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The Ice Dragon (Sagard the Barbarian Gamebook)
 
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The Ice Dragon (Sagard the Barbarian Gamebook) [Paperback]

Gary Gygax (Author), Flint Dille (Author)
4.5 out of 5 stars  See all reviews (2 customer reviews)


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Editorial Reviews

From Publishers Weekly

This title initiates the Gamebook series, inviting readers to be Sagard, 16, undergoing ordeals to gain acceptance to the warriors' lodge. The first trial pits Sagard against a mountain lion, at which point he must decide whether to fight or flee. It's a choice the reader must make at each crisis, thus controlling developments, as in a multitude of other such bestselling play-stories. Gygax is a co-inventor of the popular and controversial "Dungeons and Dragons" game; Dille is on the team behind the new TV series, Star Wars. The second title is Sagard theBarbarian Gamebook #2: The Green Hydra, ISBN 0-671-55488-3 ; $2.25.
Copyright 1985 Reed Business Information, Inc.

Product Details

  • Paperback
  • Publisher: Simon Pulse (September 1985)
  • Language: English
  • ISBN-10: 0671554875
  • ISBN-13: 978-0671554873
  • Product Dimensions: 6.9 x 4.2 x 0.6 inches
  • Shipping Weight: 4 ounces
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #1,661,601 in Books (See Top 100 in Books)

 

Customer Reviews

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Average Customer Review
4.5 out of 5 stars (2 customer reviews)
 
 
 
 
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1 of 1 people found the following review helpful:
4.0 out of 5 stars Fun Exploration of Gary Gygax's World, February 9, 2009
This review is from: The Ice Dragon (Sagard the Barbarian Gamebook) (Paperback)
In Sagard the Barbarian: the Ice Dragon, Gary Gygax--the inventor of Dungeons & Dragons as well as the hobby of fantasy roleplaying, leads you on an adventure to freely explore his oldest and best loved fantasy world--Greyhawk.

The reader, takes the part of the excited youth Sagard of the Ratikkan tribes in the open-ended quest to explore the world and find worthy adventures great enough to persuade the tribal leaders of the Warrior's Lodge to admit him into their ranks. To the west lie the gnashing mountains known as the Rakers and rumors of a dreaded Ice Dragon, to the south ancient plains of ice dotted with ruins and legends of an ancient crumbling colosseum.

It is a wonderful way to discover an interesting primal world. You challenge Tehnite knights, giant white-furred serpents, devil-bears, cursed spirits, and corrupt Medigian slavers. When finally you discover the secret of the Ice Dragon, it's a fascinating suprise!

One of the most interesting parts of the book, as compared with other choose-your-own adventure style novels, is that along with choices you make along the way, you also play your way through the various fight scenes. Weapons and equipment you gain along the way give you bonuses and you roll dice or flip through the random numbers printed at the top of each page to determine your success or failure. It's a simple system, but it really adds excitement to the stories and drama to the choices when there's the uncertainty of whether or not you'll be able to win the fights ahead.

One of the biggest disappointments with the series is the confusion over what fantasy world the books take place in. Despite comments made in interviews, that the novels introduced a totally new and unexplored Gygaxian world called Yarth, the Sagard series is clearly set in Greyhawk--the maps in the book and the cultures and landmarks provided all fit exactly. The last few pages of the book even call the world by name. If you know what you're getting, that's great--but it really disappointed me. There's really a lot of Greyhawk books out there already, penned by both Gary Gygax and many others. The idea that the series described a whole untouched world was one of the main things that got me excited about the series. Although I do love Greyhawk a lot, it really was a knock to my enthusiasm for the books. That said, they're still great.
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5.0 out of 5 stars Fun, November 7, 2009
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This review is from: The Ice Dragon (Sagard the Barbarian Gamebook) (Paperback)
These old Sagard books are mega fun. Used to be real popular and still should be. Worth the money for sure.
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