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by Atari
Mature
4.0 out of 5 stars  See all reviews (68 customer reviews)

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Customers buy this item with Syberia Collector's Edition 1 & 2 $9.95

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Product Features

Platform: PC
  • Experience truly innovative gameplay in this unfolding mystery
  • Control an eerie supernatural storyline; play as 1 of 4 characters
  • Manage charactersÆ mental stability through 44 bone-chilling acts
  • Navigate various settings; witness action through multi-view split-screens
  • For 1 player

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0007VUGHO
  • Product Dimensions: 7.5 x 5 x 0.5 inches ; 4 ounces
  • Media: CD-ROM
  • Release Date: September 20, 2005
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (68 customer reviews)
  • Amazon Best Sellers Rank: #3,770 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: PC

From the Manufacturer

You lead an ordinary life. You have friends, a job, and an everyday routine. Then, one day, it all ends. You find yourself standing over a dead body with a bloody knife in your hand. You have no idea who the victim is but one thing is certain--you’ve killed him.

Without any recollection or reason, you can only guess at what possessed you to do this. But possession is exactly what it is. Unknown to you is that forces of an ancient prophecy are at work, with the fate of humankind hanging in the balance. As you keep one step ahead of the cops, discover what lies beneath these supernatural events... and uncover their connection to an inexplicable crime wave sweeping the city.

Experience truly innovative gameplay where every decision, from interrogation questions to physical movement, affects the entire drama. Assume multiple roles to create the action--and suffer the consequences--of this unfolding ever-changing mystery. No two story paths are ever the same in this endlessly replayable adventure that recalls the most thrilling supernatural mystery movies.

Features:

  • Control an eerie supernatural storyline as the plot develops; make split-second decisions, interrogate witnesses, and more... every decision affects future actions and scenes
  • Take on the role of one of four characters: regular guy-turned-murderer Lucas Kane, Detective Carla Valenti, Detective Tyler Miles, and Lucas’ brother Marcus Kane
  • Manage the characters’ mental stability through 44 bone-chilling acts; choose the correct course of action to maintain a delicate psychological balance
  • Navigate freely through the game’s varied settings, witnessing action through dramatic multi-view split-screens
  • Experience Hollywood-style action sequences, with character models created by more than 50 stuntmen
  • Enter the Indigo Prophecy world via top-flight acting performances, multi-camera views, motion tracking, and a spine-tingling music score

Product Description

A stranger has been stabbed to death.  Thekiller is you.Product InformationIn Indigo Prophecy a paranormal thriller New York City is stunned by a seriesof mysterious murders all following the same pattern: ordinary people arekilling absolute strangers in public areas. Lucas Kane becomes another one ofthese murderers when he suddenly kills a stranger in a men's bathroom. Coveredin blood Lucas regains consciousness with no recollection as to why hecommitted murder. Lucas must solve the mystery before being incarcerated for life. A free-flowinggame during which players can assume the role of multiple characters andexperience the game from multiple viewpoints Indigo Prophecy allows players’actions to affect the plot by offering a scenario driven interactive experience.Through motion picture techniques players find themselves intimately immersedin the game.Product HighlightsPossessed by unexplainable urges decent citizens are murdering othersthroughout the city at random in public.  Control an ever-changing plotin this groundbreaking supernatural thriller that twists tighter with every moveyou make.  Outsmart the cops.  Uncover the truth behind yourunspeakable crime.  Battle dark forces as you roam the city and fall deeperinto the mystery.Every choice every action shifts and alters your journey -- you might paydearly for your crime.  Or edge closer to the unbelievable secret of theprophecy. Bend twist and change the wide-open gameplay with each action and decision. Control characters' sanity and mental stability. Unravel the dark motives through four playable characters. Experience suspenseful cinematic split-screen action.Product Features Choose to play as one of four characters including lead character Lucas Kane Detective Carla Valenti Detective Tyler Miles (Carla's partner) and Lucas' brother Marcus Kane. Play through a total of 4

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Customer Reviews

68 Reviews
5 star:
 (34)
4 star:
 (14)
3 star:
 (9)
2 star:
 (7)
1 star:
 (4)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (68 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

71 of 75 people found the following review helpful:
5.0 out of 5 stars Terrific Melding of games and movies, September 26, 2005
By 
This review is from: Indigo Prophecy (CD-ROM)
Note: I own the Xbox version of this game. From the PC demo I've played the PC version doesn't have the aliasing problems as the Xbox and the game has a much better resolution. Other than that, the review below should be accurate.

