2 of 2 people found the following review helpful:
5.0 out of 5 stars
Tony White's latest book on how to animate films is thorough, detailed and just one of the best books out there on animation., January 27, 2010
This review is from: How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principals of Animation (Paperback)
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For anyone interested or curious on how films are animated, look no further as legendary animator has written one of the most complete, concise books on how-to-animate with "How to Make Animated Films" from Focal Press.
The book is educational and utilizes a lot of images to show the reader how things are animated. White's "How to Make Animated Films" is a 10-step foundation teaching the core principles of movement in 2D or 3D animation and utilizes what he teaches at his production classes for DigiPen Institute of Technology in this book.
White breaks down each chapter as "Master Classes" and featured are:
* Masterclass 1: Animation Basics - A chapter about key positioning, breakdown positions, flipping, arcs, timing and space and more.
* Masterclass 2: The Bouncing Ball - A chapter about weight, mass and flexibility. Gravity, timing, mass, volume and more.
* Masterclass 3: Generic Walks - A chapter about the lower body, walk cycle, upper body and more.
* Masterclass 4: Personality Walks - A chapter that goes into the hip and shoulder rotation, double-bounce walk, rotation of the head, balance, timing, etc.
* Masterclass 5: Generic Runs - A chapter about running, head-on runs and more.
* Masterclass 6: Quadruped Walks - A chapter about front legs, rear legs, neck and head, tails, realistic quadruped movements and more.
* Masterclass 7: Weight - A chapter about using a rubber ball, ping-pong ball, bowling ball and comparing them.
* Masterclass 8: Anticipation - A chapter about the benefits of anticipation and more.
* Masterclass 9: Dialog - A chapter on body language, facial animation, lip synching and more.
* Masterclass 10: Final Project - A chapter on staggers, joints, eye blinks, eye brows, gravity and more.
The second part of the book deals with other aspects of animating film such as:
* Film Production 1: Exploring Ideas, Storytelling and Scriptwriting
* Film Production 2: Concept Art, Viz Dev and Camera Maps
* Film Production 3: Character Design
* Film Production 4: Thumbnails
* Film Production 5: Storyboards
* Film Production 6: Filmmaking Techniques
* Film Production 7: Audio Record
* Film Production 8: Animatic and Bacher Boards
* Film Production 9: Background and Environment Layouts
* Film Production 10: Color Script
* Film Production 11: Audio Breakdown
* Film Production 12: Block in Key Poses
* Film Production 13: Placement and Timing
* Film Production 14: Two-Dimensional In-Betweening
* Film Production 15: Rolling, Flipping and Pencil Testing
* Film Production 16: Clean-Up
* Film Production 17: Scanning
* Film Production 18: Background and Environments
* Film Production 19: Coloring
* Film Production 20: Compositing
* Film Production 21: Rendering
* Film Production 22: Final Edit
Needless to say, "How to Make Animated Films" is a very detailed book but White does a great well of explaining the details and along with those details you get examples. And in addition to the book, included is a DVD featuring lectures by Tony White (from the classroom) plus demos that are featured in the Masterclass chapters. From inbetweening to lectures on generic walks and personality walks, these are not several minute lectures, these lectures are 15-25 minutes long.
Many people may not have the chance to go to a professional school that teaches animation but fortunately Tony White does a great job in providing those interested in animation in learning the core basics of animation through this book.
If you are a person who wants to get into animating and wants to learn from one of the best, purchasing "How to Make Animated Films" by Tony White is an affordable way to do so. Detailed, educational and thorough, "How to Make Animated Films" is definitely recommended!
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2 of 2 people found the following review helpful:
4.0 out of 5 stars
A good start for newcomers to animation, December 18, 2009
This review is from: How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principals of Animation (Paperback)
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Learning animation takes a lot of study and practice, and if you're just starting that learning process and don't know much about animation yet, a book like
The Animator's Survival Kit--Revised Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators might confuse you since it's more theoretical than practical.
How to Make Animated Films doesn't go into nearly the depth Richard Williams does, but it's a lot more practical and hands-on. For someone just starting out this is probably a good book to cut your teeth on before moving on to more advanced books like Williams'.
This book covers the entirety of the animated filmmaking process. The first half teaches basic animation techniques- inbetweens, bouncing balls, walks, lip sync, etc...- while the second half of the book focuses on animated filmmaking, some of which is similar to live action filmmaking as well as animation-specific concepts like layouts, color scripts, cleanup, and the like.
Even though this book is presented as a "one stop shop" for making animated films, getting the most out this book hinges on reading Tony White's previous two books-
The Animator's Workbook: Step-By-Step Techniques of Drawn Animation and
Animation from Pencils to Pixels: Classical Techniques for the Digital Animator. Both are needed to make up the depth that's lost in order to cover all of animated filmmaking in 470-some pages.
I personally think there's a lot more White could've taught about animation before moving on to making a film with it. Things like drag, follow through, overlap, etc... aren't mentioned much.
The included DVD is a decent supplement to the instruction in the book. They help explain in video what White is teaching in text, although it could've gone further. The bouncing ball and flour sack exercises aren't even covered on the disc. And it would've been nice if it included the two films that're often cited in the book rather than two student pieces.
If you've studied animation for a while, even if just in reading some books, feel free to skip this one. But if you're completely new to animation, How to Make Animated Films is a good starting point and you can graduate on to other books later.
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