifically: in the calibration screen where you typically point the motion controller to sucessive targets in the corners and center of your screen and pull the T button - on occasion, one random corner target will "skip", and the controller won't calibrate - I have to back completely out of the game and start over. Again, I rechecked the same hardware with my other Move games - no issues.

Last, the opening moments of this game were pretty underwhelming, compared to Time Crisis: Razing Storm - Playstation 3. In every respect, Time Crisis: Razing Storm is a superior light gun game.


O.K., after getting a succesful calibration, I turned the volume of the music and dialog way down, and cranked the effects (gunshot)sounds way up. Shock impelmentation is weak, so I turned it off (this is all good "as is" in Time Crisis: Razing Storm).

With the audio change and after playing a few levels, I bumped my rating up a star - the gameplay does get better after the prologue, and they do have some good ideas (using the nav controller for cover and reloads, points system that lets you aquire upgrades). It's just a hassle setting this game up.
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