great review. he pretty much covered everything i wanted to know. he said the story was engaging, the combat was second to none, and a load of side quests. this game looks like it will be better than skyrim, and that's coming from someone who played skyrim for over 125 hours (and loved it).
While Im not sure Amalur is better than Skyrim, it is absolutely great. I spent 100s of hours in Skyrim (and Im STILL not done with all the sidequests). Im about 80ish hours into Amalur, and I really have only scratched the surface of all the quests.
But they are really two very different animals. Skyrim/Amalur have the broad heading "fantasy RPG" in common. But after that it is a totally different experience.
If I had to briefly summarize that difference I would that is Skyrim is a *ROLE PLAYING* game and Amalur is a role playing *GAME*
Skyrim really lets you "live" in its world, get married, make friends, choose to be good or bad, to fight with or against the rebels. But no two ways about it the combat in Skyrim is a little stilted (A massive improvement over Oblivion, but half the time it feels like you're swinging against the air). There are a crazy number of items to craft, enchant, and brew.
Amalur lacks the first-person perspective, which I feel takes away from ability to inhabit the world (ie role play). But Amalur has some epic battles. You will need to use all tools at your disposal (especially on hard), enemies will flank and surround you. However the alchemy system and the crafting system seem simpler.
In other words, both games will devour your free time. But they are really very different. For me it was great to go from one engrossing world (Skyrim) to a different world (Amalur). They are different enough that it is refreshing to go from one game to another.
I recommend Amalur whole heartedly (and IGN is spot on with the review).