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Homefront - Xbox 360
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- Take the battle online, experiencing large scale multiplayer action like never before in epic infantry and vehicle warfare
- Discover a terrifyingly plausible near-future world in which the familiar has become alien in this nightmare vision of Occupied USA
- Fight for a cause joining a cast of memorable characters as your resistance cell wages a guerrilla war against overwhelming military odds in the name of Freedom
- Witness the human cost of war in a gripping story from the pen of John Milius is told through immersive, interactive 1st person cut scenes
- Experience explosive FPS gameplay as you battle through a dynamic mix of infantry and vehicle combat in a gripping single player campaign boasting intense, memorable set pieces
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Homefront is a first-person shooter that challenges players to survive and impact a fictional future scenario in which America has been economically devastated and occupied by a foreign power. In the face of overwhelming oppression, you must choose whether to submit to military forces, take the fight to the enemy or even throw your lot in with the invaders. Additional features include: a single player campaign written by Hollywood screenwriter John Milius, online multiplayer support for up to 32 players, ground and vehicular combat, and more.
Home is Where the
The year is 2027, and the world as we know it is unraveling after fifteen years of economic meltdown and widespread global conflict over dwindling natural resources. A once proud America has fallen, her infrastructure shattered and military in disarray. To make matters worse, crippled by a devastating EMP strike, the USA is powerless to resist the ever expanding occupation of a savage, nuclear armed Greater Korean Republic. Abandoned by her former allies, the United States is a bleak landscape of walled towns and abandoned suburbs. This is a police state where high school stadiums have become detention centers, and shopping malls shelter armored attack vehicles. A once-free people are now prisoners... or collaborators... or revolutionaries.
Gripping Single Player Campaign
Join the Resistance, stand united and fight for freedom against an overwhelming military force in Homefront's gripping single player campaign penned by John Milius ("Apocalypse Now," "Red Dawn"). Stand alongside a cast of memorable characters as an emotional plot unfolds in this terrifyingly plausible near-future world. Experience visceral, cinematic first-person shooter action as you fight your way across occupied USA using guerrilla tactics, and commandeer military vehicles and advanced drone technology to defeat the enemy.
Multiplayer support brings epic warfare to the online arena as infantry, tanks, attack helicopters and combat drones battle across huge, open battlefields. Homefront's rich feature set offering layers of tactical depth combined with a game-changing innovation in the multiplayer space sets a new benchmark in online warfare.
- A Terrifyingly plausible near-future world – The familiar has become alien in this nightmare vision of occupied USA
- Fight for a Cause – Join a cast of memorable characters as your resistance cell wages a guerrilla war against overwhelming military odds in the name of Freedom
- Witness the Human Cost of War – a gripping story from the pen of John Milius is told through immersive, interactive 1st person cut scenes
- Experience Explosive FPS Gameplay – Battle through a dynamic mix of infantry and vehicle combat in a gripping single player campaign boasting intense, memorable set pieces
- Take the Battle Online – Experience large scale multiplayer action like never before in epic infantry and vehicle warfare involving up to 32 players online
Story by John Milius.
32-player online multiplayer.
Guerrilla war tactics.
Explosive FPS combat.
Platform: Xbox 360
Top Customer Reviews
Here's the campaign in a nutshell: A quick montage showing Korean unifying, US deteriorating, Korea taking over the world and occupying the US. Things are bad, very bad, Cut to you (a faceless person that has hardly any back story and barely talks) getting arrested by the Korean regime, you're shown horrifying scenes as you're taken away, members of the Resistance (who somehow know more about you than you know about yourself) free you, barely introduce themselves, throw you a gun, and tell you to just start shooting. All of this happens repeatedly with small scenes interspersed to try and make you feel emotion and hate the Koreans. It fails miserably because you're never given much back story on anyone you're fighting for, so when they die you have zero emotional attachment to them and you're just left waiting for the next shootout. Cut to maybe 4 hours later (not the 5-10 hours they promised), a very abrupt ending occurs that leaves you confused because you expect more.
