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Hori Nintendo Wii Classic Turbo Controller Blue
 
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Hori Nintendo Wii Classic Turbo Controller Blue

by Hori
Nintendo Wii
4.0 out of 5 stars  See all reviews (2 customer reviews)


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Product Features

  • 2 analog sticks
  • D-pad
  • 4-button layout
  • two shoulder buttons
  • turbo switches for all buttons

Product Details

  • ASIN: B002KN4SUI
  • Media: Personal Computers
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #40,794 in Electronics (See Top 100 in Electronics)

Product Description

The Classic Controller by Hori will optimize your gaming experience. It boasts 2 analog sticks, a D-pad, a 4-button layout, and two shoulder buttons, and above all a set of turbo switches for all buttons. It's Wavebird-like design, along with an ergo friendly button layout made it ideal for any Gamecube, or N64 games that you may have on your Wii Virtual Console. Great for Smash Brawl.

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Customer Reviews

2 Reviews
5 star:
 (1)
4 star:    (0)
3 star:
 (1)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (2 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

3.0 out of 5 stars Decent, but not really worth the high price., April 8, 2011
By 
Shinde Kudasai "Kitsune Youkai" (Des Moines, WA United States) - See all my reviews
= Fun:3.0 out of 5 stars 
This review is from: Hori Nintendo Wii Classic Turbo Controller Blue (Personal Computers)
I tried to find as much information about this controller as I could before I bought one from Ebay, unfortunately there was not alot of information or first hand reviews about it except the one review posted here. I received it in the mail today and have been playing with it, so I will try to write a comprehensive review for the benefit of others considering the Hori Classic as an option and also for other 3rd party companies considering making their own version of the Wii Classic Controller in the future.


Good Stuff:

1:Has turbo fire switches (although a simple Turbo / Clear button for saving Turbo settings in memory would've been better than the row of old timey Slider Switches)

2: Has normal shaped YXBA's instead of the awkward shapes that were on the original Gamecube controller, making it alot better for Virtual Console games. (Try doing a "Y Run + B Jump" in Super Mario World or Mario AllStars with the original Gamecube pad, it's like playing a painful game of "Twister" with your fingers since the Wii doesn't give you the option to remap jump from the Red B to that giant Green A button underneath the gray kidney-shaped Y)

3: The gates around the analog sticks have that neat Octagon shape, which helps the player know which of the 8 directions they are moving in. This is alot better than the simple circle that is on most other controllers (Dual Shock, Xbox, Nyko Wing etc).

4: Start / Home / Select are regular Rubber Contact buttons instead of clickers.


Bad Stuff:

1: Despite what others have claimed, the Dpad on the Hori is only -slightly- larger than that ridiculously tiny thing that was on the original GC pad. It is not "As big as the Dpad on SNES," it is not even as big as the Dpad on the original Nintendo Classic Controller which means it sucks for any game that uses a Dpad unless you have the thumbs the size of an infant's. While pressing "down" on the Dpad, its easy to get "down-left" by accident instead since it isn't big enough to have proper separation between the directions.

2: Having the Left Stick in the "Primary Placement" makes it difficult to have good control over aiming. Sometimes its hard to get the stick to slip straight into the "Down-Left" slit. With the stick in the "Dual Shock" placement, as it was on the original Classic Controller, I had better control over the movement. Also the fact the slits of the Octo-gates were slanted and flush with the face of the controller on the original Classic helped alot. The Left stick on the Hori has that weird raised bubble surrounding it and the angles of the slits don't feel quite as defined. The Left Stick on mine also doesn't feel as tight as the Right Stick, a problem in quality control, I guess ( I noticed this defect in the Classic Pro too, but on that it was far worse, wobbly tops and not enough tightness in the sticks. Not to mention the fact they moved their sticks out so far you could no longer comfortably rest your thumb over Y and B since you'd bang your thumbs against the right stick top every time you did a Run & Jump).

3: The zL and zR buttons are the same as what's on the original flat Classics or Xbox 360 so they use a mechanism that is alot like what's inside of a PC mouse's buttons, ie: a metal arm that depresses a metal clicker, these kinds of buttons are alright for Start / Select / Home that don't get pressed very often or very quickly but they suck for Shoulder Triggers. The Analog Slider L and R are atleast better than the nasty hard clickers, but they're still not as accurate as DIGITAL RUBBER CONTACT TRIGGERS and they are a bit pointless, unless there's some Wii-Ware game out there that uses the Variable Slider function, which I don't think there are any, otherwise Nintendo wouldn't have gone back to using traditional buttons for their triggers when they made the Classic Pro. Perhaps the L/R Sliders might have been useful in some Gamecube games that needed a Variable Gas Pedal or something, but the Hori is a Classic Controller and the Wii will not let you use the Classic with Gamecube games (but it will let you use GC controllers on VC games, which only masochists would want to do).

4: Contrary to what other reviews claim, the cord on the Hori is the pretty much the same length as what is on the stock Classic Controller. The box says 80 centimeters, which is 2.6 feet.


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5.0 out of 5 stars THE essential Wii controller, March 29, 2011
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Hori Nintendo Wii Classic Turbo Controller Blue (Personal Computers)
(from an answer someone wanted from my youtube page)

It is basically as good as a Gamecube controller with turbo switches and a little lighter.

1. The control sticks are tight like on the Gamecube controller (if not the same thing) and feel like Gamecube control sticks. I like the button placement and worked great for Megaman 9+10.

2. They feel like 4 B buttons from a Gamecube controller with no letters on it, so it is flat. The shoulder buttons are great.

3. The D-Pad is about the size of an SNES D-Pad and performs very well! I never had any troubles.

4. The cord is about 3-4 feet. It will easily sit on the floor while you are on the couch or something so you can sit comfortably and play without the lame cord dangling.

This controller is definitely worth it. I was actually considering getting 3 more so I can have 4. HORI makes really good quality stuff. I have had their 3DS case for about a month and it can really take a beating. The controller is really good too. Very durable.

The best way to describe this controller is to call it a better mapped, larger D-Pad, and lighter. This controller blows the classic controllers out of the water. If I were given the option to use any controller, I usually use the HORI controller.
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