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"Gamers often beg for a critic with the persuasive power and range of a Lester Bangs or a Pauline Kael. With this book, Ian Bogost demonstrates his capacity to take up their mantle and explain to a larger public why games matter in modern culture. The book’s goals are simple, straight forward, and utterly, desperately needed. How to Do Things with Videogames may do for games what Understanding Comics did for comics—at once consolidate existing theoretical gains while also expanding dramatically the range of people who felt able to meaningfully engage in those discussions." —Henry Jenkins, author of Fans, Gamers, and Bloggers: Understanding Participatory Culture
Ian Bogost is professor of digital media at the Georgia Institute of Technology. His books include Persuasive Games: The Expressive Power of Videogames and Newsgames: Journalism at Play.
While the topic itself is interesting, and Ian Bogost's reputation and involvement within the games industry should have made this a good book, the very heavy style used throughout... Read morePublished 15 months ago by HoneyBadger
The book was bought as a gift. But it came in the mail with no dust jacket or image in the cover at all. Just a plain grey, horrible looking book. Read morePublished 19 months ago by Ariel Brenes Glenn
This book covers an array of game related topics. Lots of food for thought for game designers and anyone who loves games.Published 23 months ago by JimmyHoffa04
This was purchase for my son who is studying Video Game Development. He has really enjoyed the book and would reccommend it to other Video Game Developers.Published 23 months ago by Lesa B. Lewis
It is a great book doing a comparative analysis on video games and their benefits. I might not agree with the conclusion, the project being done is worthwhile and important.Published on June 20, 2013 by Jonathan
Bogost does a good job of applying little known strategies implemented in game development. A great resource for parents and kids looking to understand the content in games; or... Read morePublished on May 22, 2013 by Amazon Customer
I love the way Bogost easily explains the future uses of gaming. This book is not meant to predict, but to inspire new uses for videogames.Published on May 14, 2013 by Adelina Vaca
He's smart and makes his subject accessible to someone like me who knows nothing about the topic. Also, theres a twinkle in his eye in the way he writes which makes this but fun... Read morePublished on March 28, 2013 by frank silverstein