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Hypermedia Learning Environments: Instructional Design and Integration [Hardcover]

Joanna Dunlap (Author), R. Scott Grabinger (Author), Scott Grabinger (Editor), Joanna C. Dunlap (Editor), Piet A.M. Kommers (Editor)
4.0 out of 5 stars  See all reviews (1 customer review)

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Book Description

October 1, 1996 0805818286 978-0805818284
Hypermedia and multimedia have penetrated the world of computer games, Internet, and CD-ROM based reference manuals. However, the fields of education, schooling, and training ask more specific benefits from them. This book provides practical approaches to transform these media into learning tools. Crucial helping steps include the migration from expository to exploratory learning strategies, the integration of collaborative learning practices in plenary and individualistic teaching styles, and the evolution from test-driven to experience-oriented training.

This volume has three goals:
* to discuss the concepts of hypermedia, multimedia, and hypertext and review pertinent research lines;
* to provide guidelines and suggestions for developing multimedia applications; and
* to place technology within a broader context of education and training through a discussion of rich environments for active learning (REALs).

The book takes a developmental focus to helpf readers set up and manage the process of developing a multimedia application. It is not a technical or a how-to manual on working with video, sound, digitized graphics, or computer code. The text takes a unique approach to the idea of media-- viewing media as delivery systems: if video is called for, use it; if sound will help in an application, use it. The fundamental guidelines presented here are usually not media specific. Media works only within the strategies with which they are used.

Aimed at practitioners--people who teach about or develop multimedia and hypermedia applications--this volume carefully examines the main components and issues in developing applications. It provides suggestions and heuristics for sound, fundamental design processes.

Product Details

  • Hardcover: 296 pages
  • Publisher: Routledge (October 1, 1996)
  • Language: English
  • ISBN-10: 0805818286
  • ISBN-13: 978-0805818284
  • Product Dimensions: 11.2 x 8.7 x 0.9 inches
  • Shipping Weight: 2.5 pounds (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #4,577,230 in Books (See Top 100 in Books)

 

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1 of 1 people found the following review helpful:
4.0 out of 5 stars Clear instruction and well expressed analogies, October 1, 2000
By 
Cynthia A Rohner (Brisbane, Queensland Australia) - See all my reviews
In creating hypertexts, whether with media or simply an organisation of nodes it is difficult to know how to proceed and to create a text which is navaigatable and understandable to the user. This editted edition included very clear explanations of theory and research in this area. (Though only up to 1996 - of course) and explains the ideas behind the node structure and many of the grounbreakers in this area. There are clear reviews of research strings in the area as well as some great diagrams which well support the complexity of the text. It is these diagrams which are particularly worthwhile considering this is a book which talks about hypertext! The use of diagramatic representations, screen grabs and graphic outlines support your understanding. I had read from the library, borrowed it three times and have finally given in and acknowledged a need to own it!
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Inside This Book (learn more)
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First Sentence:
The new members of the media family: hypertext, hypermedia, and multimedia have already won their place in popular journals, library indices, and teIevision programs. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
elaborative links, hypertext relations, active knowledge construction, microlevel organization, assimilation bias, rich environments for active learning, production bias, directive cues, interface transparency, scrolling fields, sequential links, modular code, anchored instruction, resource metaphor, learner control, multimedia development, hypermedia applications, hypertext systems, internal margins, generative learning, interface metaphor, individualized feedback, multimedia program, multimedia system
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Desert Shield, New York, Gulf War, Lawrence Erlbaum Associates, Civil War, Academic Press, American Educational Research Association, Advanced Research Workshop, Bad Libs, San Francisco, Time Line, Middle East, New Orleans, Association of Computing Machinery, Crane Game, Educational Researcher, Operations Plan, San Antonio, War Powers Act, Academic Computing, Admiral William, Cambridge University Press, Chapel Hill, Dave Baker, Don Cohen
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