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How to Cheat in Maya 2010: Tools and Techniques for the Maya Animator Paperback – January 6, 2010

ISBN-13: 978-0240811888 ISBN-10: 0240811887 Edition: 1st

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Product Details

  • Series: How to Cheat in
  • Paperback: 328 pages
  • Publisher: Focal Press; 1 edition (January 6, 2010)
  • Language: English
  • ISBN-10: 0240811887
  • ISBN-13: 978-0240811888
  • Product Dimensions: 9.8 x 7.5 x 0.8 inches
  • Shipping Weight: 1.7 pounds (View shipping rates and policies)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (41 customer reviews)
  • Amazon Best Sellers Rank: #877,675 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Eric Luhta is a professional animator whose recent credits include "Bioshock 2", "Cloudy With A Chance of Meatballs", "Horton Hears A Who!", and numerous television commercials. Eric has extensive experience with Autodesk's Maya, including teaching it, as an instructor for the Maya Training Program at AnimationMentor.com. He currently lives in Los Angeles, CA with his wife and 3 computers.

More About the Author

Eric Luhta is a professional animator working at Pixar Canada. His recent credits include "Bioshock 2", the feature films "Cloudy With A Chance of Meatballs" and "Horton Hears A Who!", and numerous television commercials. Eric's animated short film "Prospective Student" was featured in the 2008 Siggraph Computer Animation Festival, one of the highest honors for an independent film. Eric has extensive experience with Autodesk's Maya, including teaching it, as an instructor for the Maya Training Program at AnimationMentor.com. He currently lives in Vancouver, BC with his wife and 3 computers.

Customer Reviews

4.8 out of 5 stars
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This is a great book to help you ramp up fairly quickly on Maya.
T. Tom
I highly recommend this book for anyone wanting to learn how to become a better animator with Maya.
giof2003
It reads like this; I knew that, I knew that, I knew that, HOLY COW I DIDN'T KNOW THAT!!!
Richard W. Edwards

Most Helpful Customer Reviews

16 of 16 people found the following review helpful By Dieter Wagner on December 26, 2009
Format: Paperback Verified Purchase
I've been working as an animator about 4yrs and I have been looking for a book like this forever! Finally a Maya book that is just about character animation. I love how Eric keeps things simple and really explains what the thought process is behind the techniques ("cheats") he is showing. Being able to follow along and actually animate the scenes is great for beginners and experienced animators alike. Having the actual files to open up and check out is priceless. You get to see what a polished scene looks like from an experienced feature film animator. You also get an amazing rig to work with, which is exactly setup like Bishop from [...]. The chapters on the graph editor(GE) are another great bonus, there is so much control and cool things you can do in the GE but if you are not familiar with it, it really makes your brain hurt. This book is well worth reading cover to cover! I decided to even read the chapters that i felt like i knew enough about....and it was well worth it, cause there are tons of little "cheats" that can help even the most seasoned of animators. The book says for 2010, but honestly all the info works for previous versions of Maya except for chapter 11 which deals with animation layers. I think that was just implemented into 2010? If you are an animator, you should have at arms reach from your desk: Disney's Illusion of Life, The Animator' Survival Kit, Character Animation Crash Course, and I'm saying that How to Cheat in Maya 2010 should be there too! This is a MUST HAVE for computer animators!
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6 of 7 people found the following review helpful By Richard W. Edwards on January 8, 2010
Format: Paperback Verified Purchase
Although aimed at the beginner with big clear color images and step by step procedures (they really should enable the Look Inside feature). This book also contains plenty of gems for the working animator.

It reads like this; I knew that, I knew that, I knew that, HOLY COW I DIDN'T KNOW THAT!!!

It's a book I'll recommend to both my students and my co-workers.
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3 of 3 people found the following review helpful By A. C. Bradford on March 19, 2010
Format: Paperback Verified Purchase
I was skeptical at first, but this book is well worth the money. Traditional animators have Animators Survival Kit and Illusion of Life, but there has never been a great book that focuses just on 3D Character Animation...until now. Eric does a very good job of making all of the topics coherent and relevant, and has workflow ideas that will help even working professionals. But even better, there are still workflow techniques that will help no matter what the program. And to be able to follow along with the support files is an invaluable experience.

If you know Maya, and you're getting into animation, do yourself a favor and get this book.
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3 of 3 people found the following review helpful By Marsha Marks VINE VOICE on February 26, 2010
Format: Paperback Vine Customer Review of Free Product ( What's this? )
As someone just getting started in Animation - I needed a book that was easy to read and yet interesting. This book is the ticket. It's also great for those more familier with Maya - you will love it. And it makes a great gift to the student who is just starting.
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3 of 3 people found the following review helpful By Theseus on February 18, 2010
Format: Paperback Vine Customer Review of Free Product ( What's this? )
This a very helpful, very thoughtful book. And it knows what it is about -- making character animation work for you.

Not quite sure why there's the big emphasis on "cheat" in the title...maybe this is part of a series, or maybe the publisher thought that it would increase sales...because it isn't about cheating as much as it is about learning techniques. And, frankly, I need to be taught techniques when it comes to animation because Maya is a biiiiiggg program.

And the DVD is not useless! Which is often the case with media attached to books.

I look forward to really digging in and becoming much more proficient when it comes to lip-synching and facial expressions.
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1 of 1 people found the following review helpful By V. Hutson TOP 500 REVIEWERVINE VOICE on February 14, 2010
Format: Paperback Vine Customer Review of Free Product ( What's this? )
I love books like this for the following reasons:

1. The illustrations are large, colorful, in-focus, and they show the step-by-step directions extremely well!

2. The directions are clear and precise. The author includes enough information to do the steps, but not so much that you get bogged down reading, or so little that you don't understand what he means.

The main chapters are:

1. Workflow Foundations
2. Splines
3. Graph Editor
4. Techniques
5. Constraints
6. Gimbal Lock
7. Blocking
8. Walk Cycles
9. Polishing
10. Facial Animation
11. Animation Layers
12. Lighting and Rendering

For those of you who do not currently use Maya, just looking at this book would make you want to!
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1 of 1 people found the following review helpful By KaiserVanDragon on July 7, 2010
Format: Kindle Edition Verified Purchase
Not only does this book answer a world of questions, it offers alot of step-by-step tutorials so you're on the right track!

Remember to go to: [...]

If you bought the Kindle edition of the book, you'll need the files the paperback version includes on the dvd!

Anyways, great read all around, I have alot of books that cover animation and this book is great help when jumping on the computer so you can skip through the technical hassles and perils of the computer world and focus on your performance as an animator!
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1 of 1 people found the following review helpful By Steward Willons TOP 1000 REVIEWERVINE VOICE on February 18, 2010
Format: Paperback Vine Customer Review of Free Product ( What's this? )
There are a number of massive books on Maya that have tons of facts and procedures, but they can be quite difficult to use unless you know exactly what you're looking for. This book takes a suitably leisurely pace to introduce animation fundamentals, along with enough detail that the examples aren't hard to follow. Sometimes books like this make assumptions and skip steps, but happily that's not the case here.

Although the book will mostly appeal to intermediate uses, there is actually some good information for one who is fairly experienced. I've used Maya for a while now, but I definitely learned some time-saving tricks. The DVD that accompanies the walk-throughs gives you everything you need to work through the examples without having to do too much prep work that you likely know how to do anyway. Overall, this is a book that I'll recommend to other animators who want to create a more streamlined workflow.
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