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Hitman Contracts - PlayStation 2

Platform : PlayStation2
Rated: Mature
53 customer reviews
Metascore: 80 / 100

Price: $20.82 & FREE Shipping on orders over $35. Details
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  • The thrill of the original Hitman missions return - multiple objectives and multiple ways of achieving them
  • Play out each of Agent 47's nightmarish flashbacks as a mission -- each one holds a piece of the story, explaining what happened to him
  • New attacks for stealth killing and more alert enemies make the action more challenging than ever
  • Sneak into a Russian base to destroy a submarine, or murder a prominent Asian politician - and other dangerous missions that challenge your ability to think fast & improvise
  • Amazing new weapons, from a fiberwire(for strangling) to meat hooks, syringes, Chinese swords, even new sniper rifles and twin Uzis
17 new from $13.40 152 used from $0.01 17 collectible from $1.39
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Product Description

Product Description

Agent 47 is back—more efficient and dangerous than ever at subduing his targets. Travel the world in search of contracts and utilize multiple strategies and weaponry to accomplish your task. Features an all-new graphics engine, weapon set and even more creative AI than ever before!


With a body count that doubles on each passing day, it was only a matter of time before Agent 47 cracked. In this third installment in the Hitman series, IO Interactive is inviting players to step into the mind of this ruthless contract killer and experience his mental anguish firsthand. Within the first few seconds the game, players bear witness to Agent 47 collapsing to the floor and losing consciousness. This spurs an interactive dream sequence set within a mental institution (which may seem familiar to those of you who played through the previous two titles). As Agent 47 fades in and out of consciousness, many of the stages that you will traverse represent a different memory in his tormented mind. Taking a stroll down memory lane, you'll perform the hits that shaped him into the hard-hearted killing machine that he is today.

Invading Agent 47's brain is a clever idea that does help flesh out the character to a certain degree, but I had an incredibly difficult time following the plotline. As clichéd as the previous two stories were, you couldn't help but fall in love with the events at hand. In this game, each passing second brought greater disinterest and a longing for the game to lose the artistic storytelling and get back to a hackneyed motion picture plot.

The delivery of Agent 47's exploits is just the tip of the iceberg concerning material that doesn't sit well. Regarding gameplay, IO has made significant strides to open it up and grant players greater freedom of choice. No longer are you railroaded into using just one technique to perform a hit. You can usually find two or three methods that will work. While I did get a kick out of watching Agent 47 put someone down with a syringe to the neck or a pillow to the face, I mostly relied on running and gunning to clear out areas. The first-person element works much better this time around (although the gun graphics are still quite appalling), and your foes usually don't show the greatest of intelligence when they lay down an assault. You can usually lead them into a trap, and within seconds, have a pile of six or seven guards at your feet. Of course, the option to sneak through every stage undetected is still there, but you are rarely forced to duck out of sight.

Without being coerced into using a specific technique, you just feel lost in Contracts' massive levels. You'll often find yourself wandering aimlessly looking for the needle in the haystack that will complete the next objective. There really aren't any tense situations, calculated hits, or elements of surprise this time around.

Making the gameplay less linear really threw a kink in the chemistry that worked so well in the first two games. All told, Contracts is an ambitious release for IO, but the end result is a garbled mess of a game that has lost its way.

Learn how Agent 47 became a contract killer through slightly confusing storytelling, and missions that are not nearly as taxing

The environment detailing and realism in the character models is outstanding, but the first-person gun graphics are downright appalling

The soundtrack and ambient noises are implemented brilliantly and add punch to the experience

Not nearly as demanding of skill. Running and gunning usually works best

Easily the worst entry in the series. It no longer has that killer hook

Moderately Low

Rated: 7.25 out of 10
Editor: Andrew Reiner
Issue: June 2004

2nd Opinion:
Hitman 2 was a refreshing addition to the stealth game canon, and a wildly popular console hit. However, it was a fairly linear adventure, forcing you to use a ton of trial-and-error and quick saving as you deliberately made your way through the levels laden with soon-to-be-deceased enemies. Hitman: Contracts seeks to give you more freedom, and in doing so largely loses what made the game compelling in the first place. In the opening level, you'll quickly learn that even if you blow your cover and alert the guards, it's easier to shoot your way out of a tight spot in the improved first-person view than it is to be stealthy. Also, given that it's hard to discern where you have to go to complete certain level goals, you often end up wandering around, randomly picking off enemies instead of plotting a devious course to success. In this sequel, Hitman feels less like a great stealth title than a mediocre shooter with a few cool gadgets and abilities.

