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Icewind Dale 2 - PC
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- Create your own band of adventurers from new 3rd Edition Dungeons & Dragons Character Classes
- Auto-balancing game-play balances the conflict to match your skill level
- 3rd Edition Dungeons & Dragons Feats and Skills such as Lightening Reflexes and Alchemy extend character customization
- Packaging may be different than pictured
- For Windows 95, 98, ME, XP, Vista - may not work on modern systems
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Icewind Dale II plays like Baldur's Gate with one major difference: you create and control your entire party, which leaves you free to experiment with the huge array of options D&D 3rd Edition makes possible. Halfling paladins, wizards with thieving skills, it's all possible because Black Isle dutifully added all the new skills, rules, options, and feats given to D&D characters in the tabletop game.
The story line is long and epic and maybe too focused for its own good. You can experiment with any character combination you want, but you can't really range far and wide, adventuring as you wish. The story concerns a goblin army that is threatening human settlements far to the north. Infernal implications quickly surface as you learn that the goblins' masters might not be of this prime-material plane. The combat is fast, furious, constant, and extremely challenging. One of the reasons Baldur's Gate II worked so well was that your priest always had enough healing powers and Raise Dead spells handy. In Icewind Dale II, you begin at first level, so for half the game you must trudge homeward whenever somebody dies, which is frequent. The enemy appears in large numbers, usually with a spell caster in tow--and just beyond one group of enemies is another one. It's relentless and strategically satisfying, if more than a little frustrating too.
Fans of the earlier games who were perhaps a bit unsatisfied with the single-PC focus of Neverwinter Nights will delight in another chance to play party-based D&D. --Bob Andrews
- Full implementation of D&D 3rd Edition rules
- Same old glorious tactical gameplay as the Baldur's Gate series
- Retro looking in this 3-D age of Neverwinter Nights
- Often too difficult for its own good
Top Customer Reviews
Icewind Dale II seems to have found the balance between the heavily quest-based Baldur's Gate II and the hack-your-way-to-fame Icewind Dale. The new third edition rules make Icewind Dale different from the other games as well, and they add a whole new challenge to the game, making the perfect characters. The vast amount of skills and feats all characters can choose from, not to mention all the new races (Drow, tieflings, deep gnomes, gray dwarves, among many others) and subclasses offered, make characters unique, and each level almost makes a player giddy when they try to decide whether they should give their rogue more hide skill for the ever useful sneak attack or maybe more to pick pocket or open locks for the always fun five-finger discount shopping. The addition of the bluff, diplomacy, and intimidate skills also make for a nice variety in NPC dialogue, and deciding whether you want to use your nice little paladin to go negotiate or an evil dreadmaster of bane to threaten an undead life to your enemies can put a player into a moral dilemma. A player's character class can affect NPC dialogue as well, the most obvious class being a cleric which has something to say whenever you run up against a different order or cult. The joys of threatening to kill half the members of a village of druids with my dreadmaster of bane, raise their corpses as undead, and then laugh as they tear into their surviving friends remains potent in my memory.Read more ›
Icewind Dale II is good enough that I'd call it a worthy successor. Like Baldur's Gate II it carries on in the flavor of the original, but with improvements to increase replayability. These improvements are largely comprised of a change to the 3rd Ed. D&D rules. In this regard, the game does a fair job at approximating them. I would say it's roughly comparable to Neverwinter Nights, though there of course are some major differences since you can control up to 6 characters.
The gameplay is pretty similar to the original, with less Fed-Ex quests and more good old-fashioned slaughter. The plot is still very much linear, but there's many ways you can go about meeting NPC's requests. One of these ways is to simply kill them all and take their stuff (though you might not always want to). There are quite a few new spells, and although the game lacks metamagic feats you can do things like spontaneous casting, domain spells, and wizard school specialization. All the old summoning spells have been upgraded as well, so they are actually useful at higher levels. Lastly, the 'Heart of Fury' mode is embellished with better weapons and items to make chopping down the horde less impossible. Your characters can advance to level 30, up to level 20 in any one class.Read more ›
In short, the talking doesn't really matter. What you're out to do in this game, is putting together a party of six people, and going out to kick butt. And butt. And butt. For a very long time to come, the heroes you make will be doing little else but fighting for their very survival.
Being focused on combat does not make a game poor by itself. Heck, chess has no character interaction and is solely simplified combat. Icewind Dale 2 is infinitely more complex in its mechanisms than chess, but it is still done with a professional quality.
IWD2 is the third computer game to implement the 3rd edition version of the 'Dungeons and Dragons' rules -- the first one being Pool of Radiance 2, which did an abysmal job, and the second one was Neverwinter Nights which did a much better job. IWD2, however, beats out both of them. The implementation of the 3e ruleset is not perfect (sneak attacks, attacks of opportunity, things like that are flawed if there at all) but it is the best thing out there at the time of publication. IWD2 contains a wide variety of feats for your characters to choose from, and skills such as Wilderness Lore actually have some use (at least here and there) and interaction skills (Bluff, Intimidate, etc.Read more ›
Most Recent Customer Reviews
This has always been my favorite game, I had to get another one because my old disc from many years ago went bad. I was grateful that Amazon had it.Published 4 months ago by Mary Pippert
The game doesn't work. It installs but as soon as it starts it shuts down and won't restart! I love this game but hate this disc!Published 14 months ago by Gil Knie
If you've played the 1st Icewind Dale, you may be disappointed by this one. While it has a superior character system and UI, using 3. Read morePublished 19 months ago by A. Gordon
Awesome game if you ever played D&D, especially the second edition rules.Published 19 months ago by Vandallia
A band of adventurers are among the mercenaries called in to help defend the remote settlements of Icewind Dale after they come under attack by an army of monstrous creatures. Read morePublished 22 months ago by A. Whitehead