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Injustice: Gods Among Us - Xbox 360

by Warner Bros
Teen
4.4 out of 5 stars  See all reviews (266 customer reviews)

List Price: $59.99
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  • Publisher: Warner Bros
  • Platform: Xbox 360
  • Genre: Fighting
  • Release Date: April 16, 2013
  • Number of Players: Not Available
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Injustice: Gods Among Us - Xbox 360 + Mortal Kombat vs. DC Universe - Xbox 360 + Mortal Kombat: Komplete Edition - Xbox 360
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Product Details

Platform: Xbox 360 | Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0088I7KYU
  • Product Dimensions: 7.5 x 5.4 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: April 16, 2013
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (266 customer reviews)
  • Amazon Best Sellers Rank: #446 in Video Games (See Top 100 in Video Games)

Product Description

Platform: Xbox 360 | Edition: Standard

Amazon.com

Injustice: Gods Among Us is a Fighting game that blends classic Arcade style gameplay mechanics with an intriguing storyline that pits classic DC Comics characters against each other in unique combinations (hero vs. hero, villain vs. villain, etc.). The game is developed by NetherRealm Studios, and Ed Boon, of Mortal Kombat fame. Players can expect over-the-top action that is suitable for players of most ages, and a single-player storyline that provides the background for the unique character match-ups possible. Addition features include: more than 20 DC Comics heroes and villains, a variety of different attack levels, unique attacks for each character, multiplayer support, and more.

Injustice: Gods Among Us game logo
Superman battling Batman in the batcave in Injustice: Gods Among Us
Unique Fighter action featuring heroes and villains from the DC universe.
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Soloman Grundy measuring Wonder Woman for a punch in Injustice: Gods Among Us
20+ playable characters.
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What If Our Greatest Heroes Became Our Greatest Threat?

Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring more than 20 fan favorite, and other less well-known, DC Comics icons such as Batman, Superman, Wonder Woman, The Flash, Harley Quinn, Solomon Grundy, Nightwing, Cyborg and others. Set in a world where the lines between good and evil are are blurred, players will experience heroes and villains engaging in epic battles on a massive scale.

Challenging Yet Accessible Gameplay

Developed by NetherRealm Studios, under Ed Boon of Mortal Kombat fame, Injustice: Gods Among Us is developed with gamers of all skill levels in mind. The playable characters are separated into roughly two categories: power based fighters such as Superman, and gadget based fighters such as Batman. In the interactive environments of the game a power character like Superman might use his super strength to lift and throw an object such as a car at an opponent, while a gadget character like Batman might maneuver an opponent close to the same car, then blow it up with a tossable explosive. Characters like Wonder Woman Woman and Nightwing have hybrid abilities that they can toggle between. Regardless of the characters used, varied abilities makes each a possible match for the other, with their attacks broken down into heavy, medium and light varieties, and each also having a specific move that can be unleashed when the power meter that they grow throughout combat, is full. In addition, players can engage in "wager battles" in which portions of the opposing character's power can be won as a prize for victory. Taken together these mechanics promise action that is simple to pick up but challenging to master, and and which adds a distinct gameplay feel.

Key Game Features

  • A unique addition to the fighting genre in which an intriguing storyline pits the heroes -- and villains -- of the DC universe against each other
  • A powerful and diverse array of over 20 playable characters, including Superman, Batman, Wonder Woman, The Flash, Nightwing, Catwoman, Cyborg, Harley Quinn, Solomon Grundy, and others
  • A variety of play areas based in the mythologies of each character franchise
  • An accessible attack system broken down into light, medium and heavy attack, with each character having their own specific attacks
  • "Wager battles" that allow the winner of the battle to collect a portion of an opponents metered power
  • Deep multiplayer play options, including local and online play, as well as tournament support

Additional Screenshots

Batman throwning a batarang in Injustice: Gods Among Us
A deep single-player campaign.
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Nightwing using the combination of the electrical charge of his suit and his fighting sticks to stop The Flash in Injustice: Gods Among Us
Accessible controls and attacks.
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The Flash nailing Soloman Grundy with an uppercut in Injustice: Gods Among Us
Robust multiplayer support.
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Harley Quinn standing against Soloman Grundy in Injustice: Gods Among Us
Fight arenas from each franchise.
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Product Description

What if our greatest heroes became our greatest threat ? Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring favorite DC Comics icons such as Batman, Superman, Wonder Woman, The Flash, Harley Quinn, Solomon Grundy and others. Set in a world where the lines between good and evil are is blurred, players will experience heroes and villains engaging in epic battles on a massive scale.

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Customer Reviews

Most Helpful Customer Reviews
59 of 68 people found the following review helpful
4.0 out of 5 stars Having a great time with this game. April 16, 2013
Platform for Display:Xbox 360|Edition:Standard
Fun: 4.0 out of 5 stars   
I don't play a lot of fighting games. Heck, I haven't even played Street Fighter 4. I'm lousy at remembering combos, let alone pulling them off. But I decided to take a chance on this, because I loved the idea of a darker themed DC game.

