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3.8 out of 5 stars See all reviews (8 customer reviews)

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Product Description
A Study of the Play-Element in Culture

Language Notes
Text: English, German (translation) --This text refers to an out of print or unavailable edition of this title.

Product Details

  • Paperback: 224 pages
  • Publisher: Beacon Press (June 1, 1971)
  • Language: English
  • ISBN-10: 0807046817
  • ISBN-13: 978-0807046814
  • Product Dimensions: 7.9 x 5.3 x 0.8 inches
  • Shipping Weight: 9.6 ounces (View shipping rates and policies)
  • Average Customer Review: 3.8 out of 5 stars See all reviews (8 customer reviews)
  • Amazon.com Sales Rank: #181,168 in Books (See Bestsellers in Books)

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    #27 in  Books > Nonfiction > Social Sciences > Sociology > Leisure

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8 Reviews
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Average Customer Review
3.8 out of 5 stars (8 customer reviews)
 
 
 
 
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64 of 64 people found the following review helpful:
5.0 out of 5 stars A masterpiece, February 21, 2001
By Jasper Milvain (Bath, United Kingdom) - See all my reviews
Huizinga's genius is to find the idea of play hiding like a spider in the most unlikely places. The medieval "judicial duel", where justice was done by fighting? Clearly a development of ancient forms of combat - and that combat itself was always highly stylised and ritualised, which show, according to Huizinga, that they themselves were "play" forms. He demonstrates with convincing scholarship that Greek tragic drama and religion were also born from play.

The important thing for the reader to understand is that Huizinga does not think that play is in any way trivial or less than serious. In fact, he argues that play is a wider, more all-embracing concept than seriousness. Because the idea of seriousness excludes play, whereas the idea of play can very well be taken seriously. In the latter portion of his book, he laments the fact that play has been ripped from its organic place at the heart of communities and transferred to commercialized spheres of sport.

Contrary to what another reviewer says here, Huizinga was not writing in the 1950s but in 1938. A time when the old ideals of nobility and chivalry even in war had been exploded. A time when the very idea of play was something worth cherishing, something to attempt to preserve for a more fortunate future.

This is a masterpiece of deeply humanist historical and cultural analysis. If it annoys poststructuralists, well, its the poststructuralists who have the problems.

Steven Poole, author, Trigger Happy: Videogames and the Entertainment Revolution

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72 of 85 people found the following review helpful:
1.0 out of 5 stars Horrible translation!, December 26, 2002
By Cees Jan Mol (Eindhoven, the Netherlands) - See all my reviews
(REAL NAME)   
Please be aware that this book really is a horrible translation of Huizinga's original and insightful attempts to make sense of 'play'.

Huizinga's contribution of the new word 'ludiek', introduced through his translations in almost every language but English, is simply left out of the introduction and does not occur in the book. This means that the logic Huizinga has set up, pointing out how cultural practices are characterized by 'ludieke' features (i.e. features of their game-like quality) gets reduced to a book on 'game elements'. The entire logic of play creating culture therefore never comes across, but stays obscured behind game elements in culture.

This translation should really be immediately taken from the market or redone by someone who actually tries his best to translate with integrity. An indication of the complete lack thereof is the note of the editor that he changed the subtitle from 'play element of culture' (which Huizinga in his introduction clarifies he fought for on several occassions to be maintained) into 'play element in culture', because "English prepositions are not governed by logic". The English-centricity complete overrules at least 90% of what Huizinga actually expresses.

Horrible.

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15 of 16 people found the following review helpful:
5.0 out of 5 stars Essential, September 7, 2004
I'm sure the translation is as poor as everyone says, but for God's sake, this is one of only three or four absolutely essential twentieth-century books on the history of games and gaming. It's insightful and humorous even in English, so just imagine how good it is in Dutch. Along with Murray, Bell, Conway, et al, this is a necessary assignment for anyone who wants to talk about the subject. Five stars. Five! Five! Five!
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Most Recent Customer Reviews

5.0 out of 5 stars THE classic book on play
I am surprised that this book has garnered mixed reviews. I consider it the most important book about play, and I write that as the author of a number of books on game design... Read more
Published 5 months ago by Chris Crawford

3.0 out of 5 stars An Interesting, Although Marred Reflection on the Play Impulse
Huizinga's text on the nature of the play impulse in man and as a formative principle for culture is indeed interesting but suffers from the myopic view that can occur when one... Read more
Published on January 21, 2007 by Matthew K. Minerd

5.0 out of 5 stars "No one is more serious than children at their games" Montaigne
The search for the essence of our humanity has led thinkers to time and again single out one aspect of our complex nature. Read more
Published on April 23, 2006 by Shalom Freedman

3.0 out of 5 stars Original but not essential.
Huizinga illustrates with numerous examples out of all sort of civilizations that culture first appears under the form of play. The first forms of culture are played. Read more
Published on October 27, 2002 by Luc REYNAERT

3.0 out of 5 stars flawed, but brilliant in its way
Huzinga sees the "play-instinct" as an instinct that emerged very early in human prehistory - in fact, he sees it as one of humanity's primary instincts, one which... Read more
Published on June 1, 2000 by Jeremy P. Bushnell

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