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6 of 6 people found the following review helpful:
5.0 out of 5 stars
Read "House of Hades" for a different kind of scare, September 3, 1998
By A Customer
This review is from: House of Hades (Fighting Fantasy) (Paperback)
Of all the Fighting Fantasy gamebooks, House of Hades is unique in two main ways. First of all, it takes place in the present time and "real" world: no dragons to fight or spaceships to fly. Second, it is based on genuinely creepy stuff ala "Amityville Horror" and "The Exorcist": grotesque demons, fanatic cultists and dark rituals. The plot and story itself are scary: putting it in a gamebook with you in the middle elevates it to another level! Don't read this one alone, even with the lights on!
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1 of 1 people found the following review helpful:
5.0 out of 5 stars
Timeless Read!, December 14, 2009
This review is from: House of Hades (Fighting Fantasy) (Paperback)
I bought this book at a garage sale in NJ almost 20 years ago. I must have flipped through it thousands of times playing it. It is a great "choose your own adventure" book.
It takes place at a derelict house in the remote English countryside where the occupants seem like a throwback to the 18th century, with supernatural and demonic forces lying in wait for you.
I liked this book so much, that I went through the arduous process of typing out each page into an HTML editor and made a web-based game from it for my own use, so that instead of wearing down the book and having to flip through it constantly, I just sit at my computer and click the page links.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars
A frighteningly good gamebook, November 6, 2002
This review is from: House of Hades (Fighting Fantasy) (Paperback)
... So begins your adventure in House of Hades, Steve Jackon's excellent Fighting Fantasy horror gamebook. The entire adventure has you trying to survive the horrors of this vile mansion, desperate to find a way out. However, not all that you encounter will be evil... The gamebook is well written, with many encounters that are delightfully scary; so much so that there is a "FEAR" score to keep track of. Each time you get frightened, you add points to your fear score. If it reaches a certain amount (one roll of a die plus 6, determined before you begin), then you are frightened to death, and the adventure is over. All in all, House of Hades is one of the better Fighting Fantasy gamebooks. The ending even provides a surprise twist.
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