Anyway, after a few quick fights with my brother, I started on Story Mode. Honestly, I was a little taken aback at the average graphics on show in the cut scenes. Not awful, just fairly dated. As time went on I understood why. This game has about an hour of cut scene footage, so naturally it wasn't all going to look amazing. The story isn't anything we haven't seen before, ending up a lot similar to those episodes of Justice League, albeit a lot darker.

As for the combat itself, I really like it. As I said, I'm not great at fighting games, but I found it to be accessible, though obviously it would take practice to be able to pull off more difficult moves.

The super moves are endlessly entertaining to watch, although they feel like they would have been better suited to be finishing moves, as seeing someone hop straight up after being punched through a freaking planet takes away from it a little.

The maps are awesome, with plenty of ways to hurt opponents with the environment. And you can freaking knock opponents into things like inmates' cells in Arkham, or the Phantom Zone in the Fortress of Solitude. Now THAT'S fun! All that aside, they look pretty good as well,

In the end, I'd recommend it to both DC fans and fans of fighting games. I've just finished the story mode, it's 1am and I have no intention of switching the game off yet. On to other modes we go!
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18 of 19 people found the following review helpful
Platform for Display:Xbox 360| Edition:Standard|Verified Purchase
Fun: 5.0 out of 5 stars   
I have seen some reviews from people that have not actually played the game. I will do my best to review it, I do not consider myself a gamer and I have finished the story mode. I am a huge DC fan and I think that this game did the DC universe a lot of justice and you can tell it was treated with love.

Is it a fighting game? Yes it is, look at the developer they created Mortal Combat.
Will you see Mortal Combat as you play the game? Maybe, the thought crossed my mind a couple of times as I was playing it.
Do I like fighting games? No, I do not, I always avoid them because I can't do a combo move to save my life.
Did I enjoy this game? Very much, the story is good, the super heroes are really good. I think the cut scenes make the game so much better.
Was the game too easy? It is not a question or being easy or not. The difference between this game and other fighting games that I have played in the past (have not played one in 15 or so years) is that this game wants you to experience the complete story and if you lose a match the game automatically adjust difficulty to let you win, again the game wants you to experience the story.
Do the matches seem fair? Well that is where I found it interesting... I mean when I played solo (as Green Arrow) Superman took me to the stratosphere and then one shoted me back to earth and Green Arrow survived it. It was cool, but I was like... wait a minute. Same thing happened when fighting Doomsday.
Do I care about graphics? No I do not.
Did it have good graphics? I thought so.
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14 of 18 people found the following review helpful
5.0 out of 5 stars Fun for the whole family July 30, 2013
By Alex
Platform for Display:Xbox 360| Edition:Standard|Verified Purchase
I bought this game to distract my kids from my drinking problem, and I have to say I'm pleased with the results.
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5 of 6 people found the following review helpful
4.0 out of 5 stars Good August 9, 2013
By Sramir2
Platform for Display:Xbox 360| Edition:Standard|Verified Purchase
Fun: 4.0 out of 5 stars   
As for the service is getting there I was surprise that it got there as fast as it did.

Now as for the gameplay, it's solid, the single player story is pretty interesting pretty fun actually, the gameplay is solid when you interact with the surroundings you actually feel like the hero or villan that you are using I wish there were more combos, and sometimes the characters feel heavy or not as smooth as I was expecting. Haven't really gotten to much into the other aspects of the game so I really can't say ya or nah about those, but for what I have player solid game
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5 of 6 people found the following review helpful
5.0 out of 5 stars oh yea July 11, 2013
Platform for Display:Xbox 360| Edition:Standard|Verified Purchase
Bought for my grandson for graduation and he and my other grandkids play it all the time...they love it so therefore I do too!!
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13 of 18 people found the following review helpful
By Maor
Platform for Display:Xbox 360|Edition:Standard
Fun: 3.0 out of 5 stars   
NetherRealm Studios wanted to produce a fighting game without being forced to implement certain features that people expect from all MK games: fatalities, a block button, familiar special moves for all known characters, etc. For the most part, they did a fantastic job at designing a well-balanced game with an interesting cast. They broke away from a lot of fighting game elements that, in my opinion, were holding MK9 back. For example, the "back to block" element will surely please fans of Capcom fighting games. Although it took me a few days to get used to, I actually prefer this feature to a block button now. It feels very natural. In addition, Fatalities are gone! Although this will surely upset casual players of MK, I think that it is a fantastic change. Fatalities are unnecessary and overly gruesome, and I think that they deduct from the competitive nature of the game.

Injustice features a large array of other great features: a fantastic story mode, a hugely improved training mode (it's actually useful, unlike the training mode in MK9), a cast that will make any comic book fan drool, etc. I'm not going to repeat the other positive things that others have said. I agree with most of them. Instead, I want to focus on the two things that ruin this game for me.

The first: interactables. Scattered throughout the fighting arenas are "interactable" objects. These items can be thrown or shoved at an opponent. Some can be used to fire projectiles at your opponents, too. Although this feature may seem cool, there is a huge flaw in the system: all interactables are unblockable. In addition, they do an immense amount of damage and track your opponent! In a lot of situations, avoiding your opponent's interactables is possible. In others, it is not.
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