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Hydlide - Nintendo NES
|Price:||$74.99 & FREE Shipping. Details|
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Top Customer Reviews
Control 1-1000000. What, pray tell, is this? You hold down the A button and charge blindly into your enemies...at least you do if you want to inflict decent damage, and then more often than not you die. The instruction book calls this "switching between Attack and Defend mode." What I call it is pure [junk]! Whoever did the controls to this game must have been hopped up on dope!
Gameplay 1-10. Run blindly into enemies, collecting no reward save a very rare and usually lame level gain. A horrible attempt at an Action/RPG.
Audio 1-100000000000000. Aaaaaaahhhhh! Make it stop! It's just six horrible songs. Three of these are horribly mutilated versions of the Indiana Jones theme song which loop endlessly every five or so seconds. One of the songs sounds far too much like Girls Just Wanna Have Fun, while the next sounds like that Place in France rhyme from grade school. The last song is played when our...uhm...hero? dies. It's far too cheery.
Story 1-100000000000000. So some princess chick rules some kingdom with three gems. One day some evil dude comes and steals one of the gems, releasing Boralis/Varalys, an evil demon dude who can't remember what his name is. The princess chick gets turned into three fairies (boy this is horrible), and Sir Jim of the Disfunctional Sword is called on to save the day.
Final verdict: Stay away from this game!
The music, terrible. The level-ups, weak. The map/questworld, horrid. The controls... ugh. I seriously could not bring myself to continue this game, I quit about halfway because I just didn't want to waste my time anymore, not when this game had NOTHING to offer in way of fun or entertainment. This is easily one of the worst video games ever invented.
O_o Uh.....well.....the castle sprite looked nice....and at least I could tell what was a tree and what was a rock. But it's extremely difficult for me to describe just how bad these graphics really are, and still have you take me seriously. It's a good thing I have screenshots, (even if they are of Hydlide Special, but the two games are identical.) First of all, you have only a small portion of the screen dedicated to actual game graphics. This isn't entirely a bad thing, since other games, like Shadowgate, have pulled it off nicely. But in Hydlide's case, it makes everything appear very tiny and difficult to discern. Most of the enemies and objects are just one or two colors. Luckily, there's an indicator at the bottom of the screen that tells you the name of the monster you're fighting. Otherwise, I'd have no clue what I'm looking at. The screen scrolling is so jerky, it's practically headache-inducing. There are several different types of terrain, such as forest, castle, and desert, and at least it's easy to understand when you're in one or the other. But there is literally no "style", as only the very basic of tiles and sprites are used to define the backgrounds and characters.
Hydlide's music consists of one ever-looping song that sounds suspiciously similar to the theme from Raiders of the Lost Ark. As far as I can tell, it never changes.Read more ›
Most Recent Customer Reviews
This game is not as bad as everyone seems to say it is, but it's not that good, either, or at least this version. Read morePublished 17 months ago by Amazon Customer
This is one of the worst games I ever beat for the NES. Only reason I bought it was because I was strangely attracted to it watching the Angry Video Game Nerd and ProJared's... Read morePublished 18 months ago by DisneyVillain
There is a lot to be said about Hydlide, unfortunately all of it is bad. First off, the game breaks the standard that you don't touch enemies because it hurts you. Read morePublished 20 months ago by Cody Lueken
It may be a TERRIBLE game, but it's a great gift to give to a person as a joke. It's painful.Published on January 8, 2014 by Renee Gorney
Quite possibly the worst Nintendo game ever. This game is to the NES what E.T. was to the Atari 2600. I have since wondered how a just God could let a game like this exist.Published on August 21, 2013 by Jon H.