There have been games throughout the years that have truly done something original, different and completely engaging. It always seems to be that these games fall by the wayside in terms of popularity which is a shame. Indigo Prophecy falls into this category as an original game with a fantastic premise and incredibly exciting gameplay.

Never before have I played a game that was so interactive in its story-telling. When trying to describe this game, I would point to God of War, a PS2 game in which there were scenes where you have timed button presses that would move forward a cutscene. It helped bring you into the story, the cutscenes so that it was you that were doing all of the cool acrobatic manuevers killing the hydra. Another game that used this to a lesser effect was Resident Evil 4, for example with the knife fight that you had to push buttons to keep Leon safe. Indigo Prophecy takes this idea and pushes it to the extreme.

IP is basically and incredibly interactive movie. It mixes the adventure genre, which is seldom seen on console, and movies and melds them into a cohesive and incredibly engaging story. It starts off with a bang as you immediately find yourself killing someone you don't know in a diner. You feel like you're not in control of your actions and as a result you have a body in a restroom and a policeman drinking coffee in the restaurant. What do you do? You're free to act from here on out. Do you leave the body and rush out? Do you hide the body? What about the blood? What about the blood on you? What about the knife? When you leave do you pay your bill? You can take care of all or none of the options above. And the story will be different, sometimes marginally sometimes drastically. Oh, and by the way, that cop sitting outside needs to use the restroom and soon the screen will split and you better be out of there before he makes it to the restroom.

This opening sequence exemplifies everything this game is about. Choices, story and gameplay all merged into one. But innovation doesn't end there. As soon as Lucas (the murdering protagonist) is free of the diner, you take control of two police detectives who investigate the scene. You can switch between the two on the fly and you have to find clues, make theories and basically do everything in your power to catch Lucas. Its this give and take gameplay, where you have to play one side against the other, that truly gives the game a sense of urgency and excitement.

Going back to the God of War example, when you have cutscenes in this game, you better not put your controller down. Gameplay pushes forward the story-centered bits as well. Whether its doing a simon says type control scheme to manuever your character past cars that are hurtling toward him, alternating between the L and R trigger as fast as you can to save someone who's drowning or using the R stick to make dialogue choices on the fly (you're timed) to hear all you can, the game makes sure to bring you into the story. Its very effective and really ratchets up the tension.

If there is one sore spot in the game its the graphics. While not bad, exactly, they don't necessarily push the Xbox in the way that this last year of Xbox life should. It looks like a first or possibly second generation Xbox game. Artistically the game is good. The characters in the cutscenes move really well and realistically. And there is never a moment of lag or skipping seen in a lot of games today. The character's faces have some nice emotion to them and the graphics aren't stellar, like I said, but they do a decent job. There's a ton of aliasing, however, which is sad.

Another sore spot is the controls. When you are in direct control of your character (i.e. actually moving them as opposed to having control of the cutscenes via button pressing) the game is pretty loose. It reminds me of playing the old Resident Evil games. You have the cinematic camera which causes some confusion as to which direction you should push your character. As a result, you will do a lot of figure 8s in the game which can cause a lot of problems when you have to hide the evidence because a cop is at your door and the timer is going down. Character animation while moving is also very stiff and a big difference from the cut scene animation.

