First Sentence:
This chapter provides a brief introduction to the game of Hex: its rules, history, and nature.
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Key Phrases - Statistically Improbable Phrases (SIPs):
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empty point set, connectivity games, foiling move, opponent intrudes, escape fork, term lookahead, connection across the board, forking moves, spanning path, escape foil, escape piece, ladder escape, winning connection, interior templates, adjacent moves, win for either player, hexagonal board, forcing move, first move advantage, connective potential, potential ladders, central hexagon, shaded hexagons, ladder path, singleton group
Key Phrases - Capitalized Phrases (CAPs):
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Black White, New York, Piet Hein, Annotated Sample Games, Reverse Hex, Van Rijswijck, David Boll, World Game Review, Bert Enderton, Cambridge University Press, Claude Shannon, Games of No Chance, Opening Play Figure, The Figure, Beck's Hex, David Book, David Gale, Kriegspiel Hex, Ladders Figure, Mathematics Magazine, Start Blocking
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