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7 Reviews
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48 of 55 people found the following review helpful:
2.0 out of 5 stars
It probably looked better on the back of a napkin,
By The Man from Lucena (Mountain View, CA USA) - See all my reviews
This review is from: Deep Horizon (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Adventure, 13th Level) (Paperback)
This flavorless effort from the Wizards team marks the low point of the 3rd ed. D&D showcase series. Essentially a collection of sketches, the module serves little purpose beyond bulking characters up to 15th level. This is the worst sort of dungeon crawl; imagine your party wearing ties and carrying briefcases, and you can almost see them collecting their paychecks at the end of the day and returning home to watch TV and read the paper. Think of it as the salaryman adventure. The shame of a single-star rating is averted by the inclusion of an interesting new race which can be put to good use - in a more enterprising module.
22 of 24 people found the following review helpful:
1.0 out of 5 stars
A disappointment at Best,
By A Customer
This review is from: Deep Horizon (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Adventure, 13th Level) (Paperback)
This adventure seems hastily written and hastily put together. It lacks a real adventure hook and is basically a collection of encounters. And it's boring. I would have given it two stars for the interesting race of bat creatures within, but one of their special attacks lacks a DC, so even that isn't done correctly. Another annoying thing about the module is that it contains magical solutions for current technology, such as SCUBA gear. Super lame. This is a lackluster effort and a real disappointment from Skip Williams.
5 of 5 people found the following review helpful:
4.0 out of 5 stars
It's not as bad as they say,
By
This review is from: Deep Horizon (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Adventure, 13th Level) (Paperback)
I've never head anything but hate for this module, but after reading it I think the haters are wrong. It has an interesting ecology, and well-developed new monster species (which has since been reprinted in a monster manual, but it was a good addition to the game at the time). The intrigue between the flame salamanders and the bat-people is fun, as is the murder plot by the rival adventurers.I plan to use the loose, somewhat free-form encounters in my present underdark campaign. I'm pleased with this adventure, especially at today's prices.
10 of 12 people found the following review helpful:
1.0 out of 5 stars
Regret buying,
By Jym (Salt Lake City) - See all my reviews
This review is from: Deep Horizon (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Adventure, 13th Level) (Paperback)
An interesting premise, poor execution. Maps are hard to follow. Very few interesting traps or encounters. Very stingy on the rewards that the PCs may acquire. The only redeeming aspect is that this module introduces the desmodus, a cool race of bat-like men who dwell in the Underdark. But if you pick up Savage Species, the appendices in that book fully describe the desmodus.
3 of 3 people found the following review helpful:
3.0 out of 5 stars
Average,
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This review is from: Deep Horizon (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Adventure, 13th Level) (Paperback)
I have to agree with the others that the maps were somewhat confusing. Especialy the drow temple. The boundary of the water wall was hard to see. Only by reading every room and highlighting and taking notes could I grasp how the encounters play out. A sidebar could have been created to describe how reactions in one room affect another. That may have helped. As for the rewards I can't agree with the others. I believe thats probably impart because I run a low treasure game. I love when monsters have an escape plan. The beholder's escape plan was well conceived. I thought the addition of the kraken was awesome. The trap was very cool and created an encounter that was unexpected and required some smart players.The NPC group was very challenging. I thought the module had a decent core that I was able to add my own flavor to. Overall it was average.
6 of 8 people found the following review helpful:
1.0 out of 5 stars
Regret buying,
By A Customer
This review is from: Deep Horizon (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Adventure, 13th Level) (Paperback)
An interesting premise, poor execution. Maps are hard to follow. Very few interesting traps or encounters. Very stingy on the rewards that the PCs may acquire. The only redeeming aspect is that this module introduces the desmodus, a cool race of bat-like men who dwell in the Underdark. But if you pick up Savage Species, the appendices in that book fully describe the desmodus.
11 of 18 people found the following review helpful:
1.0 out of 5 stars
One Lousy Adventure,
By A Customer
This review is from: Deep Horizon (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Adventure, 13th Level) (Paperback)
I have to say, this is one lousy adventure... Skip Williams could have done much better that that. Firstly, the character hooks is really badly made, then secondly, the race of bats has a DC missing, thirdly, the whole adventure was really boring.
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Deep Horizon (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Adventure, 13th Level) by Skip Williams (Paperback - Nov. 2001)
Used & New from: $1.49
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