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29 of 33 people found the following review helpful:
4.0 out of 5 stars
Excellent Game w/ a Few Minor Flaws, May 15, 2000
This review is from: Imperium Galactica 2: Alliances (CD-ROM)
I bought this game this weekend mainly based on the other reviews listed here and was not discouraged. Where games like Star Wars Rebellion and Star Trek - Birth of a Federation quickly dissolved into mind numbing micromanagement, this game spices things up a bit with real time planetary and space battles. The graphics are excellent and the plot of the story continually evolves and adds subtle changes or side plots for you to address. The only thing I saw that could be construed as negative was the fact that it takes and inordinate amount of time to contact other races and really get into the meat of the game. The easy level is also ridiculously easy. My advice is to skip that all together. Overall I enjoyed this game immensely and feel it will be one that I will play at will for some time
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14 of 15 people found the following review helpful:
4.0 out of 5 stars
Good effort that shold have been great., May 3, 2000
This review is from: Imperium Galactica 2: Alliances (CD-ROM)
As a wartime strategy buff who enjoys tactical strategy based games, this one more than satisfies the appetite until the next blockbuster is released. A very good effort with above average graphics, IG2 delivers to satisfy the lure of empire building, both civilian and military style all while engulfing you in a decent campaign that keeps you going. The only thing keeping me from the big 5 star rating the continuous interuptions in the gameplay from your staff. Also the graphics get a bit choppy in the campaign mode. Dark graphics during battle scenes are also a bit annoying. But for the casual gamer and the strategic buff alike, I highly reccomend this as a good game to wet your appetite until great games like Shogun:total war, or the like come out.
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9 of 9 people found the following review helpful:
2.0 out of 5 stars
A good, but broken game., May 26, 2001
This review is from: Imperium Galactica 2: Alliances (CD-ROM)
I play a great many strategy games and I consider myself to be a fairly decent player, though not great by any means. On the one hand, I truly enjoy playing IG2. The mechanisms of planet building and support, the ship design, the research tree, and the general interface are all excellent and make the game a pleasure to play. Or would if the difficulties (easy, normal, hard) were actually indicative of anything. When I play a game on easy, I expect to learn how to play and very likely win on my first try. In IG2, the easy was so easy, I won before I really felt I had a handle on the game. Normal level should be a challenge. I should need to play well, and in the end, I should still only win about half the time. I've lost count of how many times on "normal" (as the Solarians) I have not even come close to winning. I get wiped out every time by a Kra'Hen fleet so large I can't even conceive of what I would need to do to make one half its size. Sometimes I die even sooner. Goodness forbid that I even try to play on "hard" difficulty. For any normal game, I have come to expect that the "hard" difficulty to really be "nearly impossible". In IG2, normal mode does this, and I feel the game is hardly worth the trouble as a result. I have tried as the Shinarians as well, with similar results. In conclusion, while I truly liked the game architecture, I cannot recommend this to anyone. I found this to be one of the most frustrating games I have played in quite some time.
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