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Inside 3d Studio Max: Animation
 
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Inside 3d Studio Max: Animation [Paperback]

George Maestri (Author), Sanford Kennedy (Author), Ralph Frantz (Author), Steve Burke (Author), Jason Greene (Author), Eric Greenleif (Author), Jeremy Hubbell (Author), Paul Kakert (Author), Randy Kreitzman (Author), Bob Lamb (Author), Dan O'Leary (Author), Andrew Vernon (Author), Adam Silverthorne (Author)
3.6 out of 5 stars  See all reviews (11 customer reviews)

Price: $59.99 & this item ships for FREE with Super Saver Shipping. Details
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Book Description

Inside June 1997
Volume III of the ultimate 3D Studio MAX reference provides hands-on tutorials on creating realistic an imation. 3D Studio MAX's revolutionary new animation capabilities have set the industry on fire. And this is the most focused, in-depth reference on creating animation with 3D Studio MAX available.
-- Hot techniques, tips, and hints from expert animators are contained
-- Provides detailed coverage of Character Studio's Biped and Physique features
-- CD-ROM includes exercise files, sample animations, texture maps, and MAX plug-ins

Editorial Reviews

Amazon.com Review

Kinetix 3D Studio Max, the 3-D modeling and animation package for Windows 95 and NT, has excellent features for creating models that really move realistically. So it's no wonder that the authors of a guide to 3D Studio MAX would divide it into separate volumes, or that one would be devoted solely to animation. Inside 3D Studio MAX Volume III: Animation gives users outstanding guidance in creating animations using transformation techniques, controllers, and expressions; modeling characters; creating mesh deformations; and creating characters that walk and have facial animations. You also learn how to animate your 3-D environment by adjusting cameras, lights, and atmospheres and by working with particle systems, physics, and such properties as elasticity, friction, and dampening. The last section of the book concentrates on VideoPost, the module for compositing and editing your work for final production, and on adding sound and special effects via built-in and plug-in tools. A CD-ROM includes exercise files, filters, sound files, and demo versions of plug-ins.

From the Publisher

Volume III of the ultimate 3D Studio MAX reference provides hands-on tutorials on creating realistic animation. 3D Studio MAX's revolutionary new animation capabilities have set the industry on fire. And this is the most focused, in-depth reference on creating animation with 3D Studio MAX available. - Hot techniques, tips, and hints from expert animators are dispersed throughout

- Provides detailed coverage of Character Studio's Biped and Physique features

- CD-ROM includes exercise files, Character Studio Demo, 3D Studio MAX demo, sample animations, texture maps, and a VRML converter


Product Details

  • Paperback: 795 pages
  • Publisher: New Riders Pub (June 1997)
  • Language: English
  • ISBN-10: 1562056999
  • ISBN-13: 978-1562056995
  • Product Dimensions: 8.9 x 7.2 x 1.3 inches
  • Shipping Weight: 2.7 pounds (View shipping rates and policies)
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Best Sellers Rank: #3,261,259 in Books (See Top 100 in Books)

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Customer Reviews

11 Reviews
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Average Customer Review
3.6 out of 5 stars (11 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

3 of 3 people found the following review helpful:
5.0 out of 5 stars Best of the Trio, April 4, 1999
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This book is by far the best of the Max 2 series. The chapters on Controllers, Video Post and Compositing are invaluable. The knowledge of the authors really show through and the power of Max is appropriatey showcased in this book. Beginners may find it daunting, but it is a must for anyone who is serious about Max.
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2 of 2 people found the following review helpful:
3.0 out of 5 stars A few problems aside, it's still fairly good., October 5, 1999
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I totally remember the Walking UFO project that Boss Hog had problems with. It drove my entire class insane, and only 3 people were able to finish it by just throwing the book out. The flow of several of the activites is broken too much... The editors really should have had people test these things out over and over to iron out these hiccups.

All this aside, this book was still helpful to have around. Not perfect, but it makes a good reference and can even give some good inspiration. All in all, it's worth the price and weight of the book (carrying this to and from school is MURDER). Certainly better than some of the other books.

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1 of 1 people found the following review helpful:
2.0 out of 5 stars Only good if you know the program, April 17, 2000
By A Customer
This review is from: Inside 3d Studio Max: Animation (Paperback)
This book is a good reference but not for those who are not proficient already in MAX. As others have stated, the examples often skip steps, assume knowledge of the workings of the program and show "this is what you should end up with" pictures that don't relate at all to what the instructions give. I get the impression also that each chapter was written by a different person because they cover material that has sometimes been discussed or later chapters cover basic material that was left out at the beginning. If you are beginner, don't buy this.
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