The game starts off decently strong, but as it progresses and weakly tells a story you start to lose interest. Towards the end I didn't care any more. I found myself trying to shoot my one teammate, Connor Morgan, who just swears constantly and yells at you. You have no real clue who he is, but he hates Koreans and loves mindless profanity. I think the biggest disappointment for the campaign is the possibility the game had.Read more ›
The graphics of this game are a little unpolished. Probably my biggest complaint. As the enemy furthers away its more of a brown or greenish blotch on your television. I have a 55" 1080P and its still grainy. Dont even attempt this on a 18" Screen. I did while I was working out of town the first play through and its terrible and really irritating. Only way I finished half the missions were shooting at red caps and blue glows of the enemy. But this isnt enough to keep you from enjoying the game.
The control overall is a spawn of Call Of Duty. Which I dont see anything wrong with. The formula works, use it. I personally believe all games should.
The gameplay is "Decent". I think if a little more time was put into it, could have been a whole lot more likeable. Honestly it still feels like its in a beta stage at times.
My personal nitpicks are little things. The Grenade Icons suck. I was blown up so many times in single player because I couldnt even see the grenade let alone the icon. Next pick is the guns. They are all pretty much exactly the same and few. With the exception of the two sniper rifles. Single hit in campaign, two shot online unless head. But there is no Steady to the sights. The assault, LMG, and SMG's all feel the same to me. Only difference I can find is the speed my character moves. My last pick is that the campaign is short. 7 missions that seem to go by fast. I want more!
Heres my review of the multiplayer.Read more ›
As for the multiplayer, it wasn't anything spectacular, but I did have fun playing it. It just doesn't seem like its going to have the staying power of some of the other big release FPS games out today. The game comes with a code that unlocks the full multiplayer and its a one time use code. If you sell your game to a friend, you can purchase a new code through XBox Live. I'm not sure why they added this feature. It seems unnecessary.
All in all, Homefront is a fun game that is certainly playable. It suffers from feeling to old and not really bringing anything new to the genre other than the storyline touching a little closer to home than most.
If the game studio doesn't get discouraged by the middle of the road feedback they're getting on this game, there is definitely something to build upon in the future.
The story is visceral and engaging but not for the faint of heart. Much of the imagery is disturbing and gruesome. What was there was pretty well done for an initial release, but there just wasn't much there. I was just getting the feel for the game when the campaign/single player ended. I was in shock as it was only my second session with the game, meaning I finished it in under 5 hours.
At this point I moved on to the online campaign. After selecting XBox Live I was prompted for to purchase or redeem an online code. What?! I just bought the game why would I need a code. Its not a PC, its a console, this is odd. But sure enough I found in my game case the required online access code. Without this code you can only play up to level 5 in multiplayer.
So with a 5 hour campaign and a required code to play online this game is going to be a real bummer for anyone who buys it used. They will have to pay to be able to play it online. If there are multiple people in your house with different Live accounts, they will each have to buy their own code. This is the most absurd thing I have ever seen with a console game. With all the compromises that I deal with for console gaming, the one thing I expect is a level of trust that I am not stealing the game, but apparently that is now gone too.
A couple of other pet peeves with this game. The game would have been even shorter if I had not had to sit and wait seemingly forever for the NPCs to open a door and walk through it, at times right after a checkpoint so that you get to enjoy it multiple times if you die.Read more ›
Most Recent Customer Reviews
Bought this as a gift for my son. He said that it is a really cool game.Published 3 hours ago by Kerry
I really enjoyed Homefront. I really enjoyed the whole premise and the gameplay was good enough. I wish it was longer though. The game was too short in my opinion. Read morePublished 1 month ago by Nothin to it
10 mins in i had no idea what i was doin only that it was similar to the movie Red DawnPublished 3 months ago by Zachariah O'Neil
HomeFront game was not new, it was not sealed properly and when opened the book was missing and it would not play on either of our Xbox systems, was like a bootlegged disk. Read morePublished 4 months ago by Nadine Marie