The audio is terrific, however. While the box says the game does not run in 5.1 in game, I think it lies. My receiver lights up whenever 5.1 is being used and its always lit with this game. And it sounds like 5.1 is being used. The voice acting is absolutely wonderful and professional. Each voice matches the character and it helps enhance this feeling of playing a murder mystery movie. With voice acting becoming so important in games today, this is most welcome and really helps sell the game. Musically, the game also excels by using the very talented Angelo Badalamenti to score it. That name might not mean much on the outset but he has created scores to many Hollywood movies including most by David Lynch (Lost Highway, Mulholland Dr., Twin Peaks) but also Dark Water, Arlington Road, etc. The score is absolutely beautiful and moving; it really fits in with what is happening on screen.

What this game does best is meld the story-telling of a movie with the gameplay of video games. It exposes the limitations of both and yet uses the best of both to create an engaging, moving and very interactive story. For me, this game is a perfect building block for video games. I can overlook most of its flaws because it is so different, so exciting and so damn cool. It warrants a 5 star review simply because of what it did. I would most heartedly recommend this game to those who love a good story, like action adventure games and want to be impressed with what video games and movies can accomplish together.
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9 of 9 people found the following review helpful:
5.0 out of 5 stars Worth playing again... Immediately!, May 7, 2007
= Fun:5.0 out of 5 stars 
This review is from: Indigo Prophecy (CD-ROM)
This is by far one of the most engrossing, impressive games I've played and was well worth buying a game controller for. (Now that I've got one, I'll never go back to gaming with my mouse and keyboard again!)

Unlike many point-and-click adventures, there is very little boring lag time on this one: the developers chose, instead, to keep players engaged by making the "story development" episodes interactive.

Meanwhile, the player is presented with many action and conversation choices throughout the game, and each choice can lead the storyline in a wholly new direction.

In other words, playing the game once does not mean you've seen or done it all. Thank goodness for that, too, because I finished the game on Saturday (or so I'd thought) but didn't have another waiting to be played. Rather than cleaning house, I decided to play Indigo Prophecy over again... only to find that just TWO different choices in the opening chapter changed my entire game play experience.

Why can't more games be so well-planned, interactive, and wonderfully designed?
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8 of 8 people found the following review helpful:
5.0 out of 5 stars A Fantastic Game....But Not For Everyone, October 26, 2005
This review is from: Indigo Prophecy (CD-ROM)
First off, let me say that I was very torn with giving this game a 5-star rating. What for the most part is an intriguing fast-paced adventure game would at times get bogged down by temperamental controls, ultimately reducing the gameplay to a series of frustrating repetative motions just to complete the most mundane of tasks. At times I really had to restrain myself from smashing my gamepad to pieces (while swearing that I would rate this a 2-star game!), but once the story begins to move along again, the frustration is quickly forgotten. Indigo Prophecy is one hell of a game.

This is an amazingly well presented game with an engrossing and compelling story. The atmosphere is dark and moody, and is accented by a perfect music score that seems to be lifted straight out of your favorite David Lynch thriller. The graphics, while not cutting edge, are up to par and do not detract from the experience. The voice acting is by far the best I've heard in a game.

The main aspect of this game that will turn off many gamers is the control scheme. This is a console game ported to the PC, and the controls were designed as such. This game is virtually impossible if you do not purchase a dual analog gamepad. The players interactions with the game involve pressing the analog sticks in a series of motions displayed on the screen (think of the old simon game) while your character reacts in the game when sequences are pulled off correctly. The more frustrating parts of the game involve climbing fences and poles, which requires a series of repeated (and timed) quarter-circle motions. I've been playing video games for most of my life (and have pulled off dragon punches in Street Fighter 2 using only my feet on the controller!), but let me tell you, the climbing motion is VERY HARD TO PULL OFF correctly. Since its timed you have very little margin for error, and many times you'll pull off 10 climbs on a pole only to fall off on attempt number 11 and have to do it all over again. At times like these the gameplay is reduced to spending a half an hour (or more) just to get over a fence. It really can kill the experience.

Luckily these sequences are not very abundant in the game, and if you can get past it, what's left is a great unique experience that isn't very common in the gaming world today. For those adventure gamers with good coordination, a gamepad, and some patience at times, this is a great buy.
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