Rated: 7.5 out of 10
Editor: Matt Helgeson

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Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B0001AVSGY
  • Product Dimensions: 7.5 x 5.5 x 0.8 inches ; 5.1 ounces
  • Media: Video Game
  • Release Date: April 21, 2004
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (53 customer reviews)
  • Amazon Best Sellers Rank: #21,056 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

17 of 18 people found the following review helpful By A Customer on April 26, 2004
Thank you, IO Interactive! You've kept everything that worked in "Hitman 2" and improved what didn't.
1) BIGGER MISSIONS. While there are only 12 missions in "Contracts", compared to the 20 in the previous game, we are rewarded with huge-and I mean HUGE!-levels. Sure, "Hitman 2" may contain more missions, but some of them are extremely thin, like "Murder At The Bazaar" and "The Graveyard Shift". Even if you take your time and use stealth, those jobs barely last five minutes. Not so with "Contracts". Each mission is a labyrinth, filled with wrong turns, dead ends, heavily armed bad guys and trigger-happy cops. Finding your way in and out undetected won't be easy.
2) NEW WEAPONS. All of your favorites are back (Silverballers, automatic shotguns, sniper rifles) plus some new toys. Stun-guns, syringes, meat hooks gold-plated Desert Eagles, Micro-Uzis, SILECENCED Micro-Uzis (oh baby!), plus, brace yourselves, a mini-gun. That's right-a mini-gun! If you don't know what a mini-gun is, it's an electric powered version of the Gatlin Gun, made famous in several Arnold Schwarzenegger movies. It holds four thousand rounds and fires fifty shots a second! Perfect for getting into those hard to reach areas.
47's voice, most of the acting in "Hitman 2" made me wince. Remember the drunk Agent Smith? Awful. It was all you could do not to shoot him. But the acting in "Contracts" is much, much better. And the actors are given more intelligent things to say.
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6 of 6 people found the following review helpful By Ice Cream Man on July 17, 2005
I really liked Hitman 2 (PS2), so i decided to check out "Contracts". They definitely made a lot of improvements in the gameplay. There's more freedom and more attack options. Also the realism and detail is noticably better. My only complaint is that some of the levels are pretty lame. Infact, 2 of them are nearly identicle. However, there are still a few really awesome levels. "The Meat King's Party" is a good example of a decent pretty much ambush this drug party with all these people strung out on Opium...pretty cool. So if you're into shooters and esspecially if you liked Hitman 2, check out "Contracts".
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3 of 3 people found the following review helpful By morgoth on March 12, 2006
Though not a completely new game, takes some missions from hitman 1 and makes them 10 times as good. The weapons all fire and sound like they should in this game. If you like the first mission in this where you have to sneak out of a window, climb down the ladder from the balcony, and steal a car, and oh yeah, you are gonna have to go back and get the car key if you didn't already, if you liked that, then every mission is better than this one. You have to go to meetings as a triad gang member and talk to a cop in a coffe house, you go to a stripper bar, and in the same mission you are on a boat dodging bullets fom good and bad guys, you go to an s and m club(which is also an opium bar, so have fun as an opium waiter), there is a sweet mission in a biker bar.

The greatest thing about this game is that you getta do what you wanna do when you want to do it. You can go into a mission and start running strait ahead trying to shoot everydody as you run by them and just hurry through the missions, or you can be as silent as possible and not have one person even see you with completing a mission. You can go in and kill 100 people or 0. It is your choice. There are literally anywhere from 5-15 different ways to complete each mission.

Also the music is a definite high point. The most original soundtrack I have ever heard on a game.

So for all you people looking for what I think is the 2nd BEST GAME OF ALL-TIME(PS2 WISE), buy this.

And if any of ya go in that hotel and kill like all 100 people, that will be reported to the police and you will be arrested for destructive behavior that could lead to real life crimes. You have been warned.
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5 of 6 people found the following review helpful By A Customer on June 2, 2004
As a huge fan of Hitman 2: Silent Assasins, I was very eager to play Hitman Contracts. After beating the game in about 3 days, I am hugely disappointed. There are about half as many levels as the previous game, and all of them seem like they are on the same location. In Hitman 2 there were many different environments and locations, with many different types of enemies. In Contracts all of the levels feel the same, and all of the enemies are practically clones. When I did beat the final level, the game just ended. I had no idea it was the last level, partly because it was so easy, and it seemed as though I had only played a few missions to get there. Hitman Contracts is a real miss in my opinion, and it is a disgrace compared to Hitman SA. The only improvement they did make is the Training option. One can go back and choose from their "earned" weapons stash and fight fake enemies or practice on the shooting range. If you feel as though you have to play this game, RENT IT first.
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5 of 6 people found the following review helpful By A Customer on June 7, 2004
I loved Hitman 2 but I was a bit dissapointed in Hitman Contracts for all the same reasons most of the people here said.... same missions repeated, no new improvments. The music and story line were way better in Hitman 2. Other then that the graphics are a little more tweeked and the AI is a little better this time around, it's just a rehash of the previous Hitman games and deffinetly not as fun to play as the others were. I'd like to see EIDOS take a risk and do something different with the next Hitman.
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